view gtk/Makefile.mingw @ 15317:d928cf5ead1b

[gaim-migrate @ 18108] bug fix. Breaks 'don't scroll if you're not already scrolled at the bottom' and selecton. I'll look at those tomorrow, but amd committing it in case someone knowledgable wants to beat me to it. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 11 Jan 2007 08:43:34 +0000
parents ca46f41aa433
children
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

GAIM_TOP := ..
include $(GAIM_TOP)/libgaim/win32/global.mak

NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll

##
## VARIABLE DEFINITIONS
##
EXE_TARGET := gaim
GTKGAIM_TARGET := gtkgaim
EXE_NAME := $(EXE_TARGET).exe

WINAPP := -mwindows

LDFLAGS := $(WINAPP)

##
## INCLUDE PATHS
##
LIBGAIM_INCLUDE_PATHS =	\
			-I$(GAIM_LIB_TOP) \
			-I$(GAIM_LIB_TOP)/win32 \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include

INCLUDE_PATHS =	\
			$(LIBGAIM_INCLUDE_PATHS) \
			-I$(GAIM_GTK_IDLETRACK_TOP) \
			-I$(GAIM_GTK_TOP) \
			-I$(GAIM_GTK_TOP)/win32 \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GTKSPELL_TOP) \
			-I$(ASPELL_TOP)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_LIB_TOP) \
			-L$(GAIM_GTK_TOP) \
			-L$(GAIM_GTK_IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib

##
##  SOURCES, OBJECTS
##
GTKGAIM_C_SRC =	\
			gaimstock.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererexpander.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkdialogs.c \
			gtkdnd-hints.c \
			gtkdocklet.c \
			gtkeventloop.c \
			gtkexpander.c \
			gtkft.c \
			gtkidle.c \
			gtkimhtml.c \
			gtkimhtmltoolbar.c \
			gtklog.c \
			gtkmain.c \
			gtkmenutray.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpluginpref.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtkroomlist.c \
			gtksavedstatuses.c \
			gtkscrollbook.c \
			gtksound.c \
			gtksourceiter.c \
			gtkstatusbox.c \
			gtkthemes.c \
			gtkutils.c \
			gtkwhiteboard.c \
			win32/MinimizeToTray.c \
			win32/gtkdocklet-win32.c \
			win32/gtkwin32dep.c \
			win32/untar.c \
			win32/wspell.c

GTKGAIM_RC_SRC = win32/gtkgaimrc.rc
GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o)

EXE_RC_SRC = win32/gaimrc.rc
EXE_C_SRC = win32/win_gaim.c
EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o)

##
## LIBRARIES
##
LIBGAIM_LIBS =	\
		-lgaim \
		-lglib-2.0 \
		-lgthread-2.0 \
		-lgobject-2.0 \
		-lgmodule-2.0 \
		-lintl \
		-lws2_32 \
		-lwinmm \
		-lz

GTKGAIM_LIBS =	\
		$(LIBGAIM_LIBS) \
		-lidletrack \
		-lgtk-win32-2.0 \
		-latk-1.0 \
		-lpango-1.0 \
		-lgdk-win32-2.0 \
		-lgdk_pixbuf-2.0

include $(GAIM_COMMON_RULES)

##
## TARGET DEFINITIONS
##
.PHONY: all install install_shallow clean clean_exe

all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)

./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION
	sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
	    -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \
	    $@.in > $@

install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
	cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

install: install_shallow all
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install

./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION
	sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
	    $@.in > $@

$(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H)

$(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS)
	$(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll

$(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe

$(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE
$(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe
$(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe
	$(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe

##
## CLEAN RULES
##
clean:
	$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC)
	rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a
	rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe

clean_exe:
	rm -f $(EXE_OBJECTS) $(EXE_RC_SRC)

include $(GAIM_COMMON_TARGETS)