view plugins/gaiminc.c @ 1911:db3104dda736

[gaim-migrate @ 1921] Mike Heffner's redesigned UI. I changed around a lot of things from his patch, not because they weren't good or needed or anything like that; most of the changes I made just made the patch smaller. I moved functions back to where they originally where and renamed them back to what they originally were. Granted the names aren't as... good as the changes Mike made, but eh, it made my life a lot easier when I could see the meat of the changes without all the cosmetic details. The only thing I really changed about his patch was I made the list BROWSE instead of SINGLE so that there wouldn't be need for a deselect callback. Oh yeah, and update_show_plugins is called from different places (so that plugins can call load_plugin and have the window update properly). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 29 May 2001 09:46:05 +0000
parents ece2d1543b20
children cd938f18f3f8
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#define GAIM_PLUGINS

#include <gtk/gtk.h>
#include <time.h>
#include <stdio.h>
#include <fcntl.h>
#include <string.h>
#include "gaim.h"

void echo_hi(void *m) {
	/* this doesn't do much, just lets you know who we are :) */
	show_about(NULL, NULL);
}

void reverse(struct gaim_connection *gc, char **who, char **message, void *m) {
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return;

	l = strlen(*message);

	if (!strcmp(*who, gc->username))
		return;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
}

void bud(struct gaim_connection *gc, char *who, void *m) {
	/* whenever someone comes online, it sends them a message. if i
	 * cared more, i'd make it so it popped up on your screen too */
	serv_send_im(gc, who, "Hello!", 0);
}

char *gaim_plugin_init(GModule *handle) {
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(handle, event_signon, echo_hi, NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(handle, event_im_recv, reverse, NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(handle, event_buddy_signon, bud, NULL);

	return NULL;
}

char *name() {
	return "Gaim Demonstration Plugin";
}

char *description() {
	return "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";
}