view src/gtkpounce.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 969fd533bd5d
children 370f9d7868f9
line wrap: on
line source

/**
 * @file gtkpounce.c GTK+ Buddy Pounce API
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "gtkgaim.h"

#include "account.h"
#include "conversation.h"
#include "debug.h"
#include "notify.h"
#include "prpl.h"
#include "request.h"
#include "server.h"
#include "sound.h"
#include "util.h"

#include "gtkblist.h"
#include "gtkdialogs.h"
#include "gtkpounce.h"
#include "gtkutils.h"

typedef struct
{
	/* Pounce data */
	GaimPounce  *pounce;
	GaimAccount *account;

	/* The window */
	GtkWidget *window;

	/* Pounce Who */
	GtkWidget *account_menu;
	GtkWidget *buddy_entry;

	/* Pounce When */
	GtkWidget *signon;
	GtkWidget *signoff;
	GtkWidget *away;
	GtkWidget *away_return;
	GtkWidget *idle;
	GtkWidget *idle_return;
	GtkWidget *typing;
	GtkWidget *stop_typing;

	/* Pounce Action */
	GtkWidget *open_win;
	GtkWidget *popup;
	GtkWidget *send_msg;
	GtkWidget *send_msg_entry;
	GtkWidget *exec_cmd;
	GtkWidget *exec_cmd_entry;
	GtkWidget *exec_cmd_browse;
	GtkWidget *play_sound;
	GtkWidget *play_sound_entry;
	GtkWidget *play_sound_browse;
	GtkWidget *play_sound_test;

	GtkWidget *save_pounce;

	/* Buttons */
	GtkWidget *save_button;

} GaimGtkPounceDialog;

/**************************************************************************
 * Callbacks
 **************************************************************************/
static gint
delete_win_cb(GtkWidget *w, GdkEventAny *e, GaimGtkPounceDialog *dialog)
{
	gtk_widget_destroy(dialog->window);
	g_free(dialog);

	return TRUE;
}

static void
delete_cb(GtkWidget *w, GaimGtkPounceDialog *dialog)
{
	gaim_pounce_destroy(dialog->pounce);

	delete_win_cb(NULL, NULL, dialog);
}

static void
cancel_cb(GtkWidget *w, GaimGtkPounceDialog *dialog)
{
	delete_win_cb(NULL, NULL, dialog);
}

static void
pounce_update_entry_fields(void *user_data, const char *filename)
{
	GtkWidget *entry = (GtkWidget *)user_data;

	gtk_entry_set_text(GTK_ENTRY(entry), filename);
}

static void
filesel(GtkWidget *widget, gpointer data)
{
	GtkWidget *entry;
	const gchar *name;

	entry = (GtkWidget *)data;
	name = gtk_entry_get_text(GTK_ENTRY(entry));

	gaim_request_file(entry, _("Select a file"), name, FALSE,
					  G_CALLBACK(pounce_update_entry_fields), NULL, entry);
}

static void
pounce_test_sound(GtkWidget *w, GtkWidget *entry)
{
	const char *filename;

	filename = gtk_entry_get_text(GTK_ENTRY(entry));

	if (filename != NULL && *filename != '\0')
		gaim_sound_play_file(filename, NULL);
	else
		gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT, NULL);
}

static void
save_pounce_cb(GtkWidget *w, GaimGtkPounceDialog *dialog)
{
	const char *name;
	const char *message, *command, *sound;
	GaimBuddyList *blist;
	GaimGtkBuddyList *gtkblist;
	GaimPounceEvent events = GAIM_POUNCE_NONE;

	name = gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry));

	if (*name == '\0')
	{
		gaim_notify_error(NULL, NULL,
						  _("Please enter a buddy to pounce."), NULL);
		return;
	}

	/* Events */
	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signon)))
		events |= GAIM_POUNCE_SIGNON;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signoff)))
		events |= GAIM_POUNCE_SIGNOFF;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away)))
		events |= GAIM_POUNCE_AWAY;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away_return)))
		events |= GAIM_POUNCE_AWAY_RETURN;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle)))
		events |= GAIM_POUNCE_IDLE;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle_return)))
		events |= GAIM_POUNCE_IDLE_RETURN;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->typing)))
		events |= GAIM_POUNCE_TYPING;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->stop_typing)))
		events |= GAIM_POUNCE_TYPING_STOPPED;

