view src/win32/StdAfx.h @ 4261:e252238f99df

[gaim-migrate @ 4512] <Robot101> commit message: <Robot101> wait <Robot101> don't apply that <Robot101> bloody gedit <Robot101> there we go <Robot101> fixed it <Robot101> patch to fix docklet crash on unload, thanks to Nicol?s Lichtmaier for identifying the problem and fix, and Kristian Rietveld for implementing it <Robot101> also implements a blinking icon when messages are pending & credits people correctly in ChangeLog <Robot101> and for the record, it was Nicol?s Lichtmaier who did the icon factory stuff last night * Robot101 hops up and down <Robot101> patchy merge merge! < ChipX86> fine. <Robot101> yay =) committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 09 Jan 2003 01:48:04 +0000
parents 9682c0e022c6
children
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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <shellapi.h>


// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)