view src/Makefile.mingw @ 4916:d9b6b5ae34e4

[gaim-migrate @ 5250] Buddy list editing. Does this work? I don't know; I don't test things. It compiles though. It probably does work though, because I'm perfect. So, see, I did really terribly in school last semester (really terribly-- like, why didn't they kick me out terribly) and so I'm working really hard to do well this semester (and I am so far :)). Anyway, that's why you may have noticed I'm a bit slow with the development of late. In fact, I would test and fix this stuff up, but I really need to work on an English paper, so I figured it'd be best just to commit it as is and let Rob, Nathan, Chip and the boys work out the kinks. Besides, I've had most of this code written for weeks already. Thank you all for your patience. Oh, so there's now an Edit menu on your buddy list (which makes the minimum buddy list width wider :-D) and here you'll find things with which to edit your list and privacy, prefs and accounts. It should all be real intuitive. Feel free to IM me if you want to talk about my paper. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 31 Mar 2003 07:19:46 +0000
parents aedb32c5a920
children 1f27b4e54855
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../win32-dev/gtk_2_0
GAIM_TOP :=		..
GAIM_SRC :=		.
PERL_LIB_DIR :=		../../win32-dev/perl56
PERL_INCLUDE :=         $(PERL_LIB_DIR)/CORE
ASPELL_TOP :=		../../win32-dev/aspell-dev-0-50-3-3
GTKSPELL_TOP :=		../../win32-dev/gtkspell-2.0.4
IDLETRACK_TOP :=	$(GAIM_TOP)/src/win32/IdleTracker
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
MINGW_PLUS_DIR :=	$(GAIM_SRC)/win32/mingw_plus

##
## VARIABLE DEFINITIONS
##

TARGET = gaim

# Compiler and Linker Options

CFLAGS =

DEFINES =

LDFLAGS = -mconsole -mwindows

#-mconsole
#-mwindows

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS =		-I$(INCLUDE_DIR) \
			-I$(INCLUDE_DIR)/win32 \
			-I$(MINGW_PLUS_DIR) \
			-I$(IDLETRACK_TOP) \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(PERL_INCLUDE) \
			-I$(ASPELL_TOP)/include \
			-I$(GTKSPELL_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_SRC) \
			-L$(IDLETRACK_TOP) \
			-L$(PERL_LIB_DIR) \
			-L$(ASPELL_TOP)/lib

##
##  SOURCES, OBJECTS
##

DLL_C_SRC =		about.c \
			away.c \
			browser.c \
			buddy.c \
			buddy_chat.c \
			conversation.c \
			core.c \
			dialogs.c \
			dnd-hints.c \
			ft.c \
			gaim-disclosure.c \
			gaimrc.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkft.c \
			gtkimhtml.c \
			gtkutils.c \
			html.c \
			idle.c \
			list.c \
			log.c \
			main.c \
			md5.c \
			module.c \
			multi.c \
			perl.c \
			pounce.c \
			prefs.c \
			proxy.c \
			prpl.c \
			server.c \
			sound.c \
			stock.c \
			themes.c \
			util.c \
			win32/win32dep.c \
			win32/MinimizeToTray.c \
			win32/libc_interface.c \
			win32/systray.c \
			win32/wspell.c

RC_SRC =		win32/gaimrc.rc

EXE_C_SRC = 		win_gaim.c

DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) 

EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) 

##
## LIBRARIES
##

DLL_LIBS =		-lgtk-win32-2.0 \
			-lpango-1.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lws2_32 \
			-liberty \
			-lwinmm \
			-lperl56 \
			-lidletrack
			

EXE_LIBS = -lgaim -lglib-2.0

##
## RULES
##

# How to make a C file
%.o: %.c
	$(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@

# How to make an RC file
%.o: %.rc
	windres -i $< -o $@

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).exe $(TARGET).dll

install:
	cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR)

$(IDLETRACK_TOP)/idletrack.dll:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw

#
# BUILD DLL
#

$(TARGET).def: $(DLL_OBJECTS)
	dlltool -D $(TARGET).dll -z $(TARGET).def --export-all-symbols \
		--exclude-symbols WinMain@16 $^

$(TARGET).base: $(DLL_OBJECTS)
	$(CC) -mdll $(LDFLAGS) -o junk.tmp -Wl,--base-file,$@ $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS)
	rm -rf junk.tmp

$(TARGET).exp: $(TARGET).base $(TARGET).def
	dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \
		--output-exp $(TARGET).exp --def $(TARGET).def

$(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(TARGET).exp
	$(CC) -mdll $(LDFLAGS) -o $(TARGET).dll $(DLL_OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(DLL_LIBS)
	rm -rf $(TARGET).exp $(TARGET).def $(TARGET).base

$(TARGET).lib: $(TARGET).def
	dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib

#
# BUILD EXE
#

$(TARGET).exe: $(TARGET).lib $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe

##
## CLEAN RULES
##

clean:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
	rm -rf *.o ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).exe