	/* Data fields */
	message = gtk_entry_get_text(GTK_ENTRY(dialog->send_msg_entry));
	command = gtk_entry_get_text(GTK_ENTRY(dialog->exec_cmd_entry));
	sound   = gtk_entry_get_text(GTK_ENTRY(dialog->play_sound_entry));

	if (*message == '\0') message = NULL;
	if (*command == '\0') command = NULL;
	if (*sound   == '\0') sound   = NULL;

	if (dialog->pounce == NULL)
	{
		dialog->pounce = gaim_pounce_new(GAIM_GTK_UI, dialog->account,
										 name, events);
	}
	else {
		gaim_pounce_set_events(dialog->pounce, events);
		gaim_pounce_set_pouncer(dialog->pounce, dialog->account);
		gaim_pounce_set_pouncee(dialog->pounce, name);
	}

	/* Actions */
	gaim_pounce_action_set_enabled(dialog->pounce, "open-window",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win)));
	gaim_pounce_action_set_enabled(dialog->pounce, "popup-notify",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup)));
	gaim_pounce_action_set_enabled(dialog->pounce, "send-message",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg)));
	gaim_pounce_action_set_enabled(dialog->pounce, "execute-command",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd)));
	gaim_pounce_action_set_enabled(dialog->pounce, "play-sound",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound)));

	gaim_pounce_action_set_attribute(dialog->pounce, "send-message",
									 "message", message);
	gaim_pounce_action_set_attribute(dialog->pounce, "execute-command",
									 "command", command);
	gaim_pounce_action_set_attribute(dialog->pounce, "play-sound",
									 "filename", sound);

	/* Set the defaults for next time. */
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/open-window",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/popup-notify",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/send-message",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/execute-command",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/play-sound",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound)));

	gaim_pounce_set_save(dialog->pounce,
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->save_pounce)));

	delete_win_cb(NULL, NULL, dialog);

	/* Rebuild the pounce menu */
	blist = gaim_get_blist();

	if (GAIM_IS_GTK_BLIST(blist))
	{
		gtkblist = GAIM_GTK_BLIST(blist);

		gaim_gtkpounce_menu_build(gtkblist->bpmenu);
	}
}

static void
pounce_choose_cb(GtkWidget *item, GaimAccount *account,
				 GaimGtkPounceDialog *dialog)
{
	dialog->account = account;
}

static void
buddy_changed_cb(GtkEntry *entry, GaimGtkPounceDialog *dialog)
{
	if (dialog->save_button == NULL)
		return;

	gtk_widget_set_sensitive(dialog->save_button,
		*gtk_entry_get_text(entry) != '\0');
}

static void
pounce_dnd_recv(GtkWidget *widget, GdkDragContext *dc, gint x, gint y,
				GtkSelectionData *sd, guint info, guint t, gpointer data)
{
	GaimGtkPounceDialog *dialog;

	if (sd->target == gdk_atom_intern("GAIM_BLIST_NODE", FALSE))
	{
		GaimBlistNode *node = NULL;
		GaimBuddy *buddy;

		memcpy(&node, sd->data, sizeof(node));

		if (GAIM_BLIST_NODE_IS_CONTACT(node))
			buddy = gaim_contact_get_priority_buddy((GaimContact *)node);
		else if (GAIM_BLIST_NODE_IS_BUDDY(node))
			buddy = (GaimBuddy *)node;
		else
			return;

		dialog = (GaimGtkPounceDialog *)data;

		gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), buddy->name);
		dialog->account = buddy->account;
		gaim_gtk_account_option_menu_set_selected(dialog->account_menu, buddy->account);

		gtk_drag_finish(dc, TRUE, (dc->action == GDK_ACTION_MOVE), t);
	}
	else if (sd->target == gdk_atom_intern("application/x-im-contact", FALSE))
	{
		char *protocol = NULL;
		char *username = NULL;
		GaimAccount *account;

		if (gaim_gtk_parse_x_im_contact((const char *)sd->data, FALSE, &account,
										&protocol, &username, NULL))
		{
			if (account == NULL)
			{
				gaim_notify_error(NULL, NULL,
					_("You are not currently signed on with an account that "
					  "can add that buddy."), NULL);
			}
			else
			{
				dialog = (GaimGtkPounceDialog *)data;

				gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), username);
				dialog->account = account;
				gaim_gtk_account_option_menu_set_selected(dialog->account_menu, account);
			}
		}

		if (username != NULL) g_free(username);
		if (protocol != NULL) g_free(protocol);

		gtk_drag_finish(dc, TRUE, (dc->action == GDK_ACTION_MOVE), t);
	}
}

static const GtkTargetEntry dnd_targets[] =
{
	{"GAIM_BLIST_NODE", GTK_TARGET_SAME_APP, 0},
	{"application/x-im-contact", 0, 1}
};

