Mercurial > pidgin
view src/gaim-remote.py @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | 64fadbf3810f |
children | 2e4e02b72e43 |
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#!/usr/bin/python import dbus import re import urllib import sys import xml.dom.minidom xml.dom.minidom.Element.all = xml.dom.minidom.Element.getElementsByTagName obj = dbus.SessionBus().get_object("org.gaim.GaimService", "/org/gaim/GaimObject") gaim = dbus.Interface(obj, "org.gaim.GaimInterface") class CheckedObject: def __init__(self, obj): self.obj = obj def __getattr__(self, attr): return CheckedAttribute(self, attr) class CheckedAttribute: def __init__(self, cobj, attr): self.cobj = cobj self.attr = attr def __call__(self, *args): result = self.cobj.obj.__getattr__(self.attr)(*args) if result == 0: raise "Error: " + self.attr + " " + str(args) + " returned " + str(result) return result cgaim = CheckedObject(gaim) urlregexp = r"^(([^:/?#]+):)?(//([^/?#]*))?([^?#]*)(\?([^#]*))?(#(.*))?" def extendlist(list, length, fill): if len(list) < length: return list + [fill] * (length - len(list)) else: return list def convert(value): try: return int(value) except: return value def findaccount(accountname, protocolname): try: # prefer connected accounts account = cgaim.GaimAccountsFindConnected(accountname, protocolname) return account except: # try to get any account and connect it account = cgaim.GaimAccountsFindAny(accountname, protocolname) print gaim.GaimAccountGetUsername(account) gaim.GaimAccountSetStatusVargs(account, "online", 1) gaim.GaimAccountConnect(account) return account def execute(uri): match = re.match(urlregexp, uri) protocol = match.group(2) if protocol is not None: protocol = "prpl-" + protocol command = match.group(5) paramstring = match.group(7) params = {} if paramstring is not None: for param in paramstring.split("&"): key, value = extendlist(param.split("=",1), 2, "") params[key] = urllib.unquote(value) accountname = params.get("account", "") if command == "goim": print params account = findaccount(accountname, protocol) conversation = cgaim.GaimConversationNew(1, account, params["screenname"]) if "message" in params: im = cgaim.GaimConversationGetImData(conversation) gaim.GaimConvImSend(im, params["message"]) return None elif command == "gochat": account = findaccount(accountname, protocol) connection = cgaim.GaimAccountGetConnection(account) return gaim.ServJoinChat(connection, params) elif command == "addbuddy": account = findaccount(accountname, protocol) return cgaim.GaimBlistRequestAddBuddy(account, params["screenname"], params.get("group", ""), "") elif command == "setstatus": if "account" in params: accounts = [cgaim.GaimAccountsFindAny(accountname, protocol)] else: accounts = gaim.GaimAccountsGetAllActive() for account in accounts: status = cgaim.GaimAccountGetStatus(account, params["status"]) for key, value in params.items(): if key not in ["status", "account"]: gaim.GaimStatusSetAttrString(status, key, value) gaim.GaimAccountSetStatusVargs(account, params["status"], 1) return None elif command == "getinfo": account = findaccount(accountname, protocol) connection = cgaim.GaimAccountGetConnection(account) return gaim.ServGetInfo(connection, params["screenname"]) elif command == "quit": return gaim.GaimCoreQuit() elif command == "uri": return None else: match = re.match(r"(\w+)\s*\(([^)]*)\)", command) if match is not None: name = match.group(1) argstr = match.group(2) if argstr == "": args = [] else: args = argstr.split(",") fargs = [] for arg in args: fargs.append(convert(arg.strip())) return gaim.__getattr__(name)(*fargs) else: # introspect the object to get parameter names and types # this is slow because the entire introspection info must be downloaded data = dbus.Interface(obj, "org.freedesktop.DBus.Introspectable").\ Introspect() introspect = xml.dom.minidom.parseString(data).documentElement for method in introspect.all("method"): if command == method.getAttribute("name"): methodparams = [] for arg in method.all("arg"): if arg.getAttribute("direction") == "in": value = params[arg.getAttribute("name")] type = arg.getAttribute("type") if type == "s": methodparams.append(value) elif type == "i": methodparams.append(int(value)) else: raise "Don't know how to handle type \"%s\"" % type return gaim.__getattr__(command)(*methodparams) raise "Unknown command: %s" % command if len(sys.argv) == 1: print """This program uses DBus to communicate with gaim. Usage: %s "command1" "command2" ... Each command is of one of the three types: [protocol:]commandname?param1=value1¶m2=value2&... FunctionName?param1=value1¶m2=value2&... FunctionName(value1,value2,...) The second and third form are provided for completeness but their use is not recommended; use gaim-send or gaim-send-async instead. The second form uses introspection to find out the parameter names and their types, therefore it is rather slow. Examples of commands: jabber:goim?screenname=testone@localhost&message=hi jabber:gochat?room=TestRoom&server=conference.localhost jabber:getinfo?screenname=testone@localhost jabber:addbuddy?screenname=my friend setstatus?status=away&message=don't disturb quit GaimAccountsFindConnected?name=&protocol=prpl-jabber GaimAccountFindConnected(,prpl-jabber) """ % sys.argv[0] for arg in sys.argv[1:]: print execute(arg)