Mercurial > pidgin
view plugins/events.c @ 977:e5eac6b236f1
[gaim-migrate @ 987]
small touch-ups. it was getting damn annoying that things would disappear when they weren't supposed to. hopefully this fixes that for good.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Wed, 11 Oct 2000 18:02:20 +0000 |
parents | 9d61f3d01046 |
children | ece2d1543b20 |
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/* tester.c * * test every callback, print to stdout * * by EWarmenhoven * * GPL and all that jazz * */ #define GAIM_PLUGINS #include "gaim.h" void evt_signon(void *data) { printf("event_signon\n"); } void evt_signoff(void *data) { printf("event_signoff\n"); } void evt_away(void *data) { printf("event_away\n"); } void evt_back(void *data) { printf("event_back\n"); } void evt_im_recv(char **who, char **what, void *data) { printf("event_im_recv: %s %s\n", *who, *what); } void evt_im_send(char *who, char **what, void *data) { printf("event_im_send: %s %s\n", who, *what); } void evt_buddy_signon(char *who, void *data) { printf("event_buddy_signon: %s\n", who); } void evt_buddy_signoff(char *who, void *data) { printf("event_buddy_signoff: %s\n", who); } void evt_buddy_away(char *who, void *data) { printf("event_buddy_away: %s\n", who); } void evt_buddy_back(char *who, void *data) { printf("event_buddy_back: %s\n", who); } void evt_blist_update(void *data) { printf("event_blist_update\n"); } void evt_chat_invited(char *who, char *room, char *message, void *data) { printf("event_chat_invited: %s %s %s\n", who, room, message); } void evt_chat_join(char *room, void *data) { printf("event_chat_join: %s\n", room); } void evt_chat_leave(char *room, void *data) { printf("event_chat_leave: %s\n", room); } void evt_chat_buddy_join(char *room, char *who, void *data) { printf("event_chat_buddy_join: %s %s\n", room, who); } void evt_chat_buddy_leave(char *room, char *who, void *data) { printf("event_chat_buddy_leave: %s %s\n", room, who); } void evt_chat_recv(char *room, char *who, char *text, void *data) { printf("event_chat_recv: %s %s %s\n", room, who, text); } void evt_chat_send(char *room, char **what, void *data) { printf("event_chat_send: %s %s\n", room, *what); } void evt_warned(char *who, int level, void *data) { printf("event_warned: %s %d\n", who, level); } void evt_error(int error, void *data) { printf("event_error: %d\n", error); } void evt_quit(void *data) { printf("event_quit\n"); } void evt_new_conversation(char *who, void *data) { printf("event_new_conversation: %s\n", who); } int gaim_plugin_init(void *h) { gaim_signal_connect(h, event_signon, evt_signon, NULL); gaim_signal_connect(h, event_signoff, evt_signoff, NULL); gaim_signal_connect(h, event_away, evt_away, NULL); gaim_signal_connect(h, event_back, evt_back, NULL); gaim_signal_connect(h, event_im_recv, evt_im_recv, NULL); gaim_signal_connect(h, event_im_send, evt_im_send, NULL); gaim_signal_connect(h, event_buddy_signon, evt_buddy_signon, NULL); gaim_signal_connect(h, event_buddy_signoff, evt_buddy_signoff, NULL); gaim_signal_connect(h, event_buddy_away, evt_buddy_away, NULL); gaim_signal_connect(h, event_buddy_back, evt_buddy_back, NULL); gaim_signal_connect(h, event_blist_update, evt_blist_update, NULL); gaim_signal_connect(h, event_chat_invited, evt_chat_invited, NULL); gaim_signal_connect(h, event_chat_join, evt_chat_join, NULL); gaim_signal_connect(h, event_chat_leave, evt_chat_leave, NULL); gaim_signal_connect(h, event_chat_buddy_join, evt_chat_buddy_join, NULL); gaim_signal_connect(h, event_chat_buddy_leave, evt_chat_buddy_leave, NULL); gaim_signal_connect(h, event_chat_recv, evt_chat_recv, NULL); gaim_signal_connect(h, event_chat_send, evt_chat_send, NULL); gaim_signal_connect(h, event_warned, evt_warned, NULL); gaim_signal_connect(h, event_error, evt_error, NULL); gaim_signal_connect(h, event_quit, evt_quit, NULL); gaim_signal_connect(h, event_new_conversation, evt_new_conversation, NULL); return 0; } char *name() { return "Event Test"; } char *description() { return "Test to see that all events are working properly."; }