view src/protocols/zephyr/ZMakeAscii.c @ 13901:e40263ba9680

[gaim-migrate @ 16388] When moving a buddy on AIM, remove the buddy from the server list before adding it to the new group (it used to be the other way around). The downside of this is that, if you're moving an ICQ buddy who requires authorization, you'll have to rerequest authorization. The upside of this is that it actually works, and moving an ICQ buddy won't inadvertently delete them from your list. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 01 Jul 2006 18:39:13 +0000
parents 26e316f9e136
children
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/* This file is part of the Project Athena Zephyr Notification System.
 * It contains source for the ZMakeAscii function.
 *
 *	Created by:	Robert French
 *
 *	Copyright (c) 1987 by the Massachusetts Institute of Technology.
 *	For copying and distribution information, see the file
 *	"mit-copyright.h". 
 */

#include "internal.h"

static char *itox_chars = "0123456789ABCDEF";

Code_t ZMakeAscii(ptr, len, field, num)
    register char *ptr;
    int len;
    unsigned char *field;
    int num;
{
    int i;

    for (i=0;i<num;i++) {
	/* we need to add "0x" if we are between 4 byte pieces */
	if ((i & 3) == 0) {
	    if (len < (i?4:3))
		return ZERR_FIELDLEN;
	    /* except at the beginning, put a space in before the "0x" */
	    if (i) {
		*ptr++ = ' ';
		len--;
	    }
	    *ptr++ = '0';
	    *ptr++ = 'x';
	    len -= 2;
	} 
	if (len < 3)
	    return ZERR_FIELDLEN;
	*ptr++ = itox_chars[(int) (field[i] >> 4)];
	*ptr++ = itox_chars[(int) (field[i] & 0xf)];
	len -= 2;
    }

    *ptr = '\0';
    return ZERR_NONE;
}

Code_t ZMakeAscii32(ptr, len, value)
    register char *ptr;
    int len;
    unsigned long value;
{
    if (len < 11)
	return ZERR_FIELDLEN;
    *ptr++ = '0';
    *ptr++ = 'x';
    *ptr++ = itox_chars[(value >> 28) & 0xf];
    *ptr++ = itox_chars[(value >> 24) & 0xf];
    *ptr++ = itox_chars[(value >> 20) & 0xf];
    *ptr++ = itox_chars[(value >> 16) & 0xf];
    *ptr++ = itox_chars[(value >> 12) & 0xf];
    *ptr++ = itox_chars[(value >>  8) & 0xf];
    *ptr++ = itox_chars[(value >>  4) & 0xf];
    *ptr++ = itox_chars[(value >>  0) & 0xf];
    *ptr = 0;
    return ZERR_NONE;
}

Code_t ZMakeAscii16(ptr, len, value)
    register char *ptr;
    int len;
    unsigned int value;
{
    if (len < 7)
	return ZERR_FIELDLEN;
    *ptr++ = '0';
    *ptr++ = 'x';
    *ptr++ = itox_chars[(value >> 12) & 0xf];
    *ptr++ = itox_chars[(value >>  8) & 0xf];
    *ptr++ = itox_chars[(value >>  4) & 0xf];
    *ptr++ = itox_chars[(value >>  0) & 0xf];
    *ptr = 0;
    return ZERR_NONE;
}