view src/cipher.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 8dca96cbcd64
children fc464a0abccc
line wrap: on
line source

/**
 * @file cipher.h Gaim Cipher API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef GAIM_CIPHER_H
#define GAIM_CIPHER_H

#include <glib.h>

#define GAIM_CIPHER(obj)			((GaimCipher *)(obj))			/**< GaimCipher typecast helper			*/
#define GAIM_CIPHER_OPS(obj)		((GaimCipherOps *)(obj))		/**< GaimCipherInfo typecase helper		*/
#define GAIM_CIPHER_CONTEXT(obj)	((GaimCipherContext *)(obj))	/**< GaimCipherContext typecast helper	*/

typedef struct _GaimCipher			GaimCipher;			/**< A handle to a GaimCipher	*/
typedef struct _GaimCipherOps		GaimCipherOps;		/**< Ops for a GaimCipher		*/
typedef struct _GaimCipherContext	GaimCipherContext;	/**< A context for a GaimCipher	*/


/**
 * The operation flags for a cipher
 */
typedef enum _GaimCipherCaps {
	GAIM_CIPHER_CAPS_SET_OPT			= 1 << 1,		/**< Set option flag	*/
	GAIM_CIPHER_CAPS_GET_OPT			= 1 << 2,		/**< Get option flag	*/
	GAIM_CIPHER_CAPS_INIT				= 1 << 3,		/**< Init flag			*/
	GAIM_CIPHER_CAPS_RESET				= 1 << 4,		/**< Reset flag			*/
	GAIM_CIPHER_CAPS_UNINIT				= 1 << 5,		/**< Uninit flag		*/
	GAIM_CIPHER_CAPS_SET_IV				= 1 << 6,		/**< Set IV flag		*/
	GAIM_CIPHER_CAPS_APPEND				= 1 << 7,		/**< Append flag		*/
	GAIM_CIPHER_CAPS_DIGEST				= 1 << 8,		/**< Digest flag		*/
	GAIM_CIPHER_CAPS_ENCRYPT			= 1 << 9,		/**< Encrypt flag		*/
	GAIM_CIPHER_CAPS_DECRYPT			= 1 << 10,		/**< Decrypt flag		*/
	GAIM_CIPHER_CAPS_SET_SALT			= 1 << 11,		/**< Set salt flag		*/
	GAIM_CIPHER_CAPS_GET_SALT_SIZE		= 1 << 12,		/**< Get salt size flag	*/
	GAIM_CIPHER_CAPS_SET_KEY			= 1 << 13,		/**< Set key flag		*/
	GAIM_CIPHER_CAPS_GET_KEY_SIZE		= 1 << 14,		/**< Get key size flag	*/
	GAIM_CIPHER_CAPS_UNKNOWN			= 1 << 16		/**< Unknown			*/
} GaimCipherCaps;

/**
 * The operations of a cipher.  Every cipher must implement one of these.
 */
struct _GaimCipherOps {
	/** The set option function	*/
	void (*set_option)(GaimCipherContext *context, const gchar *name, void *value);

	/** The get option function */
	void *(*get_option)(GaimCipherContext *context, const gchar *name);

	/** The init function */
	void (*init)(GaimCipherContext *context, void *extra);

	/** The reset function */
	void (*reset)(GaimCipherContext *context, void *extra);

	/** The uninit function */
	void (*uninit)(GaimCipherContext *context);

	/** The set initialization vector function */
	void (*set_iv)(GaimCipherContext *context, guchar *iv, size_t len);

	/** The append data function */
	void (*append)(GaimCipherContext *context, const guchar *data, size_t len);

	/** The digest function */
	gboolean (*digest)(GaimCipherContext *context, size_t in_len, guchar digest[], size_t *out_len);

	/** The encrypt function */
	int (*encrypt)(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

	/** The decrypt function */
	int (*decrypt)(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

	/** The set salt function */
	void (*set_salt)(GaimCipherContext *context, guchar *salt);

	/** The get salt size function */
	size_t (*get_salt_size)(GaimCipherContext *context);

	/** The set key function */
	void (*set_key)(GaimCipherContext *context, guchar *key);

	/** The get key size function */
	size_t (*get_key_size)(GaimCipherContext *context);
};

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

/*****************************************************************************/
/** @name GaimCipher API													 */
/*****************************************************************************/
/*@{*/

/**
 * Gets a cipher's name
 *
 * @param cipher The cipher handle
 *
 * @return The cipher's name
 */
const gchar *gaim_cipher_get_name(GaimCipher *cipher);

/**
 * Gets a cipher's capabilities
 *
 * @param cipher The cipher handle
 *
 * @return The cipher's info
 */
guint gaim_cipher_get_capabilities(GaimCipher *cipher);

/**
 * Gets a digest from a cipher
 *
 * @param name     The cipher's name
 * @param data     The data to hash
 * @param data_len The length of the data
 * @param in_len   The length of the buffer
 * @param digest   The returned digest
 * @param out_len  The length written
 *
 * @return @c TRUE if successful, @c FALSE otherwise
 */
gboolean gaim_cipher_digest_region(const gchar *name, const guchar *data, size_t data_len, size_t in_len, guchar digest[], size_t *out_len);

/*@}*/
/******************************************************************************/
/** @name GaimCiphers API													  */
/******************************************************************************/
/*@{*/

/**
 * Finds a cipher by it's name
 *
 * @param name The name of the cipher to find
 *
 * @return The cipher handle or @c NULL
 */
GaimCipher *gaim_ciphers_find_cipher(const gchar *name);

/**
 * Registers a cipher as a usable cipher
 *
 * @param name The name of the new cipher
 * @param ops  The cipher ops to register
 *
 * @return The handle to the new cipher or @c NULL if it failed
 */
GaimCipher *gaim_ciphers_register_cipher(const gchar *name, GaimCipherOps *ops);

