Mercurial > pidgin
view src/core.h @ 5516:dcfe83cdfd42
[gaim-migrate @ 5915]
This fixes http://sourceforge.net/tracker/index.php?func=detail&aid=739709&group_id=235&atid=100235
...which says that, when using a locale where "None" was i10ned to something
other than "None," a strcmp would fail and result in infinite recursion
when signing on. This eliminates that.
I'd like to point out that I _think_ when the sorting methods are i10ned,
and you have a method set, and you switch locales, your sorting method will
get reset back to None. If anyone wants to verify and/or fix that, feel
free.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 25 May 2003 19:31:09 +0000 |
parents | 00032269c317 |
children | 53c06031f86c |
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/** * @file core.h Gaim Core * @defgroup core Gaim Core * * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _CORE_H_ #define _CORE_H_ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <sys/types.h> #ifdef HAVE_ICONV #include <iconv.h> #endif #ifdef HAVE_LANGINFO_CODESET #include <langinfo.h> #endif #include <stdio.h> #include <time.h> #include <glib.h> #include <gmodule.h> struct gaim_account; struct group; struct buddy; #include "debug.h" #include "multi.h" #include "conversation.h" #include "ft.h" #include "privacy.h" #include "plugin.h" #include "event.h" #include "notify.h" #include "request.h" /* Really user states are controlled by the PRPLs now. We just use this for event_away */ #define UC_UNAVAILABLE 1 /* This is far too long to be practical, but MSN users are probably used to long aliases */ #define SELF_ALIAS_LEN 400 struct gaim_account { char username[64]; char alias[SELF_ALIAS_LEN]; char password[32]; char user_info[2048]; int options; int protocol; /* prpls can use this to save information about the user, * like which server to connect to, etc */ char proto_opt[7][256]; /* buddy icon file */ char iconfile[256]; struct gaim_proxy_info *gpi; struct gaim_connection *gc; gboolean connecting; GSList *permit; GSList *deny; int permdeny; }; struct UI { GIOChannel *channel; guint inpa; }; /* Globals in core.c */ extern GSList *uis; extern int gaim_session; /* Functions in core.c */ extern gint UI_write(struct UI *, guchar *, int); extern void UI_build_write(struct UI *, guchar, guchar, ...); extern void UI_broadcast(guchar *data, int); extern void UI_build_broadcast(guchar, guchar, ...); /* Don't ever use these; when gaim-core is done these will be * merged into the core's main() and won't be called directly */ extern int core_main(); extern void core_quit(); /* Functions in gaimrc.c */ extern void load_prefs(); extern void load_pounces(); extern void save_prefs(); /* Functions in server.c */ extern void serv_got_update(struct gaim_connection *, char *, int, int, time_t, time_t, int); extern void serv_got_im(struct gaim_connection *, const char *, const char *, guint32, time_t, gint); extern void serv_got_typing(struct gaim_connection *, char *, int, int); extern void serv_got_typing_stopped(struct gaim_connection *, char *); extern void serv_got_eviled(struct gaim_connection *, char *, int); extern void serv_got_chat_invite(struct gaim_connection *, char *, char *, char *, GHashTable *); extern struct gaim_conversation *serv_got_joined_chat(struct gaim_connection *, int, char *); extern void serv_got_chat_left(struct gaim_connection *, int); extern void serv_got_chat_in(struct gaim_connection *, int, char *, int, char *, time_t); extern void serv_got_alias(struct gaim_connection *, char *, char *); extern void serv_finish_login(); #endif /* _CORE_H_ */