void
gaim_gtkpounce_dialog_show(GaimAccount *account, const char *name,
						   GaimPounce *cur_pounce)
{
	GaimGtkPounceDialog *dialog;
	GtkWidget *window;
	GtkWidget *label;
	GtkWidget *bbox;
	GtkWidget *vbox1, *vbox2;
	GtkWidget *hbox;
	GtkWidget *button;
	GtkWidget *frame;
	GtkWidget *table;
	GtkSizeGroup *sg;
	GPtrArray *sound_widgets;
	GPtrArray *exec_widgets;

	g_return_if_fail((cur_pounce != NULL) || (account != NULL) ||
					 (gaim_connections_get_all() != NULL));

	dialog = g_new0(GaimGtkPounceDialog, 1);

	if (cur_pounce != NULL)
	{
		dialog->pounce  = cur_pounce;
		dialog->account = gaim_pounce_get_pouncer(cur_pounce);
	}
	else if (account != NULL)
	{
		dialog->pounce  = NULL;
		dialog->account = account;
	}
	else
	{
		GaimConnection *gc;

		gc = (GaimConnection *)gaim_connections_get_all()->data;

		dialog->pounce  = NULL;
		dialog->account = gaim_connection_get_account(gc);
	}

	sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL);

	/* Create the window. */
	dialog->window = window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_window_set_type_hint(GTK_WINDOW(window), GDK_WINDOW_TYPE_HINT_DIALOG);
	gtk_window_set_role(GTK_WINDOW(window), "buddy_pounce");
	gtk_window_set_resizable(GTK_WINDOW(window), FALSE);
	gtk_window_set_title(GTK_WINDOW(window),
						 (cur_pounce == NULL
						  ? _("New Buddy Pounce") : _("Edit Buddy Pounce")));

	gtk_container_set_border_width(GTK_CONTAINER(window), GAIM_HIG_BORDER);

	g_signal_connect(G_OBJECT(window), "delete_event",
					 G_CALLBACK(delete_win_cb), dialog);

	/* Create the parent vbox for everything. */
	vbox1 = gtk_vbox_new(FALSE, GAIM_HIG_BORDER);
	gtk_container_add(GTK_CONTAINER(window), vbox1);
	gtk_widget_show(vbox1);

	/* Create the vbox that will contain all the prefs stuff. */
	vbox2 = gtk_vbox_new(FALSE, GAIM_HIG_BOX_SPACE);
	gtk_box_pack_start(GTK_BOX(vbox1), vbox2, TRUE, TRUE, 0);

	/* Create the "Pounce Who" frame. */
	frame = gaim_gtk_make_frame(vbox2, _("Pounce Who"));

	/* Account: */
	hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE);
	gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0);
	gtk_widget_show(hbox);

	label = gtk_label_new_with_mnemonic(_("_Account:"));
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_widget_show(label);
	gtk_size_group_add_widget(sg, label);

	dialog->account_menu =
		gaim_gtk_account_option_menu_new(dialog->account, FALSE,
										 G_CALLBACK(pounce_choose_cb),
										 NULL, dialog);

	gtk_box_pack_start(GTK_BOX(hbox), dialog->account_menu, FALSE, FALSE, 0);
	gtk_widget_show(dialog->account_menu);
	gaim_set_accessible_label (dialog->account_menu, label);

	/* Buddy: */
	hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE);
	gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0);
	gtk_widget_show(hbox);

	label = gtk_label_new_with_mnemonic(_("_Buddy name:"));
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_widget_show(label);
	gtk_size_group_add_widget(sg, label);

	dialog->buddy_entry = gtk_entry_new();

	gtk_box_pack_start(GTK_BOX(hbox), dialog->buddy_entry, TRUE, TRUE, 0);
	gtk_widget_show(dialog->buddy_entry);

	g_signal_connect(G_OBJECT(dialog->buddy_entry), "changed",
			 G_CALLBACK(buddy_changed_cb), dialog);
	gaim_set_accessible_label (dialog->buddy_entry, label);

	if (cur_pounce != NULL) {
		gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry),
						   gaim_pounce_get_pouncee(cur_pounce));
	}
	else if (name != NULL) {
		gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), name);
	}

