Mercurial > pidgin
view plugins/signals-test.c @ 12874:e65a7a7eabaf
[gaim-migrate @ 15226]
Remove some stuff that's not being used anymore, and finish making gtk pref
frames work like plugin pref frames. Note: the gtk pref stuff hasn't been
tested by me because all it does is crash and I haven't quite figured out why
yet, but I think my changes should be fine. It was crashing before I made them
as well.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Sat, 14 Jan 2006 09:06:40 +0000 |
parents | 49b2347863b2 |
children | f09c6e8df82c |
line wrap: on
line source
/* * Signals test plugin. * * Copyright (C) 2003 Christian Hammond. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #define SIGNAL_TEST_PLUGIN_ID "core-signals-test" #include <stdio.h> #include "internal.h" #include "cipher.h" #include "connection.h" #include "conversation.h" #include "core.h" #include "debug.h" #include "ft.h" #include "signals.h" #include "version.h" #include "status.h" #include "sound.h" /************************************************************************** * Account subsystem signal callbacks **************************************************************************/ static void account_connecting_cb(GaimAccount *account, void *data) { gaim_debug_misc("signals test", "account-connecting (%s)\n", gaim_account_get_username(account)); } static void account_setting_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug_misc("signals test", "account-setting-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_set_info_cb(GaimAccount *account, const char *info, void *data) { gaim_debug_misc("signals test", "account-set-info (%s, %s)\n", gaim_account_get_username(account), info); } static void account_status_changed(GaimAccount *account, GaimStatus *old, GaimStatus *new, gpointer data) { gaim_debug_misc("signals test", "account-status-changed (%s, %s, %s)\n", gaim_account_get_username(account), gaim_status_get_name(old), gaim_status_get_name(new)); } /************************************************************************** * Buddy Icons signal callbacks **************************************************************************/ static void buddy_icon_changed_cb(GaimBuddy *buddy) { gaim_debug_misc("signals test", "buddy icon changed (%s)\n", gaim_buddy_get_name(buddy)); } /************************************************************************** * Buddy List subsystem signal callbacks **************************************************************************/ static void buddy_status_changed_cb(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status, void *data) { gaim_debug_misc("signals test", "buddy-status-changed (%s %s to %s)\n", buddy->name, gaim_status_get_id(old_status), gaim_status_get_id(status)); } static void buddy_idle_changed_cb(GaimBuddy *buddy, gboolean old_idle, gboolean idle, void *data) { gaim_debug_misc("signals test", "buddy-idle-changed (%s %s)\n", buddy->name, old_idle ? "unidled" : "idled"); } static void buddy_signed_on_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy-signed-on (%s)\n", buddy->name); } static void buddy_signed_off_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy-signed-off (%s)\n", buddy->name); } static void buddy_added_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy_added_cb (%s)\n", gaim_buddy_get_name(buddy)); } static void buddy_removed_cb(GaimBuddy *buddy, void *data) { gaim_debug_misc("signals test", "buddy_removed_cb (%s)\n", gaim_buddy_get_name(buddy)); } static void blist_node_aliased(GaimBlistNode *node, const char *old_alias) { GaimContact *p = (GaimContact *)node; GaimBuddy *b = (GaimBuddy *)node; GaimChat *c = (GaimChat *)node; GaimGroup *g = (GaimGroup *)node; if (GAIM_BLIST_NODE_IS_CONTACT(node)) gaim_debug_misc("signals test", "blist-node-aliased (Contact: %s, %s)\n", p->alias, old_alias); else if (GAIM_BLIST_NODE_IS_BUDDY(node)) gaim_debug_misc("signals test", "blist-node-aliased (Buddy: %s, %s)\n", b->name, old_alias); else if (GAIM_BLIST_NODE_IS_CHAT(node)) gaim_debug_misc("signals test", "blist-node-aliased (Chat: %s, %s)\n", c->alias, old_alias); else if (GAIM_BLIST_NODE_IS_GROUP(node)) gaim_debug_misc("signals test", "blist-node-aliased (Group: %s, %s)\n", g->name, old_alias); else gaim_debug_misc("signals