view src/win32/wspell.h @ 10141:e47d1bf844c9

[gaim-migrate @ 11212] This is the HEAD version of Evan's patch, which does what the oldstatus version did, has the same modifications by me as the oldstatus version, but also makes idle times work again in HEAD for yahoo buddies. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Mon, 25 Oct 2004 19:36:23 +0000
parents 59ffe137176d
children fc464a0abccc
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/*
 * gaim
 *
 * File: wspell.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WSPELL_H_
#define _WSPELL_H_
#include <gtkspell/gtkspell.h>

extern void wgaim_gtkspell_init();

extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**);
#define gtkspell_new_attach( view, lang, error ) \
wgaim_gtkspell_new_attach( view, lang, error )

extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*);
#define gtkspell_get_from_text_view( view ) \
wgaim_gtkspell_get_from_text_view( view )

extern void (*wgaim_gtkspell_detach)(GtkSpell*);
#define gtkspell_detach( spell ) \
wgaim_gtkspell_detach( spell )

extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*,	const gchar*, GError**);
#define gtkspell_set_language( spell, lang, error ) \
wgaim_gtkspell_set_language( spell, lang, error )

extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*);
#define gtkspell_recheck_all( spell ) \
wgaim_gtkspell_recheck_all( spell )

#endif /* _WSPELL_H_ */