	/* Create the "Pounce When" frame. */
	frame = gaim_gtk_make_frame(vbox2, _("Pounce When"));

	table = gtk_table_new(2, 4, FALSE);
	gtk_container_add(GTK_CONTAINER(frame), table);
	gtk_table_set_col_spacings(GTK_TABLE(table), GAIM_HIG_BORDER);
	gtk_widget_show(table);

	dialog->signon =
		gtk_check_button_new_with_mnemonic(_("Si_gn on"));
	dialog->signoff =
		gtk_check_button_new_with_mnemonic(_("Sign _off"));
	dialog->away =
		gtk_check_button_new_with_mnemonic(_("A_way"));
	dialog->away_return =
		gtk_check_button_new_with_mnemonic(_("_Return from away"));
	dialog->idle =
		gtk_check_button_new_with_mnemonic(_("_Idle"));
	dialog->idle_return =
		gtk_check_button_new_with_mnemonic(_("Retur_n from idle"));
	dialog->typing =
		gtk_check_button_new_with_mnemonic(_("Buddy starts _typing"));
	dialog->stop_typing =
		gtk_check_button_new_with_mnemonic(_("Buddy stops t_yping"));

	gtk_table_attach(GTK_TABLE(table), dialog->signon,      0, 1, 0, 1,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->signoff,     1, 2, 0, 1,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->away,        0, 1, 1, 2,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->away_return, 1, 2, 1, 2,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->idle,        0, 1, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->idle_return, 1, 2, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->typing,      0, 1, 3, 4,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->stop_typing, 1, 2, 3, 5,
					 GTK_FILL, 0, 0, 0);

	gtk_widget_show(dialog->signon);
	gtk_widget_show(dialog->signoff);
	gtk_widget_show(dialog->away);
	gtk_widget_show(dialog->away_return);
	gtk_widget_show(dialog->idle);
	gtk_widget_show(dialog->idle_return);
	gtk_widget_show(dialog->typing);
	gtk_widget_show(dialog->stop_typing);

	/* Create the "Pounce Action" frame. */
	frame = gaim_gtk_make_frame(vbox2, _("Pounce Action"));

	table = gtk_table_new(3, 5, FALSE);
	gtk_container_add(GTK_CONTAINER(frame), table);
	gtk_table_set_col_spacings(GTK_TABLE(table), GAIM_HIG_BORDER);
	gtk_widget_show(table);

	dialog->open_win
		= gtk_check_button_new_with_mnemonic(_("Op_en an IM window"));
	dialog->popup
		= gtk_check_button_new_with_mnemonic(_("_Popup notification"));
	dialog->send_msg
		= gtk_check_button_new_with_mnemonic(_("Send a _message"));
	dialog->exec_cmd
		= gtk_check_button_new_with_mnemonic(_("E_xecute a command"));
	dialog->play_sound
		= gtk_check_button_new_with_mnemonic(_("P_lay a sound"));

	dialog->send_msg_entry    = gtk_entry_new();
	dialog->exec_cmd_entry    = gtk_entry_new();
	dialog->exec_cmd_browse   = gtk_button_new_with_mnemonic(_("B_rowse..."));
	dialog->play_sound_entry  = gtk_entry_new();
	dialog->play_sound_browse = gtk_button_new_with_mnemonic(_("Bro_wse..."));
	dialog->play_sound_test   = gtk_button_new_with_mnemonic(_("Pre_view"));

	gtk_widget_set_sensitive(dialog->send_msg_entry,   FALSE);
	gtk_widget_set_sensitive(dialog->exec_cmd_entry,   FALSE);
	gtk_widget_set_sensitive(dialog->exec_cmd_browse, FALSE);
	gtk_widget_set_sensitive(dialog->play_sound_entry, FALSE);
	gtk_widget_set_sensitive(dialog->play_sound_browse,   FALSE);
	gtk_widget_set_sensitive(dialog->play_sound_test, FALSE);

	gtk_table_attach(GTK_TABLE(table), dialog->open_win,         0, 1, 0, 1,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->popup,            0, 1, 1, 2,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->send_msg,         0, 1, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->send_msg_entry,   1, 4, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd,         0, 1, 3, 4,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_entry,   1, 2, 3, 4,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_browse,   2, 3, 3, 4,
					 GTK_FILL | GTK_EXPAND, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound,       0, 1, 4, 5,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound_entry, 1, 2, 4, 5,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound_browse, 2, 3, 4, 5,
					 GTK_FILL | GTK_EXPAND, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound_test, 3, 4, 4, 5,
					 GTK_FILL | GTK_EXPAND, 0, 0, 0);

	gtk_widget_show(dialog->open_win);
	gtk_widget_show(dialog->popup);
	gtk_widget_show(dialog->send_msg);
	gtk_widget_show(dialog->send_msg_entry);
	gtk_widget_show(dialog->exec_cmd);
	gtk_widget_show(dialog->exec_cmd_entry);
	gtk_widget_show(dialog->exec_cmd_browse);
	gtk_widget_show(dialog->play_sound);
	gtk_widget_show(dialog->play_sound_entry);
	gtk_widget_show(dialog->play_sound_browse);
	gtk_widget_show(dialog->play_sound_test);

	g_signal_connect(G_OBJECT(dialog->send_msg), "clicked",
					 G_CALLBACK(gaim_gtk_toggle_sensitive),
					 dialog->send_msg_entry);

