view doc/blist-signals.dox @ 10774:d83f745c997b

[gaim-migrate @ 12383] Some escaping stuff, all over the place. Various escaping fixes in the IRC prpl. The core and plugins only need to escape text if it's going to be shown in a gtkimhtml or equivalent - such as writing to a conversation window, or gaim_notify_{formatted,userinfo} The primary and secondary text for all notify and request API functions do NOT need to be escaped by the core or plugins, because whether html-like markup is required for these is UI dependent. Now we always escape these in the Gtk UI request & notify ops. Should I backport any of the above to oldstatus? I also removed gaim_chat_get_display_name() - it was almost a duplicate of gaim_chat_get_name(), and it leaked. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 02 Apr 2005 17:18:43 +0000
parents 2583056be3a4
children 201617d49573
line wrap: on
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/** @page blist-signals Buddy List Signals

 @signals
  @signal buddy-away
  @signal buddy-back
  @signal buddy-idle
  @signal buddy-unidle
  @signal buddy-signed-on
  @signal buddy-signed-off
  @signal update-idle
  @signal blist-node-extended-menu
 @endsignals

 <hr>

 @signaldef buddy-away
  @signalproto
void (*buddy_away)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list goes away.
  @param buddy The buddy that went away.
 @endsignaldef

 @signaldef buddy-back
  @signalproto
void (*buddy_back)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list comes back from being away.
  @param buddy The buddy that came back from being away.
 @endsignaldef

 @signaldef buddy-idle
  @signalproto
void (*buddy_idle)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list becomes idle.
  @param buddy The buddy that became idle.
 @endsignaldef

 @signaldef buddy-unidle
  @signalproto
void (*buddy_unidle)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list returns from being idle.
  @param buddy The buddy that returned from being idle.
 @endsignaldef

 @signaldef buddy-idle-updated
  @signalproto
void (*buddy_idle_updated)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy's idle time changes. The exceptions are when the
   buddy goes from being idle to being unidle, or from unidle to idle.
  @param buddy The buddy whose idle time changed.
 @endsignaldef

 @signaldef buddy-signed-on
  @signalproto
void (*buddy_signed_on)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs on.
  @param buddy The buddy that signed on.
 @endsignaldef

 @signaldef buddy-signed-off
  @signalproto
void (*buddy_signed_off)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs off.
  @param buddy The buddy that signed off.
 @endsignaldef

 @signaldef update-idle
  @signalproto
void (*update_idle)();
  @endsignalproto
  @signaldesc
   Emitted when the buddy list is refreshed and the idle times are updated.
 @endsignaldef

 @signaldef blist-node-extended-menu
  @signalproto
void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu)
  @endsignalproto
  @signaldesc
   Emitted when a buddlist menu is being constructed @a menu is a pointer to
   a GList of GaimBlistNodeAction's allowing a plugin to add menu items
 @endsignaldef

 */
// vim: syntax=c tw=75 et