view src/pluginpref.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 26eac2362c32
children fc464a0abccc
line wrap: on
line source

/**
 * @file pluginpref.h Plugin Preferences API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_PLUGINPREF_H_
#define _GAIM_PLUGINPREF_H_

typedef struct _GaimPluginPrefFrame		GaimPluginPrefFrame;
typedef struct _GaimPluginPref			GaimPluginPref;

typedef enum {
	GAIM_PLUGIN_PREF_NONE,
	GAIM_PLUGIN_PREF_CHOICE,
	GAIM_PLUGIN_PREF_INFO,   /**< no-value label */
} GaimPluginPrefType;

#include <glib.h>
#include "prefs.h"

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Plugin Preference API                                           */
/**************************************************************************/
/*@{*/

/**
 * Create a new plugin preference frame
 *
 * @return a new GaimPluginPrefFrame
 */
GaimPluginPrefFrame *gaim_plugin_pref_frame_new();

/**
 * Destroy a plugin preference frame
 *
 * @param frame The plugin frame to destroy
 */
void gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame);

/**
 * Adds a plugin preference to a plugin preference frame
 *
 * @param frame The plugin frame to add the preference to
 * @param pref  The preference to add to the frame
 */
void gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref);

/**
 * Get the plugin preferences from a plugin preference frame
 *
 * @param frame The plugin frame to get the plugin preferences from
 * @return a GList of plugin preferences
 */
GList *gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame);

/**
 * Create a new plugin preference
 *
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new();

/**
 * Create a new plugin preference with name
 *
 * @param name The name of the pref
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new_with_name(char *name);

/**
 * Create a new plugin preference with label
 *
 * @param label The label to be displayed
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new_with_label(char *label);

/**
 * Create a new plugin preference with name and label
 *
 * @param name  The name of the pref
 * @param label The label to be displayed
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new_with_name_and_label(char *name, char *label);

/**
 * Destroy a plugin preference
 *
 * @param pref The preference to destroy
 */
void gaim_plugin_pref_destroy(GaimPluginPref *pref);

/**
 * Set a plugin pref name
 *
 * @param pref The plugin pref
 * @param name The name of the pref
 */
void gaim_plugin_pref_set_name(GaimPluginPref *pref, char *name);

/**
 * Get a plugin pref name
 *
 * @param pref The plugin pref
 * @return The name of the pref
 */
char *gaim_plugin_pref_get_name(GaimPluginPref *pref);

/**
 * Set a plugin pref label
 *
 * @param pref  The plugin pref
 * @param label The label for the plugin pref
 */
void gaim_plugin_pref_set_label(GaimPluginPref *pref, char *label);

/**
 * Get a plugin pref label
 *
 * @param pref The plugin pref
 * @return The label for the plugin pref
 */
char *gaim_plugin_pref_get_label(GaimPluginPref *pref);

/**
 * Set the bounds for an integer pref
 *
 * @param pref The plugin pref
 * @param min  The min value
 * @param max  The max value
 */
void gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max);

/**
 * Get the bounds for an integer pref
 *
 * @param pref The plugin pref
 * @param min  The min value
 * @param max  The max value
 */
void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max);

/**
 * Set the type of a plugin pref
 *
 * @param pref The plugin pref
 * @param type The type
 */
void gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type);

/**
 * Get the type of a plugin pref
 *
 * @param pref The plugin pref
 * @return The type
 */
GaimPluginPrefType gaim_plugin_pref_get_type(GaimPluginPref *pref);

/**
 * Set the choices for a choices plugin pref
 *
 * @param pref  The plugin pref
 * @param label The label for the choice
 * @param choice  A gpointer of the choice
 */
void gaim_plugin_pref_add_choice(GaimPluginPref *pref, char *label, gpointer choice);

/**
 * Get the choices for a choices plugin pref
 *
 * @param pref The plugin pref
 * @return GList of the choices 
 */
GList *gaim_plugin_pref_get_choices(GaimPluginPref *pref);

/**
 * Set the max length for a string plugin pref
 *
 * @param pref       The plugin pref
 * @param max_length The max length of the string
 */
void gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length);

/**
 * Get the max length for a string plugin pref
 *
 * @param pref The plugin pref
 * @return the max length
 */
unsigned int gaim_plugin_pref_get_max_length(GaimPluginPref *pref);

/**
 * Sets the masking of a string plugin pref
 *
 * @param pref The plugin pref
 * @param mask The value to set
 */
void gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean mask);

/**
 * Gets the masking of a string plugin pref
 *
 * @param pref The plugin pref
 * @return The masking
 */
gboolean gaim_plugin_pref_get_masked(GaimPluginPref *pref);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_PLUGINPREF_H_ */