view src/gtkcellrendererprogress.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents ec140184437b
children e856f985a0b9
line wrap: on
line source

/*
 * @file gtkcellrendererprogress.c GTK+ Cell Renderer Progress
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* This is taken largely from GtkCellRenderer[Text|Pixbuf|Toggle] by 
 * Jonathon Blandford <jrb@redhat.com> for RedHat, Inc.
 */

#include "gtkcellrendererprogress.h"

static void gaim_gtk_cell_renderer_progress_get_property  (GObject                    *object,
						      guint                       param_id,
						      GValue                     *value,
						      GParamSpec                 *pspec);
static void gaim_gtk_cell_renderer_progress_set_property  (GObject                    *object,
						      guint                       param_id,
						      const GValue               *value,
						      GParamSpec                 *pspec);
static void gaim_gtk_cell_renderer_progress_init       (GaimGtkCellRendererProgress      *cellprogress);
static void gaim_gtk_cell_renderer_progress_class_init (GaimGtkCellRendererProgressClass *class);
static void gaim_gtk_cell_renderer_progress_get_size   (GtkCellRenderer            *cell,
						   GtkWidget                  *widget,
						   GdkRectangle               *cell_area,
						   gint                       *x_offset,
						   gint                       *y_offset,
						   gint                       *width,
						   gint                       *height);
static void gaim_gtk_cell_renderer_progress_render     (GtkCellRenderer            *cell,
						   GdkWindow                  *window,
						   GtkWidget                  *widget,
						   GdkRectangle               *background_area,
						   GdkRectangle               *cell_area,
						   GdkRectangle               *expose_area,
						   guint                       flags);
#if 0
static gboolean gaim_gtk_cell_renderer_progress_activate  (GtkCellRenderer            *cell,
						      GdkEvent                   *event,
						      GtkWidget                  *widget,
						      const gchar                *path,
						      GdkRectangle               *background_area,
						      GdkRectangle               *cell_area,
						      guint                       flags);
#endif
static void  gaim_gtk_cell_renderer_progress_finalize (GObject *gobject);

enum {
	LAST_SIGNAL
};

enum {
	PROP_0,
	PROP_PERCENTAGE,
	PROP_TEXT,
	PROP_SHOW_TEXT
};
     
static gpointer parent_class;
/* static guint progress_cell_renderer_signals [LAST_SIGNAL]; */

GType  gaim_gtk_cell_renderer_progress_get_type (void)
{
	static GType cell_progress_type = 0;
	
	if (!cell_progress_type)
		{
			static const GTypeInfo cell_progress_info =
				{
					sizeof (GaimGtkCellRendererProgressClass),
					NULL,           /* base_init */
					NULL,           /* base_finalize */
					(GClassInitFunc) gaim_gtk_cell_renderer_progress_class_init,
					NULL,           /* class_finalize */
					NULL,           /* class_data */
					sizeof (GaimGtkCellRendererProgress),
					0,              /* n_preallocs */
					(GInstanceInitFunc) gaim_gtk_cell_renderer_progress_init,
				};
			
			cell_progress_type =
				g_type_register_static (GTK_TYPE_CELL_RENDERER,
										"GaimGtkCellRendererProgress",
										&cell_progress_info, 0);
		}
	
	return cell_progress_type;
}

static void gaim_gtk_cell_renderer_progress_init (GaimGtkCellRendererProgress *cellprogress)
{
	GTK_CELL_RENDERER(cellprogress)->mode = GTK_CELL_RENDERER_MODE_INERT;
	GTK_CELL_RENDERER(cellprogress)->xpad = 2;
	GTK_CELL_RENDERER(cellprogress)->ypad = 2;
}

static void gaim_gtk_cell_renderer_progress_class_init (GaimGtkCellRendererProgressClass *class)
{
	GObjectClass *object_class = G_OBJECT_CLASS(class);
	GtkCellRendererClass *cell_class = GTK_CELL_RENDERER_CLASS(class);
	
	parent_class = g_type_class_peek_parent (class);
	object_class->finalize = gaim_gtk_cell_renderer_progress_finalize;

	object_class->get_property = gaim_gtk_cell_renderer_progress_get_property;
	object_class->set_property = gaim_gtk_cell_renderer_progress_set_property;
	
	cell_class->get_size = gaim_gtk_cell_renderer_progress_get_size;
	cell_class->render   = gaim_gtk_cell_renderer_progress_render;
	
