Mercurial > pidgin
view libpurple/protocols/msn/slpmsg.h @ 15946:e058328dc954
Patch from Zac West which (1) adds a message flag, PURPLE_MESSAGE_NOTIFY, used to indicate that a message is a protocol-level notification from a user ('buzz' in yahoo, 'nudge' in msn, for example) and (2) uses it along with improving the text displayed when sending/receiving buzzes and nudges. The addition of this flag means that a plugin could implement custom behavior, such as playing a sound or triggerring some other event, reliably and easily.
author | Evan Schoenberg <evan.s@dreskin.net> |
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date | Tue, 27 Mar 2007 03:06:35 +0000 |
parents | 32c366eeeb99 |
children | 4fc51a87ce42 |
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/** * @file slpmsg.h SLP Message functions * * purple * * Purple is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MSN_SLPMSG_H_ #define _MSN_SLPMSG_H_ typedef struct _MsnSlpMessage MsnSlpMessage; #include "slpsession.h" #include "slpcall.h" #include "slplink.h" #include "session.h" #include "msg.h" #include "slp.h" /** * A SLP Message This contains everything that we will need to send a SLP * Message even if has to be sent in several parts. */ struct _MsnSlpMessage { MsnSlpSession *slpsession; MsnSlpCall *slpcall; /**< The slpcall to which this slp message belongs (if applicable). */ MsnSlpLink *slplink; /**< The slplink through which this slp message is being sent. */ MsnSession *session; long session_id; long id; long ack_id; long ack_sub_id; long long ack_size; long app_id; gboolean sip; /**< A flag that states if this is a SIP slp message. */ int ref_count; /**< The reference count. */ long flags; FILE *fp; guchar *buffer; long long offset; long long size; GList *msgs; /**< The real messages. */ #if 1 MsnMessage *msg; /**< The temporary real message that will be sent. */ #endif #ifdef MSN_DEBUG_SLP char *info; gboolean text_body; #endif }; /** * Creates a new slp message * * @param slplink The slplink through which this slp message will be sent. * @return The created slp message. */ MsnSlpMessage *msn_slpmsg_new(MsnSlpLink *slplink); /** * Destroys a slp message * * @param slpmsg The slp message to destory. */ void msn_slpmsg_destroy(MsnSlpMessage *slpmsg); void msn_slpmsg_set_body(MsnSlpMessage *slpmsg, const char *body, long long size); void msn_slpmsg_open_file(MsnSlpMessage *slpmsg, const char *file_name); MsnSlpMessage * msn_slpmsg_sip_new(MsnSlpCall *slpcall, int cseq, const char *header, const char *branch, const char *content_type, const char *content); #ifdef MSN_DEBUG_SLP void msn_slpmsg_show(MsnMessage *msg); #endif #endif /* _MSN_SLPMSG_H_ */