view src/internal.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 8004885fabbe
children e1e5462b7d81
line wrap: on
line source

/**
 * @file internal.h Internal definitions and includes
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_INTERNAL_H_
#define _GAIM_INTERNAL_H_

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

/*
 * If we're using NLS, make sure gettext works.  If not, then define
 * dummy macros in place of the normal gettext macros.
 *
 * Also, the perl XS config.h file sometimes defines _  So we need to
 * make sure _ isn't already defined before trying to define it.
 *
 * The Singular/Plural/Number ngettext dummy definition below was
 * taken from an email to the texinfo mailing list by Manuel Guerrero.
 * Thank you Manuel, and thank you Alex's good friend Google.
 */
#ifdef ENABLE_NLS
#  include <locale.h>
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  include <locale.h>
#  define N_(String) (String)
#  ifndef _
#    define _(x) (x)
#  endif
#  define ngettext(Singular, Plural, Number) ((Number == 1) ? (Singular) : (Plural))
#endif

#ifdef HAVE_ENDIAN_H
# include <endian.h>
#endif

#define MSG_LEN 2048
/* The above should normally be the same as BUF_LEN,
 * but just so we're explicitly asking for the max message
 * length. */
#define BUF_LEN MSG_LEN
#define BUF_LONG BUF_LEN * 2

#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/wait.h>
#endif
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#ifdef HAVE_ICONV
#include <iconv.h>
#endif

#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif

#ifdef GAIM_PLUGINS
# include <gmodule.h>
# ifndef _WIN32
#  include <dlfcn.h>
# endif
#endif

#ifndef _WIN32
# include <netinet/in.h>
# include <sys/socket.h>
# include <arpa/inet.h>
# include <sys/un.h>
# include <sys/utsname.h>
# include <netdb.h>
# include <signal.h>
# include <unistd.h>
#endif

#ifndef MAXPATHLEN
# define MAXPATHLEN 1024
#endif

#ifndef HOST_NAME_MAX
# define HOST_NAME_MAX 255
#endif

#define PATHSIZE 1024

#include <glib.h>
#if GLIB_CHECK_VERSION(2,6,0)
#	include <glib/gstdio.h>
#endif

#ifdef _WIN32
#include "win32dep.h"
#endif

#if !GLIB_CHECK_VERSION(2,6,0)
#	define g_freopen freopen
#	define g_fopen fopen
#	define g_rmdir rmdir
#	define g_remove remove
#	define g_unlink unlink
#	define g_lstat lstat
#	define g_stat stat
#	define g_mkdir mkdir
#	define g_rename rename
#	define g_open open
#endif


/* ugly ugly ugly */
/* This is a workaround for the fact that G_GINT64_MODIFIER and G_GSIZE_FORMAT
 * are only defined in Glib >= 2.4 */
#ifndef G_GINT64_MODIFIER
#	if GLIB_SIZEOF_LONG == 8
#		define G_GINT64_MODIFIER "l"
#	else
#		define G_GINT64_MODIFIER "ll"
#	endif
#endif

#ifndef G_GSIZE_FORMAT
#	if GLIB_SIZEOF_LONG == 8
#		define G_GSIZE_FORMAT "lu"
#	else
#		define G_GSIZE_FORMAT "u"
#	endif
#endif

#define GAIM_WEBSITE "http://gaim.sourceforge.net/"

#ifndef _WIN32
/* Everything needs to include this, because
 * everything gets the autoconf macros */
#include "prefix.h"
#endif /* _WIN32 */

#endif /* _GAIM_INTERNAL_H_ */