test", "blist-node-aliased (UNKNOWN: %d, %s)\n", node->type, old_alias); } static void blist_node_extended_menu_cb(GaimBlistNode *node, void *data) { GaimContact *p = (GaimContact *)node; GaimBuddy *b = (GaimBuddy *)node; GaimChat *c = (GaimChat *)node; GaimGroup *g = (GaimGroup *)node; if (GAIM_BLIST_NODE_IS_CONTACT(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Contact: %s)\n", p->alias); else if (GAIM_BLIST_NODE_IS_BUDDY(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Buddy: %s)\n", b->name); else if (GAIM_BLIST_NODE_IS_CHAT(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Chat: %s)\n", c->alias); else if (GAIM_BLIST_NODE_IS_GROUP(node)) gaim_debug_misc("signals test", "blist-node-extended-menu (Group: %s)\n", g->name); else gaim_debug_misc("signals test", "blist-node-extended-menu (UNKNOWN: %d)\n", node->type); } /************************************************************************** * Connection subsystem signal callbacks **************************************************************************/ static void signing_on_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signing-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_on_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signed-on (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signing_off_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signing-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } static void signed_off_cb(GaimConnection *gc, void *data) { gaim_debug_misc("signals test", "signed-off (%s)\n", gaim_account_get_username(gaim_connection_get_account(gc))); } /************************************************************************** * Conversation subsystem signal callbacks **************************************************************************/ static gboolean writing_im_msg_cb(GaimAccount *account, GaimConversation *conv, char **buffer, void *data) { gaim_debug_misc("signals test", "writing-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), gaim_conversation_get_name(conv), *buffer); return FALSE; } static void wrote_im_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data) { gaim_debug_misc("signals test", "wrote-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), gaim_conversation_get_name(conv), buffer); } static void sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data) { gaim_debug_misc("signals test", "sending-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, *buffer); } static void sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data) { gaim_debug_misc("signals test", "sent-im-msg (%s, %s, %s)\n", gaim_account_get_username(account), recipient, buffer); } static gboolean receiving_im_msg_cb(GaimAccount *account, char **sender, char **buffer, GaimConversation *conv, int *flags, void *data) { gaim_debug_misc("signals test", "receiving-im-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, (conv != NULL) ? gaim_conversation_get_name(conv) : "(null)", *flags); return FALSE; } static void received_im_msg_cb(GaimAccount *account, char *sender, char *buffer, GaimConversation *conv, int flags, void *data) { gaim_debug_misc("signals test", "received-im-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), sender, buffer, (conv != NULL) ? gaim_conversation_get_name(conv) : "(null)", flags); } static gboolean writing_chat_msg_cb(GaimAccount *account, GaimConversation *conv, char **buffer, void *data) { gaim_debug_misc("signals test", "writing-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), *buffer); return FALSE; } static void wrote_chat_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data) { gaim_debug_misc("signals test", "wrote-chat-msg (%s, %s)\n", gaim_conversation_get_name(conv), buffer); } static gboolean sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data) { gaim_debug_misc("signals test", "sending-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), *buffer, id); return FALSE; } static void sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data) { gaim_debug_misc("signals test", "sent-chat-msg (%s, %s, %d)\n", gaim_account_get_username(account), buffer, id); } static gboolean receiving_chat_msg_cb(GaimAccount *account, char **sender, char **buffer, GaimConversation *chat, int *flags, void *data) { gaim_debug_misc("signals test", "receiving-chat-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), *sender, *buffer, gaim_conversation_get_name(chat), *flags); return FALSE; } static void received_chat_msg_cb(GaimAccount *account, char *sender, char *buffer, GaimConversation *chat, int flags, void *data) { gaim_debug_misc("signals test", "received-chat-msg (%s, %s, %s, %s, %d)\n", gaim_account_get_username(account), sender, buffer, gaim_conversation_get_name(chat), flags); } static void conversation_created_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "conversation-created (%s)\n", gaim_conversation_get_name(conv)); } static void deleting_conversation_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "deleting-conversation (%s)\n", gaim_conversation_get_name(conv)); } static void buddy_typing_cb(GaimAccount *account, const char *name, void *data) { gaim_debug_misc("signals test", "buddy-typing (%s, %s)\n", gaim_account_get_username(account), name); } static void buddy_typing_stopped_cb(GaimAccount *account, const char *name, void *data) { gaim_debug_misc("signals test", "buddy-typing-stopped (%s, %s)\n", gaim_account_get_username(account), name); } static gboolean chat_buddy_joining_cb(GaimConversation *conv, const char *user, GaimConvChatBuddyFlags flags, void *data) { gaim_debug_misc("signals test", "chat-buddy-joining (%s, %s, %d)\n", gaim_conversation_get_name(conv), user, flags); return FALSE; } static void chat_buddy_joined_cb(GaimConversation *conv, const char *user, GaimConvChatBuddyFlags flags, gboolean new_arrival, void *data) { gaim_debug_misc("signals test", "chat-buddy-joined (%s, %s, %d, %d)\n", gaim_conversation_get_name(conv), user, flags, new_arrival); } static void chat_buddy_flags_cb(GaimConversation *conv, const char *user, GaimConvChatBuddyFlags oldflags, GaimConvChatBuddyFlags newflags, void *data) { gaim_debug_misc("signals test", "chat-buddy-flags (%s, %s, %d, %d)\n", gaim_conversation_get_name(conv), user, oldflags, newflags); } static gboolean chat_buddy_leaving_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug_misc("signals test", "chat-buddy-leaving (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); return FALSE; } static void chat_buddy_left_cb(GaimConversation *conv, const char *user, const char *reason, void *data) { gaim_debug_misc("signals test", "chat-buddy-left (%s, %s, %s)\n", gaim_conversation_get_name(conv), user, reason); } static void chat_inviting_user_cb(GaimConversation *conv, const char *name, char **reason, void *data) { gaim_debug_misc("signals test", "chat-inviting-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, *reason); } static void chat_invited_user_cb(GaimConversation *conv, const char *name, const char *reason, void *data) { gaim_debug_misc("signals test", "chat-invited-user (%s, %s, %s)\n", gaim_conversation_get_name(conv), name, reason); } static gint chat_invited_cb(GaimAccount *account, const char *inviter, const char *room_name, const char *message, const GHashTable *components, void *data) { gaim_debug_misc("signals test", "chat-invited (%s, %s, %s, %s)\n", gaim_account_get_username(account), inviter, room_name, message); return 0; } static void chat_joined_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "chat-joined (%s)\n", gaim_conversation_get_name(conv)); } static void chat_left_cb(GaimConversation *conv, void *data) { gaim_debug_misc("signals test", "chat-left (%s)\n", gaim_conversation_get_name(conv)); } static void chat_topic_changed_cb(GaimConversation *conv, const char *who, const char *topic, void *data) { gaim_debug_misc("signals test", "chat-topic-changed (%s topic changed to: \"%s\" by %s)\n", gaim_conversation_get_name(conv), topic, (who) ? who : "unknown"); } /************************************************************************** * Ciphers signal callbacks **************************************************************************/ static void cipher_added_cb(GaimCipher *cipher, void *data) { gaim_debug_misc("signals test", "cipher %s added\n", gaim_cipher_get_name(cipher)); } static void cipher_removed_cb(GaimCipher *cipher, void *data) { gaim_debug_misc("signals test", "cipher %s