	exec_widgets = g_ptr_array_new();
	g_ptr_array_add(exec_widgets,dialog->exec_cmd_entry);
	g_ptr_array_add(exec_widgets,dialog->exec_cmd_browse);

	g_signal_connect(G_OBJECT(dialog->exec_cmd), "clicked",
					 G_CALLBACK(gaim_gtk_toggle_sensitive_array),
					 exec_widgets);
	g_signal_connect(G_OBJECT(dialog->exec_cmd_browse), "clicked",
					 G_CALLBACK(filesel),
					 dialog->exec_cmd_entry);

	sound_widgets = g_ptr_array_new();
	g_ptr_array_add(sound_widgets,dialog->play_sound_entry);
	g_ptr_array_add(sound_widgets,dialog->play_sound_browse);
	g_ptr_array_add(sound_widgets,dialog->play_sound_test);

	g_signal_connect(G_OBJECT(dialog->play_sound), "clicked",
					 G_CALLBACK(gaim_gtk_toggle_sensitive_array),
					 sound_widgets);
	g_signal_connect(G_OBJECT(dialog->play_sound_browse), "clicked",
					 G_CALLBACK(filesel),
					 dialog->play_sound_entry);
	g_signal_connect(G_OBJECT(dialog->play_sound_test), "clicked",
					 G_CALLBACK(pounce_test_sound),
					 dialog->play_sound_entry);

	g_signal_connect(G_OBJECT(dialog->send_msg_entry), "activate",
					 G_CALLBACK(save_pounce_cb), dialog);
	g_signal_connect(G_OBJECT(dialog->exec_cmd_entry), "activate",
					 G_CALLBACK(save_pounce_cb), dialog);
	g_signal_connect(G_OBJECT(dialog->play_sound_entry), "activate",
					 G_CALLBACK(save_pounce_cb), dialog);

	/* Now the last part, where we have the Save checkbox */
	dialog->save_pounce = gtk_check_button_new_with_mnemonic(
		_("Sav_e this pounce after activation"));

	gtk_box_pack_start(GTK_BOX(vbox2), dialog->save_pounce, FALSE, FALSE, 0);

	/* Now the button box! */
	bbox = gtk_hbutton_box_new();
	gtk_box_set_spacing(GTK_BOX(bbox), GAIM_HIG_BOX_SPACE);
	gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END);
	gtk_box_pack_end(GTK_BOX(vbox1), bbox, FALSE, FALSE, 0);
	gtk_widget_show(bbox);

	/* Delete button */
	button = gtk_button_new_from_stock(GTK_STOCK_DELETE);
	gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0);
	if (cur_pounce == NULL)
		gtk_widget_set_sensitive(button, FALSE);
	gtk_widget_show(button);

	g_signal_connect(G_OBJECT(button), "clicked",
					 G_CALLBACK(delete_cb), dialog);

	/* Cancel button */
	button = gtk_button_new_from_stock(GTK_STOCK_CANCEL);
	gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0);
	gtk_widget_show(button);

	g_signal_connect(G_OBJECT(button), "clicked",
					 G_CALLBACK(cancel_cb), dialog);

	/* Save button */
	dialog->save_button = button = gtk_button_new_from_stock(GTK_STOCK_SAVE);
	gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0);
	gtk_widget_show(button);

	g_signal_connect(G_OBJECT(button), "clicked",
					 G_CALLBACK(save_pounce_cb), dialog);

	if (*gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry)) == '\0')
		gtk_widget_set_sensitive(button, FALSE);

	/* Setup drag-and-drop */
	gtk_drag_dest_set(window,
					  GTK_DEST_DEFAULT_MOTION |
					  GTK_DEST_DEFAULT_DROP,
					  dnd_targets,
					  sizeof(dnd_targets) / sizeof(GtkTargetEntry),
					  GDK_ACTION_COPY);
	gtk_drag_dest_set(dialog->buddy_entry,
					  GTK_DEST_DEFAULT_MOTION |
					  GTK_DEST_DEFAULT_DROP,
					  dnd_targets,
					  sizeof(dnd_targets) / sizeof(GtkTargetEntry),
					  GDK_ACTION_COPY);

	g_signal_connect(G_OBJECT(window), "drag_data_received",
					 G_CALLBACK(pounce_dnd_recv), dialog);
	g_signal_connect(G_OBJECT(dialog->buddy_entry), "drag_data_received",
					 G_CALLBACK(pounce_dnd_recv), dialog);

	/* Set the values of stuff. */
	if (cur_pounce != NULL)
	{
		GaimPounceEvent events = gaim_pounce_get_events(cur_pounce);
		const char *value;

