view src/protocols/oscar/stats.c @ 6101:e4a5085fb870

[gaim-migrate @ 6560] This should fix some icon uploading looping. Sean, the problem was that, when adding the md5 sum to ssi, the code was checking if it existed by looking for an item named "0", but it was actually adding an item named "1." So for accounts with no icon info yet, Gaim would end up getting in a loop and spiraling into oblivion, only far less dramatic. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Jul 2003 19:08:19 +0000
parents 0b64f386a7b8
children
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/*
 * Family 0x000b - Statistics.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

static int reportinterval(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	int ret = 0;
	aim_rxcallback_t userfunc;
	fu16_t interval;

	interval = aimbs_get16(bs);

	if ((userfunc = aim_callhandler(sess, rx->conn, snac->family, snac->subtype)))
		ret = userfunc(sess, rx, interval);

	return ret;
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{

	if (snac->subtype == 0x0002)
		return reportinterval(sess, mod, rx, snac, bs);

	return 0;
}

faim_internal int stats_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x000b;
	mod->version = 0x0001;
	mod->toolid = 0x0104;
	mod->toolversion = 0x0001;
	mod->flags = 0;
	strncpy(mod->name, "stats", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}