view src/gtkutils.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 2cbb5993c819
children fc464a0abccc
line wrap: on
line source

/**
 * @file gtkutils.h GTK+ utility functions
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKUTILS_H_
#define _GAIM_GTKUTILS_H_

#include "gtkconv.h"
#include "gtkgaim.h"
#include "prpl.h"

typedef enum
{
	GAIM_BUTTON_HORIZONTAL,
	GAIM_BUTTON_VERTICAL

} GaimButtonOrientation;

typedef enum
{
	GAIM_BUTTON_NONE = 0,
	GAIM_BUTTON_TEXT,
	GAIM_BUTTON_IMAGE,
	GAIM_BUTTON_TEXT_IMAGE

} GaimButtonStyle;

#ifndef _WIN32
typedef enum
{
	GAIM_BROWSER_DEFAULT = 0,
	GAIM_BROWSER_CURRENT,
	GAIM_BROWSER_NEW_WINDOW,
	GAIM_BROWSER_NEW_TAB

} GaimBrowserPlace;
#endif /* _WIN32 */

/**
 * Sets up a gtkimhtml widget, loads it with smileys, and sets the
 * default signal handlers.
 *
 * @param imhtml The gtkimhtml widget to setup.
 */
void gaim_setup_imhtml(GtkWidget *imhtml);

/**
 * Create an GtkIMHtml widget and associated GtkIMHtmlToolbar widget.  This
 * functions puts both widgets in a nice GtkFrame.  They're separate by an
 * attractive GtkSeparator.
 *
 * @param editable TRUE if this imhtml should be editable.  If this is FALSE,
 *        then the toolbar will NOT be created.  If this imthml should be
 *        read-only at first, but may become editable later, then pass in
 *        TRUE here and then manually call gtk_imhtml_set_editable() later.
 * @param imhtml_ret A pointer to a pointer to a GtkWidget.  This pointer
 *        will be set to the imhtml when this function exits.
 * @param toolbar_ret A pointer to a pointer to a GtkWidget.  If editable is
 *        TRUE then this will be set to the toolbar when this function exits.
 *        Otherwise this will be set to NULL.
 * @return The GtkFrame containing the toolbar and imhtml.
 */
GtkWidget *gaim_gtk_create_imhtml(gboolean editable, GtkWidget **imhtml_ret, GtkWidget **toolbar_ret);

/**
 * Toggles the sensitivity of a widget.
 *
 * @param widget    @c NULL. Used for signal handlers.
 * @param to_toggle The widget to toggle.
 */
void gaim_gtk_toggle_sensitive(GtkWidget *widget, GtkWidget *to_toggle);

/**
 * Checks if text has been entered into a GtkTextEntry widget.  If 
 * so, the GTK_RESPONSE_OK on the given dialog is set to TRUE.  
 * Otherwise GTK_RESPONSE_OK is set to FALSE.
 *
 * @param entry  The text entry widget.
 * @param dialog The dialog containing the text entry widget.
 */
void gaim_gtk_set_sensitive_if_input(GtkWidget *entry, GtkWidget *dialog);

/**
 * Toggles the sensitivity of all widgets in a pointer array.
 *
 * @param w    @c NULL. Used for signal handlers.
 * @param data The array containing the widgets to toggle.
 */
void gaim_gtk_toggle_sensitive_array(GtkWidget *w, GPtrArray *data);

/**
 * Toggles the visibility of a widget.
 *
 * @param widget    @c NULL. Used for signal handlers.
 * @param to_toggle The widget to toggle.
 */
void gaim_gtk_toggle_showhide(GtkWidget *widget, GtkWidget *to_toggle);

/**
 * Adds a separator to a menu.
 *
 * @param menu The menu to add a separator to.
 */
void gaim_separator(GtkWidget *menu);

/**
 * Creates a menu item.
 *
 * @param menu The menu to which to append the menu item.
 * @param str  The title to use for the newly created menu item.
 *
 * @return The newly created menu item.
 */
GtkWidget *gaim_new_item(GtkWidget *menu, const char *str);

