Mercurial > pidgin
view src/prefs.c @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | 6f8869d95c09 |
children | 281ab2ecc08c |
line wrap: on
line source
/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <string.h> #include <stdio.h> #include <stdlib.h> #include <sys/stat.h> #include <sys/types.h> #include <glib.h> #include "internal.h" #include "prefs.h" #include "debug.h" #include "util.h" #ifdef _WIN32 #include "win32dep.h" #endif struct pref_cb { GaimPrefCallback func; gpointer data; guint id; void *handle; }; /* TODO: This should use GaimValues? */ struct gaim_pref { GaimPrefType type; char *name; union { gpointer generic; gboolean boolean; int integer; char *string; GList *stringlist; } value; GSList *callbacks; struct gaim_pref *parent; struct gaim_pref *sibling; struct gaim_pref *first_child; }; static struct gaim_pref prefs = { GAIM_PREF_NONE, NULL, { NULL }, NULL, NULL, NULL, NULL }; static GHashTable *prefs_hash = NULL; static guint save_timer = 0; static gboolean prefs_loaded = FALSE; /********************************************************************* * Private utility functions * *********************************************************************/ static struct gaim_pref *find_pref(const char *name) { if (!name || name[0] != '/') return NULL; else if (name[1] == '\0') return &prefs; else return g_hash_table_lookup(prefs_hash, name); } /********************************************************************* * Writing to disk * *********************************************************************/ /* * This function recursively creates the xmlnode tree from the prefs * tree structure. Yay recursion! */ static void pref_to_xmlnode(xmlnode *parent, struct gaim_pref *pref) { xmlnode *node, *childnode; struct gaim_pref *child; char buf[20]; GList *cur; /* Create a new node */ node = xmlnode_new_child(parent, "pref"); xmlnode_set_attrib(node, "name", pref->name); /* Set the type of this node (if type == GAIM_PREF_NONE then do nothing) */ if (pref->type == GAIM_PREF_INT) { xmlnode_set_attrib(node, "type", "int"); snprintf(buf, sizeof(buf), "%d", pref->value.integer); xmlnode_set_attrib(node, "value", buf); } else if (pref->type == GAIM_PREF_STRING) { xmlnode_set_attrib(node, "type", "string"); xmlnode_set_attrib(node, "value", pref->value.string); } else if (pref->type == GAIM_PREF_STRING_LIST) { xmlnode_set_attrib(node, "type", "stringlist"); for (cur = pref->value.stringlist; cur != NULL; cur = cur->next) { childnode = xmlnode_new_child(node, "item"); xmlnode_set_attrib(childnode, "value", cur->data); } } else if (pref->type == GAIM_PREF_BOOLEAN) { xmlnode_set_attrib(node, "type", "bool"); snprintf(buf, sizeof(buf), "%d", pref->value.boolean); xmlnode_set_attrib(node, "value", buf); } /* All My Children */ for (child = pref->first_child; child != NULL; child = child->sibling) pref_to_xmlnode(node, child); } static xmlnode * prefs_to_xmlnode(void) { xmlnode *node; struct gaim_pref *pref, *child; pref = &prefs; /* Create the root preference node */ node = xmlnode_new("pref"); xmlnode_set_attrib(node, "version", "1"); xmlnode_set_attrib(node, "name", "/"); /* All My Children */ for (child = pref->first_child; child != NULL; child = child->sibling) pref_to_xmlnode(node, child); return node; } static void sync_prefs(void) { xmlnode *node; char *data; if (!prefs_loaded) { /* * TODO: Call schedule_prefs_save()? Ideally we wouldn't need to. * (prefs.xml should be loaded when gaim_prefs_init is called) */ gaim_debug_error("prefs", "Attempted to save prefs before " "they were read!