view PROGRAMMING_NOTES @ 4916:d9b6b5ae34e4

[gaim-migrate @ 5250] Buddy list editing. Does this work? I don't know; I don't test things. It compiles though. It probably does work though, because I'm perfect. So, see, I did really terribly in school last semester (really terribly-- like, why didn't they kick me out terribly) and so I'm working really hard to do well this semester (and I am so far :)). Anyway, that's why you may have noticed I'm a bit slow with the development of late. In fact, I would test and fix this stuff up, but I really need to work on an English paper, so I figured it'd be best just to commit it as is and let Rob, Nathan, Chip and the boys work out the kinks. Besides, I've had most of this code written for weeks already. Thank you all for your patience. Oh, so there's now an Edit menu on your buddy list (which makes the minimum buddy list width wider :-D) and here you'll find things with which to edit your list and privacy, prefs and accounts. It should all be real intuitive. Feel free to IM me if you want to talk about my paper. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 31 Mar 2003 07:19:46 +0000
parents 59ff9d0b7b85
children 10b5ac17fdd6
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)