	g_object_class_install_property (object_class,
					 PROP_PERCENTAGE,
					 g_param_spec_double ("percentage",
							      "Percentage",
							      "The fractional progress to display",
							      0, 1, 0,
							      G_PARAM_READWRITE));
	g_object_class_install_property (object_class,
					 PROP_TEXT,
					 g_param_spec_string ("text",
							      "Text",
							      "Text to overlay over progress bar",
							      NULL,
							      G_PARAM_READWRITE));
	g_object_class_install_property(object_class,
					PROP_SHOW_TEXT,
					g_param_spec_string("text_set",
							    "Text set",
							    "Whether to overlay text on the progress bar",
							    FALSE,
							    G_PARAM_READABLE | G_PARAM_WRITABLE));
}

static void gaim_gtk_cell_renderer_progress_finalize (GObject *object)
{
/*
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS(object);
*/

	(* G_OBJECT_CLASS (parent_class)->finalize) (object);
}

static void gaim_gtk_cell_renderer_progress_get_property (GObject    *object,
						     guint      param_id,
						     GValue     *value,
						     GParamSpec *psec)
{
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS(object);

	switch (param_id)
		{
		case PROP_PERCENTAGE:
			g_value_set_double(value, cellprogress->progress);
			break;
		case PROP_TEXT:
			g_value_set_string(value, cellprogress->text);
			break;
		case PROP_SHOW_TEXT:
			g_value_set_boolean(value, cellprogress->text_set);
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, psec);
			break;
		}
}

static void gaim_gtk_cell_renderer_progress_set_property (GObject      *object,
						     guint        param_id,
						     const GValue *value,
						     GParamSpec   *pspec)
{
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS (object);

	switch (param_id)
		{
		case PROP_PERCENTAGE:
			cellprogress->progress = g_value_get_double(value);
			break;
		case PROP_TEXT:
			if (cellprogress->text)
				g_free(cellprogress->text);
			cellprogress->text = g_strdup(g_value_get_string(value));
			g_object_notify(object, "text");
			break;
		case PROP_SHOW_TEXT:
			cellprogress->text_set = g_value_get_boolean(value);
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID(object, param_id, pspec);
			break;
		}
}

GtkCellRenderer *gaim_gtk_cell_renderer_progress_new(void)
{
	return g_object_new(GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, NULL);
}

static void gaim_gtk_cell_renderer_progress_get_size (GtkCellRenderer *cell,
						 GtkWidget       *widget,
						 GdkRectangle    *cell_area,
						 gint            *x_offset,
						 gint            *y_offset,
						 gint            *width,
						 gint            *height)
{
	gint calc_width;
	gint calc_height;
	
	calc_width = (gint) cell->xpad * 2 + 50;
	calc_height = (gint) cell->ypad * 2 + 12;
	
	if (width)
		*width = calc_width;
	
	if (height)
		*height = calc_height;
	
	if (cell_area)
		{
			if (x_offset)
				{
					*x_offset = cell->xalign * (cell_area->width - calc_width);
					*x_offset = MAX (*x_offset, 0);
				}
			if (y_offset)
				{
					*y_offset = cell->yalign * (cell_area->height - calc_height);
					*y_offset = MAX (*y_offset, 0);
				}
		}
}


static void gaim_gtk_cell_renderer_progress_render (GtkCellRenderer *cell,
					       GdkWindow       *window,
					       GtkWidget       *widget,
					       GdkRectangle    *background_area,
					       GdkRectangle    *cell_area,
					       GdkRectangle    *expose_area,
					       guint            flags)
{
	GaimGtkCellRendererProgress *cellprogress = (GaimGtkCellRendererProgress *) cell;
	
	gint width, height;
	GtkStateType state;

	width = cell_area->width;
	height = cell_area->height;
	
	if (GTK_WIDGET_HAS_FOCUS (widget))
		state = GTK_STATE_ACTIVE;
	else
		state = GTK_STATE_NORMAL;

	width -= cell->xpad*2;
	height -= cell->ypad*2;

	gtk_paint_box (widget->style,
		       window,
		       GTK_STATE_NORMAL, GTK_SHADOW_IN, 
		       NULL, widget, "trough",
		       cell_area->x + cell->xpad,
		       cell_area->y + cell->ypad,
		       width - 1, height - 1);
	gtk_paint_box (widget->style,
		       window,
		       state, GTK_SHADOW_OUT,
		       NULL, widget, "bar",
		       cell_area->x + cell->xpad + 1,
		       cell_area->y + cell->ypad + 1,
		       (width - 3) * cellprogress->progress,
		       height - 3);
}