Mercurial > pidgin
view plugins/simple.c @ 8485:db4a125edd7b
[gaim-migrate @ 9220]
It looks like the new-style AC_INIT_AUTOMAKE _isn't_ something we can
rely upon ... but fortunately there's a trivial fix for that, too.
Thanks to John Silvestri for pointing out that debian's automake is
too gimpy for the "new" way of doing things.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Mon, 22 Mar 2004 06:00:12 +0000 |
parents | cce494e69d68 |
children | d7b8eb1f0a18 |
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#include "internal.h" #include "debug.h" #include "plugin.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)