Mercurial > pidgin
view src/protocols/oscar/Makefile.mingw @ 6101:e4a5085fb870
[gaim-migrate @ 6560]
This should fix some icon uploading looping.
Sean, the problem was that, when adding the md5 sum to ssi, the code was
checking if it existed by looking for an item named "0", but it was
actually adding an item named "1." So for accounts with no icon info yet,
Gaim would end up getting in a loop and spiraling into oblivion, only far
less dramatic.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 12 Jul 2003 19:08:19 +0000 |
parents | bb7723f0b4b9 |
children | 594682101ba6 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of liboscar # # # PATHS # OSCAR_ROOT := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = liboscar # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = admin.c \ adverts.c \ auth.c \ bos.c \ bstream.c \ buddylist.c \ chat.c \ chatnav.c \ conn.c \ email.c \ ft.c \ icon.c \ icq.c \ im.c \ info.c \ invite.c \ misc.c \ msgcookie.c \ newsearch.c \ popups.c \ rxhandlers.c \ rxqueue.c \ search.c \ service.c \ snac.c \ ssi.c \ stats.c \ tlv.c \ translate.c \ txqueue.c \ util.c \ oscar.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lintl \ -lws2_32 \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(OSCAR_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib