view libgaim/tests/Makefile.am @ 15294:e5c75076c6d1

[gaim-migrate @ 18085] GTK+ adds an accelerator key for buttons on it's own, but it's better if we specify one ourselves (even if it's the same as the one that GTK+ uses) so that translators know that they should add the _ to the string in their translations if there are two buttons that start with the same letter. Is my reasoning sound? committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 08 Jan 2007 04:04:16 +0000
parents 4ba77924fc08
children
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if HAVE_CHECK
TESTS=check_libgaim

check_PROGRAMS=check_libgaim

check_libgaim_SOURCES=\
        check_libgaim.c \
	    tests.h \
		test_cipher.c \
		test_jabber_jutil.c \
		test_util.c \
		$(top_builddir)/libgaim/util.h

check_libgaim_CFLAGS=\
        @CHECK_CFLAGS@ \
		$(GLIB_CFLAGS) \
		-I.. \
		-DBUILDDIR=\"$(top_builddir)\"

check_libgaim_LDADD=\
        @CHECK_LIBS@ \
		$(GLIB_LIBS) \
		$(top_builddir)/libgaim/protocols/jabber/libjabber.la \
		$(top_builddir)/libgaim/libgaim.la

endif