/**
 * Unregisters a cipher
 *
 * @param cipher The cipher handle to unregister
 *
 * @return Whether or not the cipher was successfully unloaded
 */
gboolean gaim_ciphers_unregister_cipher(GaimCipher *cipher);

/**
 * Gets the list of ciphers
 *
 * @return The list of available ciphers
 * @note This list should not be modified, it is owned by the cipher core
 */
GList *gaim_ciphers_get_ciphers();

/*@}*/
/******************************************************************************/
/** @name GaimCipher Subsystem API											  */
/******************************************************************************/
/*@{*/

/**
 * Gets the handle to the cipher subsystem
 *
 * @return The handle to the cipher subsystem
 */
gpointer gaim_ciphers_get_handle();

/**
 * Initializes the cipher core
 */
void gaim_ciphers_init();

/**
 * Uninitializes the cipher core
 */
void gaim_ciphers_uninit();

/*@}*/
/******************************************************************************/
/** @name GaimCipherContext API												  */
/******************************************************************************/
/*@{*/

/**
 * Sets the value an option on a cipher context
 *
 * @param context The cipher context
 * @param name    The name of the option
 * @param value   The value to set
 */
void gaim_cipher_context_set_option(GaimCipherContext *context, const gchar *name, gpointer value);

/**
 * Gets the vale of an option on a cipher context
 *
 * @param context The cipher context
 * @param name    The name of the option
 * @return The value of the option
 */
gpointer gaim_cipher_context_get_option(GaimCipherContext *context, const gchar *name);

/**
 * Creates a new cipher context and initializes it
 *
 * @param cipher The cipher to use
 * @param extra  Extra data for the specific cipher
 *
 * @return The new cipher context
 */
GaimCipherContext *gaim_cipher_context_new(GaimCipher *cipher, void *extra);

/**
 * Creates a new cipher context by the cipher name and initializes it
 *
 * @param name  The cipher's name
 * @param extra Extra data for the specific cipher
 *
 * @return The new cipher context
 */
GaimCipherContext *gaim_cipher_context_new_by_name(const gchar *name, void *extra);

/**
 * Resets a cipher context to it's default value
 * @note If you have set an IV you will have to set it after resetting
 *
 * @param context The context to reset
 * @param extra   Extra data for the specific cipher
 */
void gaim_cipher_context_reset(GaimCipherContext *context, gpointer extra);

/**
 * Destorys a cipher context and deinitializes it
 *
 * @param context The cipher context to destory
 */
void gaim_cipher_context_destroy(GaimCipherContext *context);

/**
 * Sets the initialization vector for a context
 * @note This should only be called right after a cipher context is created or reset
 *
 * @param context The context to set the IV to
 * @param iv      The initialization vector to set
 * @param len     The len of the IV
 */
void gaim_cipher_context_set_iv(GaimCipherContext *context, guchar *iv, size_t len);

/**
 * Appends data to the context
 *
 * @param context The context to append data to
 * @param data    The data to append
 * @param len     The length of the data
 */
void gaim_cipher_context_append(GaimCipherContext *context, const guchar *data, size_t len);

/**
 * Digests a context
 *
 * @param context The context to digest
 * @param in_len  The length of the buffer
 * @param digest  The return buffer for the digest
 * @param out_len The length of the returned value
 */
gboolean gaim_cipher_context_digest(GaimCipherContext *context, size_t in_len, guchar digest[], size_t *out_len);

/**
 * Converts a guchar digest into a hex string
 *
 * @param context  The context to get a digest from
 * @param in_len   The length of the buffer
 * @param digest_s The return buffer for the string digest
 * @param out_len  The length of the returned value
 */
gboolean gaim_cipher_context_digest_to_str(GaimCipherContext *context, size_t in_len, gchar digest_s[], size_t *out_len);

/**
 * Encrypts data using the context
 *
 * @param context The context
 * @param data    The data to encrypt
 * @param len     The length of the data
 * @param output  The output buffer
 * @param outlen  The len of data that was outputed
 *
 * @return A cipher specific status code
 */
gint gaim_cipher_context_encrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

/**
 * Decrypts data using the context
 *
 * @param context The context
 * @param data    The data to encrypt
 * @param len     The length of the returned value
 * @param output  The output buffer
 * @param outlen  The len of data that was outputed
 *
 * @return A cipher specific status code
 */
gint gaim_cipher_context_decrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

/**
 * Sets the salt on a context
 *
 * @param context The context who's salt to set
 * @param salt    The salt
 */
void gaim_cipher_context_set_salt(GaimCipherContext *context, guchar *salt);

/**
 * Gets the size of the salt if the cipher supports it
 *
 * @param context The context who's salt size to get
 *
 * @return The size of the salt
 */
size_t gaim_cipher_context_get_salt_size(GaimCipherContext *context);

/**
 * Sets the key on a context
 *
 * @param context The context who's key to set
 * @param key     The key
 */
void gaim_cipher_context_set_key(GaimCipherContext *context, guchar *key);

/**
 * Gets the key size for a context
 *
 * @param context The context who's key size to get
 *
 * @return The size of the key
 */
size_t gaim_cipher_context_get_key_size(GaimCipherContext *context);

/**
 * Sets the cipher data for a context
 *
 * @param context The context who's cipher data to set
 * @param data    The cipher data to set
 */
void gaim_cipher_context_set_data(GaimCipherContext *context, gpointer data);

/**
 * Gets the cipher data for a context
 *
 * @param context The context who's cipher data to get
 *
 * @return The cipher data
 */
gpointer gaim_cipher_context_get_data(GaimCipherContext *context);

/*@}*/

#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif /* GAIM_CIPHER_H */