view src/protocols/msn/switchboard.h @ 5167:d9073c83a8a0

[gaim-migrate @ 5531] Changed "view history" to "view log" in the conversation windows. This makes it consistent with the right click menu in the buddy list. I chose "log" over "history" because I feel it describes the action more accurately. I also added sweet little status text thingies for oscar people. Most importantly it shows "Not Authorized" for ICQ peeps, but it also shows "Away" and "Not Available" and "Free For Chat" and what not. It's cool. Robot101 suggested it, and it's a leap frog from faceprint's code. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 18 Apr 2003 19:20:45 +0000
parents cab5cd204956
children e2e53316a21d
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/**
 * @file switchboard.h MSN switchboard functions
 *
 * gaim
 *
 * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _MSN_SWITCHBOARD_H_
#define _MSN_SWITCHBOARD_H_

struct msn_switchboard {
	struct gaim_connection *gc;
	struct gaim_conversation *chat;
	int fd;
	int inpa;

	char *rxqueue;
	int rxlen;
	gboolean msg;
	char *msguser;
	int msglen;

	char *sessid;
	char *auth;
	guint32 trId;
	int total;
	char *user;
	GSList *txqueue;
};

/**
 * Finds a switch with the given username.
 *
 * @param gc       The gaim connection.
 * @param username The username to search for.
 *
 * @return The switchboard, if found.
 */
struct msn_switchboard *msn_find_switch(struct gaim_connection *gc,
										const char *username);

/**
 * Finds a switchboard with the given chat ID.
 *
 * @param gc      The gaim connection.
 * @param chat_id The chat ID to search for.
 *
 * @return The switchboard, if found.
 */
struct msn_switchboard *msn_find_switch_by_id(struct gaim_connection *gc,
											  int chat_id);

/**
 * Finds the first writable switchboard.
 *
 * @param gc The gaim connection.
 *
 * @return The first writable switchboard, if found.
 */
struct msn_switchboard *msn_find_writable_switch(struct gaim_connection *gc);

/**
 * Connects to a switchboard.
 *
 * @param gc   The gaim connection.
 * @param host The hostname.
 * @param port The port.
 *
 * @return The new switchboard.
 */
struct msn_switchboard *msn_switchboard_connect(struct gaim_connection *gc,
												const char *host, int port);

/**
 * Kills a switchboard.
 *
 * @param ms The switchboard to kill.
 */
void msn_kill_switch(struct msn_switchboard *ms);

void msn_rng_connect(gpointer data, gint source, GaimInputCondition cond);

#endif /* _MSN_SWITCHBOARD_H_ */