/**
 * Creates a check menu item.
 *
 * @param menu     The menu to which to append the check menu item.
 * @param str      The title to use for the newly created menu item.
 * @param sf       A function to call when the menu item is activated.
 * @param data     Data to pass to the signal function.
 * @param checked  The initial state of the check item
 *
 * @return The newly created menu item.
 */
GtkWidget *gaim_new_check_item(GtkWidget *menu, const char *str,
		GtkSignalFunc sf, gpointer data, gboolean checked);

/**
 * Creates a menu item.
 *
 * @param menu       The menu to which to append the menu item.
 * @param str        The title for the menu item.
 * @param icon       An icon to place to the left of the menu item,
 *                   or @c NULL for no icon.
 * @param sf         A function to call when the menu item is activated.
 * @param data       Data to pass to the signal function.
 * @param accel_key  Something.
 * @param accel_mods Something.
 * @param mod        Something.
 *
 * @return The newly created menu item.
 */
GtkWidget *gaim_new_item_from_stock(GtkWidget *menu, const char *str,
									const char *icon, GtkSignalFunc sf,
									gpointer data, guint accel_key,
									guint accel_mods, char *mod);

/**
 * Creates a button with the specified text and stock icon.
 *
 * @param text  The text for the button.
 * @param icon  The stock icon name.
 * @param style The orientation of the button.
 *
 * @return The button.
 */
GtkWidget *gaim_pixbuf_button_from_stock(const char *text, const char *icon,
										 GaimButtonOrientation style);

/**
 * Creates a toolbar button with the stock icon.
 *
 * @param stock The stock icon name.
 *
 * @return The button.
 */
GtkWidget *gaim_pixbuf_toolbar_button_from_stock(const char *stock);

/**
 * Creates a HIG preferences frame.
 *
 * @param parent The widget to put the frame into.
 * @param title  The title for the frame.
 *
 * @return The vbox to put things into.
 */
GtkWidget *gaim_gtk_make_frame(GtkWidget *parent, const char *title);

/**
 * Creates a drop-down option menu filled with protocols.
 *
 * @param id        The protocol to select by default.
 * @param cb        The callback to call when a protocol is selected.
 * @param user_data Data to pass to the callback function.
 *
 * @return The drop-down option menu.
 */
GtkWidget *gaim_gtk_protocol_option_menu_new(const char *id,
											 GCallback cb,
											 gpointer user_data);

/**
 * Creates a drop-down option menu filled with accounts.
 *
 * @param default_account The account to select by default.
 * @param show_all        Whether or not to show all accounts, or just
 *                        active accounts.
 * @param cb              The callback to call when an account is selected.
 * @param filter_func     A function for checking if an account should
 *                        be shown. This can be NULL.
 * @param user_data       Data to pass to the callback function.
 *
 * @return The drop-down option menu.
 */
GtkWidget *gaim_gtk_account_option_menu_new(GaimAccount *default_account,
		gboolean show_all, GCallback cb,
		GaimFilterAccountFunc filter_func, gpointer user_data);

/**
 * Gets the currently selected account from an account drop down box.
 *
 * @param optmenu The GtkOptionMenu created by
 *        gaim_gtk_account_option_menu_new.
 * @return Returns the GaimAccount that is currently selected.
 */
GaimAccount *gaim_gtk_account_option_menu_get_selected(GtkWidget *optmenu);

/**
 * Sets the currently selected account for an account drop down box.
 *
 * @param optmenu The GtkOptionMenu created by
 *        gaim_gtk_account_option_menu_new.
 * @param account The GaimAccount to select.
 */
void gaim_gtk_account_option_menu_set_selected(GtkWidget *optmenu, GaimAccount *account);

/**
 * Check if the given path is a directory or not.  If it is, then modify
 * the given GtkFileSelection dialog so that it displays the given path.
 * If the given path is not a directory, then do nothing.
 *
 * @param path    The path entered in the file selection window by the user.
 * @param filesel The file selection window.
 *
 * @return TRUE if given path is a directory, FALSE otherwise.
 */
gboolean gaim_gtk_check_if_dir(const char *path, GtkFileSelection *filesel);

