Mercurial > pidgin
view plugins/perl/common/Connection.xs @ 10601:e46b51de549a
[gaim-migrate @ 12028]
This makes us use wgaim_rename() as g_rename(), its ugly, but it allows us to rename to an existing new file.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Wed, 16 Feb 2005 03:57:23 +0000 |
parents | 6deef41364bd |
children | 134d0001983d |
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#include "module.h" MODULE = Gaim::Connection PACKAGE = Gaim::Connection PREFIX = gaim_connection_ PROTOTYPES: ENABLE void gaim_connection_set_display_name(gc, name) Gaim::Connection gc const char *name Gaim::Account gaim_connection_get_account(gc) Gaim::Connection gc const char * gaim_connection_get_display_name(gc) Gaim::Connection gc MODULE = Gaim::Connections PACKAGE = Gaim::Connections PREFIX = gaim_connections_ PROTOTYPES: ENABLE void gaim_connections_disconnect_all() void * handle() CODE: RETVAL = gaim_connections_get_handle(); OUTPUT: RETVAL MODULE = Gaim::Connection PACKAGE = Gaim void connections() PREINIT: GList *l; PPCODE: for (l = gaim_connections_get_all(); l != NULL; l = l->next) XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));