view src/prpl.h @ 1345:d6e6fcaa1f39

[gaim-migrate @ 1355] ok. messages work. transports sort of work (you'll sign into them if you have them, but you won't see them and you can't add or remove them). resource is not a part of buddy's names, which is a very very big plus, since it means things will work incredibly well now. at some point the resource may be added back somehow but if it is it won't be part of the name. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 21 Dec 2000 13:54:22 +0000
parents b332d8f46b84
children 04874e92af24
line wrap: on
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _GAIMPRPL_H_
#define _GAIMPRPL_H_

#include "multi.h"

#define PROTO_TOC	0
#define PROTO_OSCAR	1
#define PROTO_YAHOO	2
#define PROTO_ICQ	3
#define PROTO_MSN	4
#define PROTO_IRC	5
#define PROTO_FTP	6
#define PROTO_VGATE	7
#define PROTO_JABBER	8
#define PROTO_NAPSTER	9

typedef void (*proto_init)(struct prpl *);

struct prpl {
	int protocol;
	char *(* name)();

	/* returns the XPM associated with the given user class */
	char **(* list_icon)(int);

	/* when UI plugins come, these will have to be reconciled by returning
	 * structs indicating what kinds of information they want displayed. */
	void (* action_menu)(GtkWidget *, struct gaim_connection *, char *);
	void (* user_opts)(GtkWidget *, struct aim_user *);
	void (* draw_new_user)(GtkWidget *);
	void (* do_new_user)();

	/* all the server-related functions */
	void (* login)		(struct aim_user *);
	void (* close)		(struct gaim_connection *);
	void (* send_im)	(struct gaim_connection *, char *who, char *message, int away);
	void (* set_info)	(struct gaim_connection *, char *info);
	void (* get_info)	(struct gaim_connection *, char *who);
	void (* set_away)	(struct gaim_connection *, char *message);
	void (* get_away_msg)	(struct gaim_connection *, char *who);
	void (* set_dir)	(struct gaim_connection *, char *first,
							   char *middle,
							   char *last,
							   char *maiden,
							   char *city,
							   char *state,
							   char *country,
							   int web);
	void (* get_dir)	(struct gaim_connection *, char *who);
	void (* dir_search)	(struct gaim_connection *, char *first,
							   char *middle,
							   char *last,
							   char *maiden,
							   char *city,
							   char *state,
							   char *country,
							   char *email);
	void (* set_idle)	(struct gaim_connection *, int idletime);
	void (* change_passwd)	(struct gaim_connection *, char *old, char *new);
	void (* add_buddy)	(struct gaim_connection *, char *name);
	void (* add_buddies)	(struct gaim_connection *, GList *buddies);
	void (* remove_buddy)	(struct gaim_connection *, char *name);
	void (* add_permit)	(struct gaim_connection *, char *name);
	void (* add_deny)	(struct gaim_connection *, char *name);
	void (* rem_permit)	(struct gaim_connection *, char *name);
	void (* rem_deny)	(struct gaim_connection *, char *name);
	void (* set_permit_deny)(struct gaim_connection *);
	void (* warn)		(struct gaim_connection *, char *who, int anonymous);
	void (* accept_chat)	(struct gaim_connection *, int id);
	void (* join_chat)	(struct gaim_connection *, int id, char *name);
	void (* chat_invite)	(struct gaim_connection *, int id, char *who, char *message);
	void (* chat_leave)	(struct gaim_connection *, int id);
	void (* chat_whisper)	(struct gaim_connection *, int id, char *who, char *message);
	void (* chat_send)	(struct gaim_connection *, int id, char *message);
	void (* keepalive)	(struct gaim_connection *);
};

extern GSList *protocols;

/* this is mostly just for aim.c, when it initializes the protocols */
void static_proto_init();

/* this is what should actually load the protocol. pass it the protocol's initializer */
void load_protocol(proto_init);
void unload_protocol(struct prpl *);

struct prpl *find_prpl(int);

void register_user(gpointer, gpointer);

void do_ask_dialog(const char *, void *, void *, void *);
#endif