\n"); return; } node = prefs_to_xmlnode(); data = xmlnode_to_formatted_str(node, NULL); gaim_util_write_data_to_file("prefs.xml", data, -1); g_free(data); xmlnode_free(node); } static gboolean save_cb(gpointer data) { sync_prefs(); save_timer = 0; return FALSE; } static void schedule_prefs_save(void) { if (save_timer == 0) save_timer = gaim_timeout_add(5000, save_cb, NULL); } /********************************************************************* * Reading from disk * *********************************************************************/ static GList *prefs_stack = NULL; static void prefs_start_element_handler (GMarkupParseContext *context, const gchar *element_name, const gchar **attribute_names, const gchar **attribute_values, gpointer user_data, GError **error) { GaimPrefType pref_type = GAIM_PREF_NONE; int i; const char *pref_name = NULL, *pref_value = NULL; GString *pref_name_full; GList *tmp; if(strcmp(element_name, "pref") && strcmp(element_name, "item")) return; for(i = 0; attribute_names[i]; i++) { if(!strcmp(attribute_names[i], "name")) { pref_name = attribute_values[i]; } else if(!strcmp(attribute_names[i], "type")) { if(!strcmp(attribute_values[i], "bool")) pref_type = GAIM_PREF_BOOLEAN; else if(!strcmp(attribute_values[i], "int")) pref_type = GAIM_PREF_INT; else if(!strcmp(attribute_values[i], "string")) pref_type = GAIM_PREF_STRING; else if(!strcmp(attribute_values[i], "stringlist")) pref_type = GAIM_PREF_STRING_LIST; else return; } else if(!strcmp(attribute_names[i], "value")) { pref_value = attribute_values[i]; } } if(!strcmp(element_name, "item")) { struct gaim_pref *pref; pref_name_full = g_string_new(""); for(tmp = prefs_stack; tmp; tmp = tmp->next) { pref_name_full = g_string_prepend(pref_name_full, tmp->data); pref_name_full = g_string_prepend_c(pref_name_full, '/'); } pref = find_pref(pref_name_full->str); if(pref) { pref->value.stringlist = g_list_append(pref->value.stringlist, g_strdup(pref_value)); } } else { if(!pref_name || !strcmp(pref_name, "/")) return; pref_name_full = g_string_new(pref_name); for(tmp = prefs_stack; tmp; tmp = tmp->next) { pref_name_full = g_string_prepend_c(pref_name_full, '/'); pref_name_full = g_string_prepend(pref_name_full, tmp->data); } pref_name_full = g_string_prepend_c(pref_name_full, '/'); switch(pref_type) { case GAIM_PREF_NONE: gaim_prefs_add_none(pref_name_full->str); break; case GAIM_PREF_BOOLEAN: gaim_prefs_set_bool(pref_name_full->str, atoi(pref_value)); break; case GAIM_PREF_INT: gaim_prefs_set_int(pref_name_full->str, atoi(pref_value)); break; case GAIM_PREF_STRING: gaim_prefs_set_string(pref_name_full->str, pref_value); break; case GAIM_PREF_STRING_LIST: gaim_prefs_set_string_list(pref_name_full->str, NULL); break; } prefs_stack = g_list_prepend(prefs_stack, g_strdup(pref_name)); g_string_free(pref_name_full, TRUE); } } static void prefs_end_element_handler(GMarkupParseContext *context, const gchar *element_name, gpointer user_data, GError **error) { if(prefs_stack && !strcmp(element_name, "pref")) { g_free(prefs_stack->data); prefs_stack = g_list_delete_link(prefs_stack, prefs_stack); } } static GMarkupParser prefs_parser = { prefs_start_element_handler, prefs_end_element_handler, NULL, NULL, NULL }; gboolean gaim_prefs_load() { gchar *filename = g_build_filename(gaim_user_dir(), "prefs.xml", NULL); gchar *contents = NULL; gsize length; GMarkupParseContext *context; GError *error = NULL; if (!filename) { prefs_loaded = TRUE; return FALSE; } gaim_debug_info("prefs", "Reading %s\n", filename); if(!g_file_get_contents(filename, &contents, &length, &error)) { #ifndef _WIN32 g_free(filename); g_error_free(error); error = NULL; filename = g_build_filename(SYSCONFDIR, "gaim", "prefs.xml", NULL); gaim_debug_info("prefs", "Reading %s\n", filename); if (!g_file_get_contents(filename, &contents, &length, &error)) { gaim_debug_error("prefs", "Error reading prefs: %s\n", error->message); g_error_free(error); g_free(filename); prefs_loaded = TRUE; return FALSE; } #else /* _WIN32 */ gaim_debug_error("prefs", "Error reading prefs: %s\n", error->message); g_error_free(error); g_free(filename); prefs_loaded = TRUE; return FALSE; #endif /* _WIN32 */ } context = g_markup_parse_context_new(&prefs_parser, 