Mercurial > pidgin
view libfaim/aim_conn.c @ 37:d90f556e4aa3
[gaim-migrate @ 46]
64byte memory leak every time you import a buddy list is now fixed.
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Sat, 25 Mar 2000 13:45:13 +0000 |
parents | 68b230f8da5f |
children | 6ced2f1c8b24 |
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/* * aim_conn.c * * Does all this gloriously nifty connection handling stuff... * */ #include "aim.h" void aim_connrst(void) { int i; for (i = 0; i < AIM_CONN_MAX; i++) { aim_conns[i].fd = -1; aim_conns[i].type = -1; aim_conns[i].status = 0; } } struct aim_conn_t *aim_conn_getnext(void) { int i; for (i=0;i<AIM_CONN_MAX;i++) if (aim_conns[i].fd == -1) return &(aim_conns[i]); return NULL; } void aim_conn_close(struct aim_conn_t *deadconn) { if (deadconn->fd >= 3) close(deadconn->fd); deadconn->fd = -1; deadconn->type = -1; } struct aim_conn_t *aim_getconn_type(int type) { int i; for (i=0; i<AIM_CONN_MAX; i++) if (aim_conns[i].type == type) return &(aim_conns[i]); return NULL; } /* * aim_newconn(type, dest) * * Opens a new connection to the specified dest host of type type. * * TODO: fix for proxies * FIXME: Return errors in a more sane way. * */ struct aim_conn_t *aim_newconn(int type, char *dest) { struct aim_conn_t *connstruct; int ret; struct sockaddr_in sa; struct hostent *hp; int port = FAIM_LOGIN_PORT; int i=0; if (!dest || ((connstruct=aim_conn_getnext())==NULL)) return NULL; connstruct->type = type; /* * As of 23 Jul 1999, AOL now sends the port number, preceded by a * colon, in the BOS redirect. This fatally breaks all previous * libfaims. Bad, bad AOL. * * We put this here to catch every case. * */ for(i=0;(i<strlen(dest));i++) if (dest[i] == ':') break; if (i<strlen(dest)) { port = atoi(dest+i); dest[i] = '\0'; } hp = gethostbyname2(dest, AF_INET); if (hp == NULL) { connstruct->status = (h_errno | AIM_CONN_STATUS_RESOLVERR); return connstruct; } memset(&sa.sin_zero, 0, 8); sa.sin_port = htons(port); memcpy(&sa.sin_addr, hp->h_addr, hp->h_length); sa.sin_family = hp->h_addrtype; connstruct->fd = socket(hp->h_addrtype, SOCK_STREAM, 0); ret = connect(connstruct->fd, (struct sockaddr *)&sa, sizeof(struct sockaddr_in)); if( ret < 0) { connstruct->fd = -1; connstruct->status = (errno | AIM_CONN_STATUS_CONNERR); return connstruct; } return connstruct; } int aim_conngetmaxfd(void) { int i,j; j=0; for (i=0;i<AIM_CONN_MAX;i++) if(aim_conns[i].fd > j) j = aim_conns[i].fd; return j; } int aim_countconn(void) { int i,cnt; cnt = 0; for (i=0;i<AIM_CONN_MAX;i++) if (aim_conns[i].fd > -1) cnt++; return cnt; } /* * aim_select(timeout) * * Waits for a socket with data or for timeout, whichever comes first. * See select(2). * */ struct aim_conn_t *aim_select(struct timeval *timeout) { fd_set fds; fd_set errfds; int i; if (aim_countconn() <= 0) return 0; FD_ZERO(&fds); FD_ZERO(&errfds); for(i=0;i<AIM_CONN_MAX;i++) if (aim_conns[i].fd>-1) { FD_SET(aim_conns[i].fd, &fds); FD_SET(aim_conns[i].fd, &errfds); } i = select(aim_conngetmaxfd()+1, &fds, NULL, &errfds, timeout); if (i>=1) { int j; for (j=0;j<AIM_CONN_MAX;j++) { if ((FD_ISSET(aim_conns[j].fd, &errfds))) { /* got an exception; close whats left of it up */ aim_conn_close(&(aim_conns[j])); return (struct aim_conn_t *)-1; } else if ((FD_ISSET(aim_conns[j].fd, &fds))) return &(aim_conns[j]); /* return the first waiting struct */ } /* should never get here */ } else return (struct aim_conn_t *)i; /* no waiting or error, return -- FIXME: return type funnies */ return NULL; /* NO REACH */ } int aim_conn_isready(struct aim_conn_t *conn) { if (conn) return (conn->status & 0x0001); else return -1; } int aim_conn_setstatus(struct aim_conn_t *conn, int status) { if (conn) return (conn->status ^= status); else return -1; }