Mercurial > pidgin
view src/request.c @ 5676:dae79aefac8d
[gaim-migrate @ 6094]
I've been meaning to do this for a LONG time. The conversation API now
follows the naming convention of the rest of the new APIs. I'll get some
g_return_*_if_fail() checks in there soon.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Mon, 02 Jun 2003 21:51:06 +0000 |
parents | b7c0be69c749 |
children | 11001789cb22 |
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/** * @file request.c Request API * @ingroup core * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "request.h" static GaimRequestUiOps *request_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimRequestType type; void *handle; void *ui_handle; } GaimRequestInfo; void * gaim_request_input(void *handle, const char *title, const char *primary, const char *secondary, const char *default_value, gboolean multiline, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_get_request_ui_ops(); if (ops != NULL && ops->request_input != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_INPUT; info->handle = handle; info->ui_handle = ops->request_input(title, primary, secondary, default_value, multiline, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_choice(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, size_t choice_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); g_return_val_if_fail(choice_count > 0, NULL); va_start(args, choice_count); ui_handle = gaim_request_choice_varg(handle, title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choice_count, args); va_end(args); return ui_handle; } void * gaim_request_choice_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, size_t choice_count, va_list choices) { GaimRequestUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); g_return_val_if_fail(choice_count > 0, NULL); ops = gaim_get_request_ui_ops(); if (ops != NULL && ops->request_choice != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_CHOICE; info->handle = handle; info->ui_handle = ops->request_choice(title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choice_count, choices); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_action(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(action_count > 0, NULL); va_start(args, action_count); ui_handle = gaim_request_action_varg(handle, title, primary, secondary, default_action, user_data, action_count, args); va_end(args); return ui_handle; } void * gaim_request_action_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, va_list actions) { GaimRequestUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); g_return_val_if_fail(action_count > 0, NULL); ops = gaim_get_request_ui_ops(); if (ops != NULL && ops->request_action != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_ACTION; info->handle = handle; info->ui_handle = ops->request_action(title, primary, secondary, default_action, user_data, action_count, actions); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_request_close(GaimRequestType type, void *ui_handle) { GList *l; GaimRequestUiOps *ops; g_return_if_fail(ui_handle != NULL); ops = gaim_get_request_ui_ops(); for (l = handles; l != NULL; l = l->next) { GaimRequestInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, ui_handle); g_free(info); break; } } } void gaim_request_close_with_handle(void *handle) { GList *l, *l_next; GaimRequestUiOps *ops; g_return_if_fail(handle != NULL); ops = gaim_get_request_ui_ops(); for (l = handles; l != NULL; l = l_next) { GaimRequestInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, info->ui_handle); g_free(info); } } } void gaim_set_request_ui_ops(GaimRequestUiOps *ops) { request_ui_ops = ops; } GaimRequestUiOps * gaim_get_request_ui_ops(void) { return request_ui_ops; }