0, NULL, NULL); if(!g_markup_parse_context_parse(context, contents, length, NULL)) { g_markup_parse_context_free(context); g_free(contents); g_free(filename); prefs_loaded = TRUE; return FALSE; } if(!g_markup_parse_context_end_parse(context, NULL)) { gaim_debug_error("prefs", "Error parsing %s\n", filename); g_markup_parse_context_free(context); g_free(contents); g_free(filename); prefs_loaded = TRUE; return FALSE; } gaim_debug_info("prefs", "Finished reading %s\n", filename); g_markup_parse_context_free(context); g_free(contents); g_free(filename); prefs_loaded = TRUE; return TRUE; } static void prefs_save_cb(const char *name, GaimPrefType type, gpointer val, gpointer user_data) { if(!prefs_loaded) return; gaim_debug_misc("prefs", "%s changed, scheduling save.\n", name); schedule_prefs_save(); } static char * get_path_dirname(const char *name) { char *c, *str; str = g_strdup(name); if ((c = strrchr(str, '/')) != NULL) { *c = '\0'; if (*str == '\0') { g_free(str); str = g_strdup("/"); } } else { g_free(str); str = g_strdup("."); } return str; } static char * get_path_basename(const char *name) { const char *c; if ((c = strrchr(name, '/')) != NULL) return g_strdup(c + 1); return g_strdup(name); } static char * pref_full_name(struct gaim_pref *pref) { GString *name; struct gaim_pref *parent; char *ret; if(!pref) return NULL; if(pref == &prefs) return g_strdup("/"); name = g_string_new(pref->name); parent = pref->parent; for(parent = pref->parent; parent && parent->name; parent = parent->parent) { name = g_string_prepend_c(name, '/'); name = g_string_prepend(name, parent->name); } ret = name->str; g_string_free(name, FALSE); return ret; } static struct gaim_pref * find_pref_parent(const char *name) { char *parent_name = get_path_dirname(name); struct gaim_pref *ret = &prefs; if(strcmp(parent_name, "/")) { ret = find_pref(parent_name); } g_free(parent_name); return ret; } static void free_pref_value(struct gaim_pref *pref) { switch(pref->type) { case GAIM_PREF_BOOLEAN: pref->value.boolean = FALSE; break; case GAIM_PREF_INT: pref->value.integer = 0; break; case GAIM_PREF_STRING: g_free(pref->value.string); pref->value.string = NULL; break; case GAIM_PREF_STRING_LIST: { GList *tmp; for(tmp = pref->value.stringlist; tmp; tmp = tmp->next) g_free(tmp->data); g_list_free(pref->value.stringlist); } break; case GAIM_PREF_NONE: break; } } static struct gaim_pref * add_pref(GaimPrefType type, const char *name) { struct gaim_pref *parent; struct gaim_pref *me; struct gaim_pref *sibling; char *my_name; parent = find_pref_parent(name); if(!parent) return NULL; my_name = get_path_basename(name); for(sibling = parent->first_child; sibling; sibling = sibling->sibling) { if(!strcmp(sibling->name, my_name)) { g_free(my_name); return NULL; } } me = g_new0(struct gaim_pref, 1); me->type = type; me->name = my_name; me->parent = parent; if(parent->first_child) { /* blatant abuse of a for loop */ for(sibling = parent->first_child; sibling->sibling; sibling = sibling->sibling); sibling->sibling = me; } else { parent->first_child = me; } g_hash_table_insert(prefs_hash, g_strdup(name), (gpointer)me); return me; } void gaim_prefs_add_none(const char *name) { add_pref(GAIM_PREF_NONE, name); } void gaim_prefs_add_bool(const char *name, gboolean value) { struct gaim_pref *pref = add_pref(GAIM_PREF_BOOLEAN, name); if(!pref) return; pref->value.boolean = value; } void gaim_prefs_add_int(const char *name, int value) { struct gaim_pref *pref = add_pref(GAIM_PREF_INT, name); if(!pref) return; pref->value.integer = value; } void gaim_prefs_add_string(const char *name, const char *value) { struct gaim_pref *pref = add_pref(GAIM_PREF_STRING, name); if(!pref) return; pref->value.string = g_strdup(value); } void gaim_prefs_add_string_list(const char *name, GList *value) { struct gaim_pref *pref = add_pref(GAIM_PREF_STRING_LIST, name); GList *tmp; if(!pref) return; for(tmp = value; tmp; tmp = tmp->next) pref->value.stringlist = g_list_append(pref->value.stringlist, g_strdup(tmp->data)); } static void remove_pref(struct gaim_pref *pref) { char *name; if(!pref || pref == &prefs) return; while(pref->first_child) remove_pref(pref->first_child); if(pref->parent->first_child == pref) { pref->parent->first_child = pref->sibling; } else { struct gaim_pref *sib = pref->parent->first_child; while(sib->sibling != pref) sib = sib->sibling; sib->sibling = pref->sibling; } name = pref_full_name(pref); gaim_debug_info("prefs", "removing pref /%s\n", name); g_hash_table_remove(prefs_hash, name); g_free(name); free_pref_value(pref); g_slist_free(pref->callbacks); g_free(pref->name); g_free(pref); } void gaim_prefs_remove(const char *name) { struct gaim_pref *pref = find_pref(name); if(!pref) return; remove_pref(pref); } void gaim_prefs_destroy() { gaim_prefs_remove("/"); } static void do_callbacks(const char* name, struct gaim_pref *pref) { GSList *cbs; struct gaim_pref *cb_pref; for(cb_pref = pref; cb_pref; cb_pref = cb_pref->parent) { for(cbs = cb_pref->callbacks; cbs; cbs = cbs->next) { struct pref_cb *cb = cbs->data; cb->func(name, pref->type, pref->value.generic, cb->data); } } } void gaim_prefs_trigger_callback(const char *name) { struct gaim_pref *pref = find_pref(name); if(!pref) { gaim_debug_error("prefs", "gaim_prefs_trigger_callback: Unknown pref %s\n", name); return; } do_callbacks(name, pref); } void gaim_prefs_set_generic(const char *name, gpointer value) { struct gaim_pref *pref = find_pref(name); if(!pref) { gaim_debug_error("prefs", "gaim_prefs_set_generic: Unknown pref %s\n", name); return; } pref->value.generic = value; do_callbacks(name, pref); } void gaim_prefs_set_bool(const char *name, gboolean value) { struct gaim_pref *pref = find_pref(name); if(pref) { if(pref->type != GAIM_PREF_BOOLEAN) { gaim_debug_error("prefs", "gaim_prefs_set_bool: %s not a boolean pref\n", name); return; } if(pref->value.boolean != value) { pref->value.boolean = value; do_callbacks(name, pref); } } else { gaim_prefs_add_bool(name, value); } } void gaim_prefs_set_int(const char *name, int value) { struct gaim_pref *pref = find_pref(name); if(pref) { if(pref->type != GAIM_PREF_INT) { gaim_debug_error("prefs", "gaim_prefs_set_int: %s not an integer pref\n", name); return; } if(pref->value.integer != value) { pref->value.integer = value; do_callbacks(name, pref); } } else { gaim_prefs_add_int(name, value); } } void gaim_prefs_set_string(const char *name, const char *value) { struct gaim_pref *pref = find_pref(name); if(pref) { if(pref->type != GAIM_PREF_STRING) { gaim_debug_error("prefs", "gaim_prefs_set_string: %s not a string pref\n", name); return; } if((value && !pref->value.string) || (!value && pref->value.string) || strcmp(pref->value.string, value)) { g_free(pref->value.string); pref->value.string = g_strdup(value); do_callbacks(name, pref); } } else { gaim_prefs_add_string(name, value); } } void gaim_prefs_set_string_list(const char *name, GList *value) { struct gaim_pref *pref = find_pref(name); if(pref) { GList *tmp; if(pref->type != GAIM_PREF_STRING_LIST) { gaim_debug_error("prefs", "gaim_prefs_set_string_list: %s not a string list pref\n", name); return; } for(tmp = pref->value.stringlist; tmp; tmp = tmp->next) g_free(tmp->data); g_list_free(pref->value.stringlist); pref->value.stringlist = NULL; for(tmp = value; tmp; tmp = tmp->next) pref->value.stringlist = g_list_append(pref->value.stringlist, g_strdup(tmp->data)); do_callbacks(name, pref); } else { gaim_prefs_add_string_list(name, value); } } gboolean gaim_prefs_exists(const char *name) { struct gaim_pref *pref = find_pref(name); if (pref != NULL) return TRUE; return FALSE; } GaimPrefType gaim_prefs_get_type(const char *name) { struct gaim_pref *pref = find_pref(name); if (pref == NULL) return GAIM_PREF_NONE; return (pref->type); } gboolean gaim_prefs_get_bool(const