removed\n", gaim_cipher_get_name(cipher)); } /************************************************************************** * Core signal callbacks **************************************************************************/ static void quitting_cb(void *data) { gaim_debug_misc("signals test", "quitting ()\n"); } /************************************************************************** * File transfer signal callbacks **************************************************************************/ static void ft_recv_accept_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive accepted\n"); } static void ft_send_accept_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send accepted\n"); } static void ft_recv_start_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive started\n"); } static void ft_send_start_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send started\n"); } static void ft_recv_cancel_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive canceled\n"); } static void ft_send_cancel_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send canceled\n"); } static void ft_recv_complete_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file receive completed\n"); } static void ft_send_complete_cb(GaimXfer *xfer, gpointer data) { gaim_debug_misc("signals test", "file send completed\n"); } /************************************************************************** * Sound signal callbacks **************************************************************************/ static int sound_playing_event_cb(GaimSoundEventID event, const GaimAccount *account) { if (account != NULL) gaim_debug_misc("signals test", "sound playing event: %d for account: %s\n", event, gaim_account_get_username(account)); else gaim_debug_misc("signals test", "sound playing event: %d\n", event); return 0; } /************************************************************************** * Plugin stuff **************************************************************************/ static gboolean plugin_load(GaimPlugin *plugin) { void *core_handle = gaim_get_core(); void *blist_handle = gaim_blist_get_handle(); void *conn_handle = gaim_connections_get_handle(); void *conv_handle = gaim_conversations_get_handle(); void *accounts_handle = gaim_accounts_get_handle(); void *ciphers_handle = gaim_ciphers_get_handle(); void *ft_handle = gaim_xfers_get_handle(); void *sound_handle = gaim_sounds_get_handle(); /* Accounts subsystem signals */ gaim_signal_connect(accounts_handle, "account-connecting", plugin, GAIM_CALLBACK(account_connecting_cb), NULL); gaim_signal_connect(accounts_handle, "account-setting-info", plugin, GAIM_CALLBACK(account_setting_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-set-info", plugin, GAIM_CALLBACK(account_set_info_cb), NULL); gaim_signal_connect(accounts_handle, "account-status-changed", plugin, GAIM_CALLBACK(account_status_changed), NULL); /* Buddy List subsystem signals */ gaim_signal_connect(blist_handle, "buddy-status-changed", plugin, GAIM_CALLBACK(buddy_status_changed_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle-changed", plugin, GAIM_CALLBACK(buddy_idle_changed_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-on", plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL); gaim_signal_connect(blist_handle, "buddy-signed-off", plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL); gaim_signal_connect(blist_handle, "buddy-added", plugin, GAIM_CALLBACK(buddy_added_cb), NULL); gaim_signal_connect(blist_handle, "buddy-removed", plugin, GAIM_CALLBACK(buddy_removed_cb), NULL); gaim_signal_connect(blist_handle, "buddy-icon-changed", plugin, GAIM_CALLBACK(buddy_icon_changed_cb), NULL); gaim_signal_connect(blist_handle, "blist-node-aliased", plugin, GAIM_CALLBACK(blist_node_aliased), NULL); gaim_signal_connect(blist_handle, "blist-node-extended-menu", plugin, GAIM_CALLBACK(blist_node_extended_menu_cb), NULL); /* Connection subsystem signals */ gaim_signal_connect(conn_handle, "signing-on", plugin, GAIM_CALLBACK(signing_on_cb), NULL); gaim_signal_connect(conn_handle, "signed-on", plugin, GAIM_CALLBACK(signed_on_cb), NULL); gaim_signal_connect(conn_handle, "signing-off", plugin, GAIM_CALLBACK(signing_off_cb), NULL); gaim_signal_connect(conn_handle, "signed-off", plugin, GAIM_CALLBACK(signed_off_cb), NULL); /* Conversations