		/* Events */
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signon),
									(events & GAIM_POUNCE_SIGNON));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signoff),
									(events & GAIM_POUNCE_SIGNOFF));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away),
									(events & GAIM_POUNCE_AWAY));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away_return),
									(events & GAIM_POUNCE_AWAY_RETURN));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle),
									(events & GAIM_POUNCE_IDLE));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle_return),
									(events & GAIM_POUNCE_IDLE_RETURN));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->typing),
									(events & GAIM_POUNCE_TYPING));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->stop_typing),
									(events & GAIM_POUNCE_TYPING_STOPPED));

		/* Actions */
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win),
			gaim_pounce_action_is_enabled(cur_pounce, "open-window"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup),
			gaim_pounce_action_is_enabled(cur_pounce, "popup-notify"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg),
			gaim_pounce_action_is_enabled(cur_pounce, "send-message"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd),
			gaim_pounce_action_is_enabled(cur_pounce, "execute-command"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound),
			gaim_pounce_action_is_enabled(cur_pounce, "play-sound"));

		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->save_pounce),
			gaim_pounce_get_save(cur_pounce));

		if ((value = gaim_pounce_action_get_attribute(cur_pounce,
													  "send-message",
													  "message")) != NULL)
		{
			gtk_entry_set_text(GTK_ENTRY(dialog->send_msg_entry), value);
		}

		if ((value = gaim_pounce_action_get_attribute(cur_pounce,
													  "execute-command",
													  "command")) != NULL)
		{
			gtk_entry_set_text(GTK_ENTRY(dialog->exec_cmd_entry), value);
		}

		if ((value = gaim_pounce_action_get_attribute(cur_pounce,
													  "play-sound",
													  "filename")) != NULL)
		{
			gtk_entry_set_text(GTK_ENTRY(dialog->play_sound_entry), value);
		}
	}
	else
	{
		GaimBuddy *buddy = NULL;

		if (name != NULL)
			buddy = gaim_find_buddy(account, name);

		/* Set some defaults */
		if (buddy == NULL)
		{
			gtk_toggle_button_set_active(
				GTK_TOGGLE_BUTTON(dialog->signon), TRUE);
		}
		else
		{
			if (!GAIM_BUDDY_IS_ONLINE(buddy))
			{
				gtk_toggle_button_set_active(
					GTK_TOGGLE_BUTTON(dialog->signon), TRUE);
			}
			else
			{
				gboolean default_set = FALSE;
				GaimPresence *presence = gaim_buddy_get_presence(buddy);

				if (gaim_presence_is_idle(presence))
				{
					gtk_toggle_button_set_active(
						GTK_TOGGLE_BUTTON(dialog->idle_return), TRUE);

					default_set = TRUE;
				}

				if (!gaim_presence_is_available(presence))
				{
					gtk_toggle_button_set_active(
						GTK_TOGGLE_BUTTON(dialog->away_return), TRUE);

					default_set = TRUE;
				}

				if (!default_set)
				{
					gtk_toggle_button_set_active(
						GTK_TOGGLE_BUTTON(dialog->signon), TRUE);
				}
			}
		}

		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/open-window"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/popup-notify"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/send-message"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/execute-command"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/play-sound"));
	}

	gtk_widget_show_all(vbox2);
	gtk_widget_show(window);
}

static void
new_pounce_cb(GtkWidget *w, GaimBuddy *b)
{
	if (b == NULL)
		gaim_gtkpounce_dialog_show(NULL, NULL, NULL);
	else
		gaim_gtkpounce_dialog_show(b->account, b->name, NULL);
}

static void
delete_pounce_cb(GtkWidget *w, GaimPounce *pounce)
{
	gaim_pounce_destroy(pounce);
}

static void
edit_pounce_cb(GtkWidget *w, GaimPounce *pounce)
{
	gaim_gtkpounce_dialog_show(NULL, NULL, pounce);
}

static gboolean
fill_menu(GtkWidget *menu, GCallback cb)
{
	GtkWidget *image;
	GtkWidget *item;
	GdkPixbuf *pixbuf, *scale;
	GaimPounce *pounce;
	GaimBuddy *buddy;
	const char *buddyname;
	gboolean has_items = FALSE;
	GList *bp;

	for (bp = gaim_pounces_get_all(); bp != NULL; bp = bp->next)
	{
		pounce = (GaimPounce *)bp->data;

		/* Check if account is online, if not skip it */
		if (!gaim_account_is_connected(gaim_pounce_get_pouncer(pounce)))
			continue;

		buddy = gaim_find_buddy(gaim_pounce_get_pouncer(pounce), gaim_pounce_get_pouncee(pounce));

		if (buddy != NULL)
			buddyname = gaim_buddy_get_contact_alias(buddy);
		else
			buddyname = gaim_pounce_get_pouncee(pounce);

		has_items = TRUE;