char *name) { struct gaim_pref *pref = find_pref(name); if(!pref) { gaim_debug_error("prefs", "gaim_prefs_get_bool: Unknown pref %s\n", name); return FALSE; } else if(pref->type != GAIM_PREF_BOOLEAN) { gaim_debug_error("prefs", "gaim_prefs_get_bool: %s not a boolean pref\n", name); return FALSE; } return pref->value.boolean; } int gaim_prefs_get_int(const char *name) { struct gaim_pref *pref = find_pref(name); if(!pref) { gaim_debug_error("prefs", "gaim_prefs_get_int: Unknown pref %s\n", name); return 0; } else if(pref->type != GAIM_PREF_INT) { gaim_debug_error("prefs", "gaim_prefs_get_int: %s not an integer pref\n", name); return 0; } return pref->value.integer; } const char * gaim_prefs_get_string(const char *name) { struct gaim_pref *pref = find_pref(name); if(!pref) { gaim_debug_error("prefs", "gaim_prefs_get_string: Unknown pref %s\n", name); return NULL; } else if(pref->type != GAIM_PREF_STRING) { gaim_debug_error("prefs", "gaim_prefs_get_string: %s not a string pref\n", name); return NULL; } return pref->value.string; } GList * gaim_prefs_get_string_list(const char *name) { struct gaim_pref *pref = find_pref(name); GList *ret = NULL, *tmp; if(!pref) { gaim_debug_error("prefs", "gaim_prefs_get_string_list: Unknown pref %s\n", name); return NULL; } else if(pref->type != GAIM_PREF_STRING_LIST) { gaim_debug_error("prefs", "gaim_prefs_get_string_list: %s not a string list pref\n", name); return NULL; } for(tmp = pref->value.stringlist; tmp; tmp = tmp->next) ret = g_list_append(ret, g_strdup(tmp->data)); return ret; } void gaim_prefs_rename(const char *oldname, const char *newname) { struct gaim_pref *oldpref, *newpref; oldpref = find_pref(oldname); newpref = find_pref(newname); /* it's already been renamed, call off the dogs */ if(!oldpref) return; gaim_debug_info("prefs", "Renaming %s to %s\n", oldname, newname); g_return_if_fail(newpref != NULL); /* the new one needs to be created first */ g_return_if_fail(oldpref->type == newpref->type); g_return_if_fail(oldpref->first_child == NULL); /* can't rename parents */ switch(oldpref->type) { case GAIM_PREF_NONE: break; case GAIM_PREF_BOOLEAN: gaim_prefs_set_bool(newname, oldpref->value.boolean); break; case GAIM_PREF_INT: gaim_prefs_set_int(newname, oldpref->value.integer); break; case GAIM_PREF_STRING: gaim_prefs_set_string(newname, oldpref->value.string); break; case GAIM_PREF_STRING_LIST: gaim_prefs_set_string_list(newname, oldpref->value.stringlist); break; } remove_pref(oldpref); } void gaim_prefs_rename_boolean_toggle(const char *oldname, const char *newname) { struct gaim_pref *oldpref, *newpref; oldpref = find_pref(oldname); newpref = find_pref(newname); /* it's already been renamed, call off the cats */ if(!oldpref) return; gaim_debug_info("prefs", "Renaming and toggling %s to %s\n", oldname, newname); g_return_if_fail(newpref != NULL); /* the new one needs to be created */ g_return_if_fail(oldpref->type == newpref->type); g_return_if_fail(oldpref->type == GAIM_PREF_BOOLEAN); g_return_if_fail(oldpref->first_child == NULL); /* can't rename parents */ gaim_prefs_set_bool(newname, !(oldpref->value.boolean)); remove_pref(oldpref); } guint gaim_prefs_connect_callback(void *handle, const char *name, GaimPrefCallback func, gpointer data) { struct gaim_pref *pref; struct pref_cb *cb; static guint cb_id = 0; pref = find_pref(name); if (pref == NULL) return 0; cb = g_new0(struct pref_cb, 1); cb->func = func; cb->data = data; cb->id = ++cb_id; cb->handle = handle; pref->callbacks = g_slist_append(pref->callbacks, cb); return cb->id; } static gboolean disco_callback_helper(struct gaim_pref *pref, guint callback_id) { GSList *cbs; struct gaim_pref *child; if(!pref) return FALSE; for(cbs = pref->callbacks; cbs; cbs = cbs->next) { struct pref_cb *cb = cbs->data; if(cb->id == callback_id) { pref->callbacks = g_slist_delete_link(pref->callbacks, cbs); g_free(cb); return TRUE; } } for(child = pref->first_child; child; child = child->sibling) { if(disco_callback_helper(child, callback_id)) return TRUE; } return FALSE; } void gaim_prefs_disconnect_callback(guint callback_id) { disco_callback_helper(&prefs, callback_id); } static void disco_callback_helper_handle(struct gaim_pref *pref, void *handle) { GSList *cbs; struct gaim_pref *child; if(!pref) return; cbs = pref->callbacks; while (cbs != NULL) { struct pref_cb *cb = cbs->data; if(cb->handle == handle) { pref->callbacks = g_slist_delete_link(pref->callbacks, cbs); g_free(cb); cbs = pref->callbacks; } else cbs = cbs->next; } for(child = pref->first_child; child; child = child->sibling) disco_callback_helper_handle(child, handle); } void gaim_prefs_disconnect_by_handle(void *handle) { g_return_if_fail(handle != NULL); disco_callback_helper_handle(&prefs, handle); } void gaim_prefs_update_old() { /* Remove some no-longer-used prefs */ gaim_prefs_remove("/core/away/auto_response/enabled"); gaim_prefs_remove("/core/away/auto_response/idle_only"); gaim_prefs_remove("/core/away/auto_response/in_active_conv"); gaim_prefs_remove("/core/away/auto_response/sec_before_resend"); gaim_prefs_remove("/core/away/auto_response"); gaim_prefs_remove("/core/away/default_message"); gaim_prefs_remove("/core/buddies/use_server_alias"); gaim_prefs_remove("/core/conversations/away_back_on_send"); gaim_prefs_remove("/core/conversations/send_urls_as_links"); gaim_prefs_remove("/core/conversations/im/show_login"); gaim_prefs_remove("/core/conversations/chat/show_join"); gaim_prefs_remove("/core/conversations/chat/show_leave"); gaim_prefs_remove("/core/conversations/combine_chat_im"); gaim_prefs_remove("/core/conversations/use_alias_for_title"); gaim_prefs_remove("/core/logging/log_signon_signoff"); gaim_prefs_remove("/core/logging/log_idle_state"); gaim_prefs_remove("/core/logging/log_away_state"); gaim_prefs_remove("/core/logging/log_own_states"); gaim_prefs_remove("/plugins/core/autorecon/hide_connected_error"); gaim_prefs_remove("/plugins/core/autorecon/hide_connecting_error"); gaim_prefs_remove("/plugins/core/autorecon/hide_reconnecting_dialog"); gaim_prefs_remove("/plugins/core/autorecon/restore_state"); gaim_prefs_remove("/plugins/core/autorecon"); } void * gaim_prefs_get_handle(void) { static int handle; return &handle; } void gaim_prefs_init(void) { void *handle = gaim_prefs_get_handle(); prefs_hash = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); gaim_prefs_connect_callback(handle, "/", prefs_save_cb, NULL); gaim_prefs_add_none("/core"); gaim_prefs_add_none("/plugins"); gaim_prefs_add_none("/plugins/core"); gaim_prefs_add_none("/plugins/lopl"); gaim_prefs_add_none("/plugins/prpl"); /* Away */ gaim_prefs_add_none("/core/away"); gaim_prefs_add_bool("/core/away/away_when_idle", TRUE); gaim_prefs_add_int("/core/away/mins_before_away", 5); /* Away -> Auto-Reply */ if (!gaim_prefs_exists("/core/away/auto_response/enabled") || !gaim_prefs_exists("/core/away/auto_response/idle_only")) { gaim_prefs_add_string("/core/away/auto_reply", "awayidle"); } else { if (!gaim_prefs_get_bool("/core/away/auto_response/enabled")) { gaim_prefs_add_string("/core/away/auto_reply", "never"); } else { if (gaim_prefs_get_bool("/core/away/auto_response/idle_only")) { gaim_prefs_add_string("/core/away/auto_reply", "awayidle"); } else { gaim_prefs_add_string("/core/away/auto_reply", "away"); } } } /* Buddies */ gaim_prefs_add_none("/core/buddies"); /* Contact Priority Settings */ gaim_prefs_add_none("/core/contact"); gaim_prefs_add_bool("/core/contact/last_match", FALSE); gaim_prefs_add_int("/core/contact/offline_score", 4); gaim_prefs_add_int("/core/contact/away_score", 2); gaim_prefs_add_int("/core/contact/idle_score", 1); } void gaim_prefs_uninit() { if (save_timer != 0) { gaim_timeout_remove(save_timer); save_timer = 0; sync_prefs(); } gaim_prefs_disconnect_by_handle(gaim_prefs_get_handle()); }