view plugins/autorecon.c @ 5842:dbed8c87f750

[gaim-migrate @ 6273] Another reason not to use CVS. This saves your buddy icons to the OSCAR servers (I hope). It's not fully tested and it may screw things up, but I wanted to get it in CVS so other people can try to break this, and KingAnt can review my work (that libfaim wizard that he is.) Don't use CVS. I'd like to thank Christian Hammond, for his work on the account and prpl APIs that made it so easy to add the hook into buddy icon changing. I'd like to thank Mark Doliner for laying most of the groundwork and for his kind words of encouragement. I'd like to thank myself for making the buddy icon selector real sexy-like. I'd like to thank the Lord almighty for giving me the strength to do this. I promised myself I wouldn't cry. I never imagined I'd be committing this. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 12 Jun 2003 22:19:07 +0000
parents eeba9205dd0f
children 059d95c67cda
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#include "config.h"

#include "gaim.h"
#include "prpl.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

#define AUTORECON_PLUGIN_ID "core-autorecon"

#define INITIAL 8000
#define MAXTIME 2048000

static GHashTable *hash = NULL;

static guint tim = 0;

static gboolean do_signon(gpointer data) {
	GaimAccount *account = data;
	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n");

	if (g_list_index(gaim_accounts_get_all(), account) < 0)
		return FALSE;
	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n");
	gaim_account_connect(account);
	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n");
	tim = 0;
	return FALSE;
}

static void reconnect(GaimConnection *gc, void *m) {
	if (!gc->wants_to_die) {
		int del;
		del = (int)g_hash_table_lookup(hash, gc->account);
		if (!del)
			del = INITIAL;
		else
			del = MIN(2 * del, MAXTIME);
		tim = g_timeout_add(del, do_signon, gc->account);
		g_hash_table_insert(hash, gc->account, (gpointer)del);
	} else {
		g_hash_table_remove(hash, gc->account);
	}
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	hash = g_hash_table_new(g_int_hash, g_int_equal);

	gaim_signal_connect(plugin, event_signoff, reconnect, NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (tim)
		g_source_remove(tim);

	gaim_signal_disconnect(plugin, event_signoff, reconnect);

	g_hash_table_destroy(hash);

	hash = NULL;
	tim = 0;

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	AUTORECON_PLUGIN_ID,                              /**< id             */
	N_("Auto-Reconnect"),                             /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("When you are kicked offline, this reconnects you."), 
	                                                  /**  description    */
	N_("When you are kicked offline, this reconnects you."), 
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
__init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(autorecon, __init_plugin, info);