		/* Build the menu item */
		item = gtk_image_menu_item_new_with_label(buddyname);

		/* Create a pixmap for the protocol icon. */
		pixbuf = gaim_gtk_create_prpl_icon(gaim_pounce_get_pouncer(pounce));
		if (pixbuf != NULL)
		{
			scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16,
											GDK_INTERP_BILINEAR);

			/* Now convert it to GtkImage */
			image = gtk_image_new_from_pixbuf(scale);
			g_object_unref(G_OBJECT(scale));
			g_object_unref(G_OBJECT(pixbuf));
			gtk_widget_show(image);
			gtk_image_menu_item_set_image(GTK_IMAGE_MENU_ITEM(item), image);
		}

		/* Put the item in the menu */
		gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);
		gtk_widget_show(item);

		/* Set our callbacks. */
		g_signal_connect(G_OBJECT(item), "activate", cb, pounce);
	}

	return has_items;
}

void
gaim_gtkpounce_menu_build(GtkWidget *menu)
{
	GtkWidget *remmenu;
	GtkWidget *item;
	GList *children, *l;
	gboolean has_items;

	g_return_if_fail(menu != NULL);

	if ((children = gtk_container_get_children(GTK_CONTAINER(menu))) != NULL)
	{
		for (l = children; l != NULL; l = l->next)
			gtk_widget_destroy(GTK_WIDGET(l->data));

		g_list_free(children);
	}

	/* "New Buddy Pounce" */
	item = gtk_menu_item_new_with_label(_("New Buddy Pounce"));
	gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);
	gtk_widget_set_sensitive(item, (gaim_connections_get_all() != NULL));
	gtk_widget_show(item);
	g_signal_connect(G_OBJECT(item), "activate",
					 G_CALLBACK(new_pounce_cb), NULL);

	/* "Remove Buddy Pounce" */
	item = gtk_menu_item_new_with_label(_("Remove Buddy Pounce"));
	gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);

	/* "Remove Buddy Pounce" menu */
	remmenu = gtk_menu_new();

	has_items = fill_menu(remmenu, G_CALLBACK(delete_pounce_cb));

	if (!has_items)
		gtk_widget_set_sensitive(item, FALSE);

	gtk_menu_item_set_submenu(GTK_MENU_ITEM(item), remmenu);
	gtk_widget_show(remmenu);
	gtk_widget_show(item);

	/* Separator */
	if (has_items)
	{
		item = gtk_separator_menu_item_new();
		gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);
		gtk_widget_show(item);
	}
	fill_menu(menu, G_CALLBACK(edit_pounce_cb));
}

static void
pounce_cb(GaimPounce *pounce, GaimPounceEvent events, void *data)
{
	GaimConversation *conv;
	GaimAccount *account;
	GaimBuddy *buddy;
	const char *pouncee;
	const char *alias;

	pouncee = gaim_pounce_get_pouncee(pounce);
	account = gaim_pounce_get_pouncer(pounce);

	buddy = gaim_find_buddy(account, pouncee);

	alias = gaim_buddy_get_alias(buddy);

	if (gaim_pounce_action_is_enabled(pounce, "open-window"))
	{
		conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, pouncee, account);

		if (conv == NULL)
			conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, pouncee);
	}

	if (gaim_pounce_action_is_enabled(pounce, "popup-notify"))
	{
		char tmp[1024];
		const char *name_shown;

		/*
		 * Here we place the protocol name in the pounce dialog to lessen
		 * confusion about what protocol a pounce is for.
		 */
		g_snprintf(tmp, sizeof(tmp),
				   (events & GAIM_POUNCE_TYPING) ?
				   _("%s has started typing to you (%s)") :
				   (events & GAIM_POUNCE_SIGNON) ?
				   _("%s has signed on (%s)") :
				   (events & GAIM_POUNCE_IDLE_RETURN) ?
				   _("%s has returned from being idle (%s)") :
				   (events & GAIM_POUNCE_AWAY_RETURN) ?
				   _("%s has returned from being away (%s)") :
				   (events & GAIM_POUNCE_TYPING_STOPPED) ?
				   _("%s has stopped typing to you (%s)") :
				   (events & GAIM_POUNCE_SIGNOFF) ?
				   _("%s has signed off (%s)") :
				   (events & GAIM_POUNCE_IDLE) ?
				   _("%s has become idle (%s)") :
				   (events & GAIM_POUNCE_AWAY) ?
				   _("%s has gone away. (%s)") :
				   _("Unknown pounce event. Please report this!"),
				   alias, gaim_account_get_protocol_name(account));

