view src/protocols/oscar/util.c @ 6101:e4a5085fb870

[gaim-migrate @ 6560] This should fix some icon uploading looping. Sean, the problem was that, when adding the md5 sum to ssi, the code was checking if it existed by looking for an item named "0", but it was actually adding an item named "1." So for accounts with no icon info yet, Gaim would end up getting in a loop and spiraling into oblivion, only far less dramatic. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Jul 2003 19:08:19 +0000
parents 395c7f769e05
children dd2be7cd66df
line wrap: on
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/*
 * A little bit of this
 * A little bit of that
 * It started with a kiss
 * Now we're up to bat
 */

#define FAIM_INTERNAL
#include <aim.h>
#include <ctype.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

faim_internal void faimdprintf(aim_session_t *sess, int dlevel, const char *format, ...)
{
	if (!sess) {
		fprintf(stderr, "faimdprintf: no session! boo! (%d, %s)\n", dlevel, format);
		return;
	}
	if ((dlevel <= sess->debug) && sess->debugcb) {
		va_list ap;
		va_start(ap, format);
		sess->debugcb(sess, dlevel, format, ap);
		va_end(ap);
	}

	return;
}

faim_export int aimutil_putstr(char *dest, const char *src, int len)
{
	memcpy(dest, src, len);
	return len;
}

/*
 * Tokenizing functions.  Used to portably replace strtok/sep.
 *   -- DMP.
 *
 */
faim_export int aimutil_tokslen(char *toSearch, int index, char dl)
{
	int curCount = 1;
	char *next;
	char *last;
	int toReturn;

	last = toSearch;
	next = strchr(toSearch, dl);

	while(curCount < index && next != NULL) {
		curCount++;
		last = next + 1;
		next = strchr(last, dl);
	}

	if ((curCount < index) || (next == NULL))
		toReturn = strlen(toSearch) - (curCount - 1);
	else
		toReturn = next - toSearch - (curCount - 1);

	return toReturn;
}

faim_export int aimutil_itemcnt(char *toSearch, char dl)
{
	int curCount;
	char *next;

	curCount = 1;

	next = strchr(toSearch, dl);

	while(next != NULL) {
		curCount++;
		next = strchr(next + 1, dl);
	}

	return curCount;
}

faim_export char *aimutil_itemidx(char *toSearch, int index, char dl)
{
	int curCount;
	char *next;
	char *last;
	char *toReturn;

	curCount = 0;

	last = toSearch;
	next = strchr(toSearch, dl);

	while (curCount < index && next != NULL) {
		curCount++;
		last = next + 1;
		next = strchr(last, dl);
	}

	if (curCount < index) {
		toReturn = malloc(sizeof(char));
		*toReturn = '\0';
	}
	next = strchr(last, dl);

	if (curCount < index) {
		toReturn = malloc(sizeof(char));
		*toReturn = '\0';
	} else {
		if (next == NULL) {
			toReturn = malloc((strlen(last) + 1) * sizeof(char));
			strcpy(toReturn, last);
		} else {
			toReturn = malloc((next - last + 1) * sizeof(char));
			memcpy(toReturn, last, (next - last));
			toReturn[next - last] = '\0';
		}
	}
	return toReturn;
}

/**
 * Calculate the checksum of a given icon.
 *
 */
faim_export fu16_t aimutil_iconsum(const fu8_t *buf, int buflen)
{
	fu32_t sum;
	int i;

	for (i=0, sum=0; i+1<buflen; i+=2)
		sum += (buf[i+1] << 8) + buf[i];
	if (i < buflen)
		sum += buf[i];
	sum = ((sum & 0xffff0000) >> 16) + (sum & 0x0000ffff);

	return sum;
}

faim_export int aim_util_getlocalip(fu8_t *ip)
{
	struct hostent *hptr;
	char localhost[129];

	/* XXX if available, use getaddrinfo() */
	/* XXX allow client to specify which IP to use for multihomed boxes */

	if (gethostname(localhost, 128) < 0)
		return -1;

	if (!(hptr = gethostbyname(localhost)))
		return -1;
	memcpy(ip, hptr->h_addr_list[0], 4);

	return 0;
}

/*
* int snlen(const char *)
* 
* This takes a screen name and returns its length without
* spaces.  If there are no spaces in the SN, then the 
* return is equal to that of strlen().
*
*/
faim_export int aim_snlen(const char *sn)
{
	int i = 0;

	if (!sn)
		return 0;

	while (*sn != '\0') {
		if (*sn != ' ')
			i++;
		sn++;
	}

	return i;
}

/*
* int sncmp(const char *, const char *)
*
* This takes two screen names and compares them using the rules
* on screen names for AIM/AOL.  Mainly, this means case and space
* insensitivity (all case differences and spacing differences are
* ignored, with the exception that screen names can not start with 
* a space).
*
* Return: 0 if equal
*     non-0 if different
*
*/
faim_export int aim_sncmp(const char *sn1, const char *sn2)
{

	do {
		while (*sn2 == ' ')
			sn2++;
		while (*sn1 == ' ')
			sn1++;
		if (toupper(*sn1) != toupper(*sn2))
			return 1;
	} while ((*sn1 != '\0') && sn1++ && sn2++);

	return 0;
}