Mercurial > pidgin
view src/win_aim.c @ 4261:e252238f99df
[gaim-migrate @ 4512]
<Robot101> commit message:
<Robot101> wait
<Robot101> don't apply that
<Robot101> bloody gedit
<Robot101> there we go
<Robot101> fixed it
<Robot101> patch to fix docklet crash on unload, thanks to Nicol?s
Lichtmaier for identifying the problem and fix, and
Kristian Rietveld for implementing it
<Robot101> also implements a blinking icon when messages are pending &
credits people correctly in ChangeLog
<Robot101> and for the record, it was Nicol?s Lichtmaier who did the
icon factory stuff last night
* Robot101 hops up and down
<Robot101> patchy merge merge!
< ChipX86> fine.
<Robot101> yay =)
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Thu, 09 Jan 2003 01:48:04 +0000 |
parents | 17b650a36bca |
children |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }