view src/protocols/oscar/adverts.c @ 6101:e4a5085fb870

[gaim-migrate @ 6560] This should fix some icon uploading looping. Sean, the problem was that, when adding the md5 sum to ssi, the code was checking if it existed by looking for an item named "0", but it was actually adding an item named "1." So for accounts with no icon info yet, Gaim would end up getting in a loop and spiraling into oblivion, only far less dramatic. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Jul 2003 19:08:19 +0000
parents e73c48cf1645
children
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/*
 * Family 0x0005 - Advertisements.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

faim_export int aim_ads_requestads(aim_session_t *sess, aim_conn_t *conn)
{
	return aim_genericreq_n(sess, conn, 0x0005, 0x0002);
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	return 0;
}

faim_internal int adverts_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x0005;
	mod->version = 0x0001;
	mod->toolid = 0x0001;
	mod->toolversion = 0x0001;
	mod->flags = 0;
	strncpy(mod->name, "adverts", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}