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view doc/sound-signals.dox @ 15632:deea490f2d91
merge of '46383975a415a7c7a37796205fd5ee523d5bc5e6'
and '8411ecb9a8c1bd0d0a87639e157b39d7e20934bb'
author | Evan Schoenberg <evan.s@dreskin.net> |
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date | Wed, 14 Feb 2007 04:24:48 +0000 |
parents | b0582839cd6c |
children | 8cf53d7a0887 |
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/** @page sound-signals Sound Signals @signals @signal playing-sound-event @endsignals <hr> @signaldef playing-sound-event @signalproto gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account); @endsignalproto @signaldesc Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE. @param event The event this sound represents. @param account The account the sound is being played for. @return @c TRUE if the sound should not be played, or @c FALSE otherwise. @endsignaldef */ // vim: syntax=c tw=75 et