Mercurial > pidgin
view src/gtkstatusbox.h @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | f30a6ad84aff |
children | 6e55515e4b39 |
line wrap: on
line source
/* * @file gtkstatusbox.c GTK+ Status Selection Widget * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GTK_GAIM_STATUS_BOX_H__ #define __GTK_GAIM_STATUS_BOX_H__ #include <gtk/gtk.h> #include "gtkimhtml.h" #include "account.h" #include "savedstatuses.h" #include "status.h" #include <gtk/gtktreemodel.h> #include <gtk/gtktreeview.h> G_BEGIN_DECLS #define GTK_GAIM_TYPE_STATUS_BOX (gtk_gaim_status_box_get_type ()) #define GTK_GAIM_STATUS_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GTK_GAIM_TYPE_STATUS_BOX, GtkGaimStatusBox)) #define GTK_GAIM_STATUS_BOX_CLASS(vtable) (G_TYPE_CHECK_CLASS_CAST ((vtable), GTK_GAIM_TYPE_STATUS_BOX, GtkGaimStatusBoxClass)) #define GTK_GAIM_IS_STATUS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GTK_GAIM_TYPE_STATUS_BOX)) #define GTK_GAIM_IS_STATUS_BOX_CLASS(vtable) (G_TYPE_CHECK_CLASS_TYPE ((vtable), GTK_GAIM_TYPE_STATUS_BOX)) #define GTK_GAIM_STATUS_BOX_GET_CLASS(inst) (G_TYPE_INSTANCE_GET_CLASS ((inst), GTK_GAIM_TYPE_STATUS_BOX, GtkGaimStatusBoxClass)) /** * This is a hidden field in the GtkStatusBox that identifies the * item in the list store. The item could be a normal * GaimStatusPrimitive, or it could be something special like the * "Custom..." item, or "Saved..." or a GtkSeparator. */ typedef enum { /* * The first 0 through GAIM_STATUS_NUM_PRIMITIVES * correspond to GaimStatusPrimitives. */ GTK_GAIM_STATUS_BOX_TYPE_SEPARATOR = GAIM_STATUS_NUM_PRIMITIVES, GTK_GAIM_STATUS_BOX_TYPE_CUSTOM, GTK_GAIM_STATUS_BOX_TYPE_SAVED, GTK_GAIM_STATUS_BOX_NUM_TYPES } GtkGaimStatusBoxItemType; typedef struct _GtkGaimStatusBox GtkGaimStatusBox; typedef struct _GtkGaimStatusBoxClass GtkGaimStatusBoxClass; struct _GtkGaimStatusBox { GtkComboBox parent_instance; /** * This GtkListStore contains only one row--the currently selected status. */ GtkListStore *store; /** * This is the dropdown GtkListStore that contains the available statuses, * plus some recently used statuses, plus the "Custom..." and "Saved..." * options. */ GtkListStore *dropdown_store; GaimAccount *account; GtkWidget *vbox, *sw; GtkWidget *imhtml; GtkWidget *event; gboolean imhtml_visible; GtkWidget *cell_view; GtkCellRenderer *icon_rend; GtkCellRenderer *text_rend; GdkPixbuf *error_pixbuf; int connecting_index; GdkPixbuf *connecting_pixbufs[4]; int typing_index; GdkPixbuf *typing_pixbufs[4]; gboolean connecting; gboolean typing; GtkTreeIter iter; GdkPixbuf *pixbuf; char *title; char *desc; char *error; gulong status_changed_signal; }; struct _GtkGaimStatusBoxClass { GtkComboBoxClass parent_class; /* signals */ void (* changed) (GtkComboBox *combo_box); /* Padding for future expansion */ void (*_gtk_reserved0) (void); void (*_gtk_reserved1) (void); void (*_gtk_reserved2) (void); void (*_gtk_reserved3) (void); }; GType gtk_gaim_status_box_get_type (void) G_GNUC_CONST; GtkWidget *gtk_gaim_status_box_new (void); GtkWidget *gtk_gaim_status_box_new_with_account (GaimAccount *); void gtk_gaim_status_box_add(GtkGaimStatusBox *status_box, GtkGaimStatusBoxItemType type, GdkPixbuf *pixbuf, const char *text, const char *sec_text); void gtk_gaim_status_box_add_separator(GtkGaimStatusBox *status_box); void gtk_gaim_status_box_set_error(GtkGaimStatusBox *status_box, const gchar *error); void gtk_gaim_status_box_set_connecting(GtkGaimStatusBox *status_box, gboolean connecting); void gtk_gaim_status_box_pulse_connecting(GtkGaimStatusBox *status_box); GtkGaimStatusBoxItemType gtk_gaim_status_box_get_active_type(GtkGaimStatusBox *status_box); char *gtk_gaim_status_box_get_message(GtkGaimStatusBox *status_box); G_END_DECLS #endif /* __GTK_GAIM_GTK_STATUS_COMBO_BOX_H__ */