view src/gaim-remote.py @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 64fadbf3810f
children 2e4e02b72e43
line wrap: on
line source

#!/usr/bin/python

import dbus
import re
import urllib
import sys

import xml.dom.minidom 

xml.dom.minidom.Element.all   = xml.dom.minidom.Element.getElementsByTagName

obj = dbus.SessionBus().get_object("org.gaim.GaimService", "/org/gaim/GaimObject")
gaim = dbus.Interface(obj, "org.gaim.GaimInterface")

class CheckedObject:
    def __init__(self, obj):
        self.obj = obj

    def __getattr__(self, attr):
        return CheckedAttribute(self, attr)

class CheckedAttribute:
    def __init__(self, cobj, attr):
        self.cobj = cobj
        self.attr = attr
        
    def __call__(self, *args):
        result = self.cobj.obj.__getattr__(self.attr)(*args)
        if result == 0:
            raise "Error: " + self.attr + " " + str(args) + " returned " + str(result)
        return result
            
cgaim = CheckedObject(gaim)

urlregexp = r"^(([^:/?#]+):)?(//([^/?#]*))?([^?#]*)(\?([^#]*))?(#(.*))?"

def extendlist(list, length, fill):
    if len(list) < length:
        return list + [fill] * (length - len(list))
    else:
        return list

def convert(value):
    try:
        return int(value)
    except:
        return value

def findaccount(accountname, protocolname):
    try:
        # prefer connected accounts
        account = cgaim.GaimAccountsFindConnected(accountname, protocolname)
        return account
    except:
        # try to get any account and connect it
        account = cgaim.GaimAccountsFindAny(accountname, protocolname)
        print gaim.GaimAccountGetUsername(account)
        gaim.GaimAccountSetStatusVargs(account, "online", 1)
        gaim.GaimAccountConnect(account)
        return account
    

def execute(uri):
    match = re.match(urlregexp, uri)
    protocol = match.group(2)
    if protocol is not None:
        protocol = "prpl-" + protocol
    command = match.group(5)
    paramstring = match.group(7) 
    params = {}
    if paramstring is not None:
        for param in paramstring.split("&"):
            key, value = extendlist(param.split("=",1), 2, "")
            params[key] = urllib.unquote(value)

    accountname = params.get("account", "")

    if command == "goim":
        print params
        account = findaccount(accountname, protocol)
        conversation = cgaim.GaimConversationNew(1, account, params["screenname"])
        if "message" in params:
            im = cgaim.GaimConversationGetImData(conversation)
            gaim.GaimConvImSend(im, params["message"])
        return None

    elif command == "gochat":
        account = findaccount(accountname, protocol)
        connection = cgaim.GaimAccountGetConnection(account)
        return gaim.ServJoinChat(connection, params)

    elif command == "addbuddy":
        account = findaccount(accountname, protocol)
        return cgaim.GaimBlistRequestAddBuddy(account, params["screenname"],
                                              params.get("group", ""), "")

    elif command == "setstatus":
        if "account" in params:
            accounts = [cgaim.GaimAccountsFindAny(accountname, protocol)]
        else:
            accounts = gaim.GaimAccountsGetAllActive()

        for account in accounts:
            status = cgaim.GaimAccountGetStatus(account, params["status"])
            for key, value in params.items():
                if key not in ["status", "account"]:
                    gaim.GaimStatusSetAttrString(status, key, value)
            gaim.GaimAccountSetStatusVargs(account, params["status"], 1)
        return None

    elif command == "getinfo":
        account = findaccount(accountname, protocol)
        connection = cgaim.GaimAccountGetConnection(account)
        return gaim.ServGetInfo(connection, params["screenname"])

    elif command == "quit":
        return gaim.GaimCoreQuit()

    elif command == "uri":
        return None

    else:
        match = re.match(r"(\w+)\s*\(([^)]*)\)", command)
        if match is not None:
            name = match.group(1)
            argstr = match.group(2)
            if argstr == "":
                args = []
            else:
                args = argstr.split(",")
            fargs = []
            for arg in args:
                fargs.append(convert(arg.strip()))
            return gaim.__getattr__(name)(*fargs)
        else:
            # introspect the object to get parameter names and types
            # this is slow because the entire introspection info must be downloaded
            data = dbus.Interface(obj, "org.freedesktop.DBus.Introspectable").\
                   Introspect()
            introspect = xml.dom.minidom.parseString(data).documentElement
            for method in introspect.all("method"):
                if command == method.getAttribute("name"):
                    methodparams = []
                    for arg in method.all("arg"):
                        if arg.getAttribute("direction") == "in":
                            value = params[arg.getAttribute("name")]
                            type = arg.getAttribute("type")
                            if type == "s":
                                methodparams.append(value)
                            elif type == "i":
                                methodparams.append(int(value))
                            else:
                                raise "Don't know how to handle type \"%s\"" % type
                    return gaim.__getattr__(command)(*methodparams)
            raise "Unknown command: %s" % command


if len(sys.argv) == 1:
    print """This program uses DBus to communicate with gaim.

Usage:

    %s "command1" "command2" ...

Each command is of one of the three types:

    [protocol:]commandname?param1=value1&param2=value2&...
    FunctionName?param1=value1&param2=value2&...
    FunctionName(value1,value2,...)

The second and third form are provided for completeness but their use
is not recommended; use gaim-send or gaim-send-async instead.  The
second form uses introspection to find out the parameter names and
their types, therefore it is rather slow.

Examples of commands:

    jabber:goim?screenname=testone@localhost&message=hi
    jabber:gochat?room=TestRoom&server=conference.localhost
    jabber:getinfo?screenname=testone@localhost
    jabber:addbuddy?screenname=my friend

    setstatus?status=away&message=don't disturb
    quit

    GaimAccountsFindConnected?name=&protocol=prpl-jabber
    GaimAccountFindConnected(,prpl-jabber)
""" % sys.argv[0]

for arg in sys.argv[1:]:
    print execute(arg)