view plugins/toc_commands.c @ 1345:d6e6fcaa1f39

[gaim-migrate @ 1355] ok. messages work. transports sort of work (you'll sign into them if you have them, but you won't see them and you can't add or remove them). resource is not a part of buddy's names, which is a very very big plus, since it means things will work incredibly well now. at some point the resource may be added back somehow but if it is it won't be part of the name. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 21 Dec 2000 13:54:22 +0000
parents ece2d1543b20
children 94e81315be2a
line wrap: on
line source

#define GAIM_PLUGINS
#include "gaim.h"

#include <gtk/gtk.h>

void enter_callback(GtkWidget *widget, GtkWidget *entry) {
	gchar *entry_text;
	entry_text = gtk_entry_get_text(GTK_ENTRY(entry));
	/* this is bad, but you really shouldn't be using this plugin */
	sflap_send(connections->data, entry_text, strlen(entry_text), TYPE_DATA);
}

void destroy_callback(GtkWidget *widget, void *handle) {
	gtk_widget_destroy(widget);
	gaim_plugin_unload(handle);
}

GtkWidget *window;
char *gaim_plugin_init(GModule *h) {
	GtkWidget *entry;

	window = gtk_window_new(GTK_WINDOW_DIALOG);
	gtk_window_set_title(GTK_WINDOW(window), "Gaim - SFLAP interface");

	entry = gtk_entry_new();
	gtk_signal_connect(GTK_OBJECT(entry), "activate",
			   (GtkSignalFunc)enter_callback,
			   entry);
	gtk_container_add(GTK_CONTAINER(window), entry);
	gtk_widget_show(entry);

	gtk_signal_connect(GTK_OBJECT(window), "destroy",
			   (GtkSignalFunc)destroy_callback,
			   h);

	gtk_widget_show(window);

	return NULL;
}

void gaim_plugin_remove() {
	gtk_widget_destroy(window);
}

char *name() {
	return "TOC Interface";
}

char *description() {
	return "Allows you to talk directly to the TOC server, bypassing gaim.";
}