		/*
		 * Ok here is where I change the second argument, title, from
		 * NULL to the account name if that's all we have or the account
		 * alias if we have that
		 */
		if ((name_shown = gaim_account_get_alias(account)) == NULL)
			name_shown = gaim_account_get_username(account);

		gaim_notify_info(NULL, name_shown, tmp, gaim_date_full());
	}

	if (gaim_pounce_action_is_enabled(pounce, "send-message"))
	{
		const char *message;

		message = gaim_pounce_action_get_attribute(pounce, "send-message",
												   "message");

		if (message != NULL)
		{
			conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, pouncee, account);

			if (conv == NULL)
				conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, pouncee);

			gaim_conversation_write(conv, NULL, message,
									GAIM_MESSAGE_SEND, time(NULL));

			serv_send_im(account->gc, (char *)pouncee, (char *)message, 0);
		}
	}

	if (gaim_pounce_action_is_enabled(pounce, "execute-command"))
	{
		const char *command;

		command = gaim_pounce_action_get_attribute(pounce,
				"execute-command", "command");

		if (command != NULL)
		{
#ifndef _WIN32
			char *localecmd = g_locale_from_utf8(command, -1, NULL,
					NULL, NULL);

			if (localecmd != NULL)
			{
				int pid = fork();

				if (pid == 0) {
					char *args[4];

					args[0] = "sh";
					args[1] = "-c";
					args[2] = (char *)localecmd;
					args[3] = NULL;

					execvp(args[0], args);

					_exit(0);
				}
				g_free(localecmd);
			}
#else /* !_WIN32 */
			PROCESS_INFORMATION pi;
			BOOL retval;
			gchar *message = NULL;

			memset(&pi, 0, sizeof(pi));

			if (G_WIN32_HAVE_WIDECHAR_API ()) {
				STARTUPINFOW si;
				wchar_t *wc_cmd = g_utf8_to_utf16(command,
						-1, NULL, NULL, NULL);

				memset(&si, 0 , sizeof(si));
				si.cb = sizeof(si);

				retval = CreateProcessW(NULL, wc_cmd, NULL,
						NULL, 0, 0, NULL, NULL,
						&si, &pi);
				g_free(wc_cmd);
			} else {
				STARTUPINFOA si;
				char *l_cmd = g_locale_from_utf8(command,
						-1, NULL, NULL, NULL);

				memset(&si, 0 , sizeof(si));
				si.cb = sizeof(si);

				retval = CreateProcessA(NULL, l_cmd, NULL,
						NULL, 0, 0, NULL, NULL,
						&si, &pi);
				g_free(l_cmd);
			}

			if (retval) {
				CloseHandle(pi.hProcess);
				CloseHandle(pi.hThread);
			} else {
				message = g_win32_error_message(GetLastError());
			}

			gaim_debug_info("pounce",
					"Pounce execute command called for: "
					"%s\n%s%s%s",
						command,
						retval ? "" : "Error: ",
						retval ? "" : message,
						retval ? "" : "\n");
			g_free(message);
#endif /* !_WIN32 */
		}
	}

	if (gaim_pounce_action_is_enabled(pounce, "play-sound"))
	{
		const char *sound;

		sound = gaim_pounce_action_get_attribute(pounce,
												 "play-sound", "filename");

		if (sound != NULL)
			gaim_sound_play_file(sound, account);
		else
			gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT, account);
	}
}

static void
free_pounce(GaimPounce *pounce)
{
	GaimBuddyList *blist;
	GaimGtkBuddyList *gtkblist;

	/* Rebuild the pounce menu */
	blist = gaim_get_blist();

	if (GAIM_IS_GTK_BLIST(blist))
	{
		gtkblist = GAIM_GTK_BLIST(blist);

		gaim_gtkpounce_menu_build(gtkblist->bpmenu);
	}
}

static void
new_pounce(GaimPounce *pounce)
{
	gaim_pounce_action_register(pounce, "open-window");
	gaim_pounce_action_register(pounce, "popup-notify");
	gaim_pounce_action_register(pounce, "send-message");
	gaim_pounce_action_register(pounce, "execute-command");
	gaim_pounce_action_register(pounce, "play-sound");
}

void
gaim_gtk_pounces_init(void)
{
	gaim_pounces_register_handler(GAIM_GTK_UI, pounce_cb, new_pounce,
								  free_pounce);

	gaim_prefs_add_none("/gaim/gtk/pounces");
	gaim_prefs_add_none("/gaim/gtk/pounces/default_actions");
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/open-window",
						FALSE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/popup-notify",
						FALSE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/send-message",
						TRUE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/execute-command",
						FALSE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/play-sound",
						FALSE);
}