/**
 * Sets up GtkSpell for the given GtkTextView, reporting errors
 * if encountered.
 *
 * This does nothing if Gaim is not compiled with GtkSpell support.
 *
 * @param textview The textview widget to setup spellchecking for.
 */
void gaim_gtk_setup_gtkspell(GtkTextView *textview);

/**
 * Save menu accelerators callback
 */
void gaim_gtk_save_accels_cb(GtkAccelGroup *accel_group, guint arg1,
							 GdkModifierType arg2, GClosure *arg3,
							 gpointer data);

/**
 * Save menu accelerators
 */
gboolean gaim_gtk_save_accels(gpointer data);

/**
 * Load menu accelerators
 */
void gaim_gtk_load_accels();

/**
 * Parses an application/x-im-contact MIME message and returns the
 * data inside.
 *
 * @param msg          The MIME message.
 * @param all_accounts If TRUE, check all compatible accounts, online or
 *                     offline. If FALSE, check only online accounts.
 * @param ret_account  The best guess at a compatible protocol,
 *                     based on ret_protocol. If NULL, no account was found.
 * @param ret_protocol The returned protocol type.
 * @param ret_username The returned username.
 * @param ret_alias    The returned alias.
 *
 * @return TRUE if the message was parsed for the minimum necessary data.
 *         FALSE otherwise.
 */
gboolean gaim_gtk_parse_x_im_contact(const char *msg, gboolean all_accounts,
									 GaimAccount **ret_account,
									 char **ret_protocol, char **ret_username,
									 char **ret_alias);

/**
 * Sets an ATK name for a given widget.  Also sets the labelled-by 
 * and label-for ATK relationships.
 *
 * @param w The widget that we want to name.
 * @param l A GtkLabel that we want to use as the ATK name for the widget.
 */
void gaim_set_accessible_label(GtkWidget *w, GtkWidget *l);

/**
 * A valid GtkMenuPositionFunc.  This is used to determine where 
 * to draw context menu's when the menu is activated with the 
 * keyboard (shift+F10).  If the menu is activated with the mouse, 
 * then you should just use GTK's built-in position function, 
 * because it does a better job of positioning the menu.
 *
 * @param menu The menu we are positioning.
 * @param x Address of the gint representing the horizontal position
 *        where the menu shall be drawn. This is an output parameter.
 * @param y Address of the gint representing the vertical position
 *        where the menu shall be drawn. This is an output parameter.
 * @param push_in This is an output parameter?
 * @param user_data Not used by this particular position function.
 */
void gaim_gtk_treeview_popup_menu_position_func(GtkMenu *menu,
												gint *x,
												gint *y,
												gboolean *push_in,
												gpointer user_data);

/**
 * Manages drag'n'drop of files.
 *
 * @param sd GtkSelectionData for managing drag'n'drop
 * @param account Account to be used (may be NULL if conv is not NULL)
 * @param who Buddy name (may be NULL if conv is not NULL)
 */
void gaim_dnd_file_manage(GtkSelectionData *sd, GaimAccount *account, const char *who);

/**
 * Convenience wrapper for gaim_buddy_icon_get_scale_size
 */
void gaim_gtk_buddy_icon_get_scale_size(GdkPixbuf *buf, GaimBuddyIconSpec *spec, int *width, int *height);

/**
 * Returns the base image to represent the account, based on
 * the currently selected theme.
 *
 * @param account The account.
 *
 * @return The icon.
 */
GdkPixbuf *gaim_gtk_create_prpl_icon(GaimAccount *account);

/**
 * Create a protocol-icon with the status emblem.
 *
 * @param account     The account.
 * @param status_type The status type to set the emblem for.
 *
 * @return The icon.
 */
GdkPixbuf * gaim_gtk_create_prpl_icon_with_status(GaimAccount *account, GaimStatusType *status_type);

#endif /* _GAIM_GTKUTILS_H_ */