subsystem signals */ gaim_signal_connect(conv_handle, "writing-im-msg", plugin, GAIM_CALLBACK(writing_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "wrote-im-msg", plugin, GAIM_CALLBACK(wrote_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-im-msg", plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-im-msg", plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "receiving-im-msg", plugin, GAIM_CALLBACK(receiving_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-im-msg", plugin, GAIM_CALLBACK(received_im_msg_cb), NULL); gaim_signal_connect(conv_handle, "writing-chat-msg", plugin, GAIM_CALLBACK(writing_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "wrote-chat-msg", plugin, GAIM_CALLBACK(wrote_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sending-chat-msg", plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "sent-chat-msg", plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "receiving-chat-msg", plugin, GAIM_CALLBACK(receiving_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "received-chat-msg", plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL); gaim_signal_connect(conv_handle, "conversation-created", plugin, GAIM_CALLBACK(conversation_created_cb), NULL); gaim_signal_connect(conv_handle, "deleting-conversation", plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL); gaim_signal_connect(conv_handle, "buddy-typing", plugin, GAIM_CALLBACK(buddy_typing_cb), NULL); gaim_signal_connect(conv_handle, "buddy-typing-stopped", plugin, GAIM_CALLBACK(buddy_typing_stopped_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joining", plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-joined", plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-flags", plugin, GAIM_CALLBACK(chat_buddy_flags_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-leaving", plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL); gaim_signal_connect(conv_handle, "chat-buddy-left", plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL); gaim_signal_connect(conv_handle, "chat-inviting-user", plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited-user", plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL); gaim_signal_connect(conv_handle, "chat-invited", plugin, GAIM_CALLBACK(chat_invited_cb), NULL); gaim_signal_connect(conv_handle, "chat-joined", plugin, GAIM_CALLBACK(chat_joined_cb), NULL); gaim_signal_connect(conv_handle, "chat-left", plugin, GAIM_CALLBACK(chat_left_cb), NULL); gaim_signal_connect(conv_handle, "chat-topic-changed", plugin, GAIM_CALLBACK(chat_topic_changed_cb), NULL); /* Ciphers signals */ gaim_signal_connect(ciphers_handle, "cipher-added", plugin, GAIM_CALLBACK(cipher_added_cb), NULL); gaim_signal_connect(ciphers_handle, "cipher-removed", plugin, GAIM_CALLBACK(cipher_removed_cb), NULL); /* Core signals */ gaim_signal_connect(core_handle, "quitting", plugin, GAIM_CALLBACK(quitting_cb), NULL); /* File transfer signals */ gaim_signal_connect(ft_handle, "file-recv-accept", plugin, GAIM_CALLBACK(ft_recv_accept_cb), NULL); gaim_signal_connect(ft_handle, "file-recv-start", plugin, GAIM_CALLBACK(ft_recv_start_cb), NULL); gaim_signal_connect(ft_handle, "file-recv-cancel", plugin, GAIM_CALLBACK(ft_recv_cancel_cb), NULL); gaim_signal_connect(ft_handle, "file-recv-complete", plugin, GAIM_CALLBACK(ft_recv_complete_cb), NULL); gaim_signal_connect(ft_handle, "file-send-accept", plugin, GAIM_CALLBACK(ft_send_accept_cb), NULL); gaim_signal_connect(ft_handle, "file-send-start", plugin, GAIM_CALLBACK(ft_send_start_cb), NULL); gaim_signal_connect(ft_handle, "file-send-cancel", plugin, GAIM_CALLBACK(ft_send_cancel_cb), NULL); gaim_signal_connect(ft_handle, "file-send-complete", plugin, GAIM_CALLBACK(ft_send_complete_cb), NULL); /* Sound signals */ gaim_signal_connect(sound_handle, "playing-sound-event", plugin, GAIM_CALLBACK(sound_playing_event_cb), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ SIGNAL_TEST_PLUGIN_ID, /**< id */ N_("Signals Test"), /**< name */ VERSION, /**< version */ /** summary */ N_("Test to see that all signals are working properly."), /** description */ N_("Test to see that all signals are working properly."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(signalstest, init_plugin, info)