view src/protocols/jabber/presence.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents ea0f39933003
children f82b6d559ea7
line wrap: on
line source

/*
 * gaim - Jabber Protocol Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

#include "cipher.h"
#include "debug.h"
#include "notify.h"
#include "request.h"
#include "server.h"
#include "status.h"
#include "util.h"

#include "buddy.h"
#include "chat.h"
#include "presence.h"
#include "iq.h"
#include "jutil.h"
#include "xmlnode.h"


static void chats_send_presence_foreach(gpointer key, gpointer val,
		gpointer user_data)
{
	JabberChat *chat = val;
	xmlnode *presence = user_data;
	char *chat_full_jid;

	if(!chat->conv)
		return;

	chat_full_jid = g_strdup_printf("%s@%s/%s", chat->room, chat->server,
			chat->handle);

	xmlnode_set_attrib(presence, "to", chat_full_jid);
	jabber_send(chat->js, presence);
	g_free(chat_full_jid);
}

void jabber_presence_fake_to_self(JabberStream *js, const GaimStatus *gstatus) {
	char *my_base_jid;

	if(!js->user)
		return;

	my_base_jid = g_strdup_printf("%s@%s", js->user->node, js->user->domain);
	if(gaim_find_buddy(js->gc->account, my_base_jid)) {
		JabberBuddy *jb;
		JabberBuddyResource *jbr;
		if((jb = jabber_buddy_find(js, my_base_jid, TRUE))) {
			JabberBuddyState state;
			const char *msg;
			int priority;

			gaim_status_to_jabber(gstatus, &state, &msg, &priority);

			if (state == JABBER_BUDDY_STATE_UNAVAILABLE || state == JABBER_BUDDY_STATE_UNKNOWN) {
				jabber_buddy_remove_resource(jb, js->user->resource);
			} else {
				jabber_buddy_track_resource(jb, js->user->resource, priority, state, msg);
			}
			if((jbr = jabber_buddy_find_resource(jb, NULL))) {
				gaim_prpl_got_user_status(js->gc->account, my_base_jid, jabber_buddy_state_get_status_id(jbr->state), "priority", jbr->priority, jbr->status ? "message" : NULL, jbr->status, NULL);
			} else {
				gaim_prpl_got_user_status(js->gc->account, my_base_jid, "offline", msg ? "message" : NULL, msg, NULL);
			}
		}
	}
	g_free(my_base_jid);
}


void jabber_presence_send(GaimAccount *account, GaimStatus *status)
{
	GaimConnection *gc = NULL;
	JabberStream *js = NULL;
	gboolean disconnected;
	int primitive;
	xmlnode *presence, *x, *photo;
	char *stripped = NULL;
	const char *msg;
	JabberBuddyState state;
	int priority;

	if(!gaim_status_is_active(status))
		return;

	disconnected = gaim_account_is_disconnected(account);
	primitive = gaim_status_type_get_primitive(gaim_status_get_type(status));

	if(disconnected)
		return;

	gc = gaim_account_get_connection(account);
	js = gc->proto_data;

	gaim_status_to_jabber(status, &state, &msg, &priority);

	if(msg)
		gaim_markup_html_to_xhtml(msg, NULL, &stripped);

	presence = jabber_presence_create(state, stripped, priority);
	g_free(stripped);

	jabber_send(js, presence);

	if(js->avatar_hash) {
		x = xmlnode_new_child(presence, "x");
		xmlnode_set_attrib(x, "xmlns", "vcard-temp:x:update");
		photo = xmlnode_new_child(x, "photo");
		xmlnode_insert_data(photo, js->avatar_hash, -1);
	}

	g_hash_table_foreach(js->chats, chats_send_presence_foreach, presence);
	xmlnode_free(presence);

	jabber_presence_fake_to_self(js, status);
}

xmlnode *jabber_presence_create(JabberBuddyState state, const char *msg, int priority)
{
	xmlnode *show, *status, *presence, *pri;
	const char *show_string = NULL;


	presence = xmlnode_new("presence");


	if(state == JABBER_BUDDY_STATE_UNAVAILABLE)
		xmlnode_set_attrib(presence, "type", "unavailable");
	else if(state != JABBER_BUDDY_STATE_ONLINE &&
			state != JABBER_BUDDY_STATE_UNKNOWN &&
			state != JABBER_BUDDY_STATE_ERROR)
		show_string = jabber_buddy_state_get_status_id(state);

	if(show_string) {
		show = xmlnode_new_child(presence, "show");
		xmlnode_insert_data(show, show_string, -1);
	}

	if(msg) {
		status = xmlnode_new_child(presence, "status");
		xmlnode_insert_data(status, msg, -1);
	}

	if(priority) {
		char *pstr = g_strdup_printf("%d", priority);
		pri = xmlnode_new_child(presence, "priority");
		xmlnode_insert_data(pri, pstr, -1);
		g_free(pstr);
	}

	return presence;
}

struct _jabber_add_permit {
	GaimConnection *gc;
	char *who;
};

static void authorize_add_cb(struct _jabber_add_permit *jap)
{
	if(g_list_find(gaim_connections_get_all(), jap->gc)) {
		jabber_presence_subscription_set(jap->gc->proto_data, jap->who,
				"subscribed");

		if(!gaim_find_buddy(jap->gc->account, jap->who))
			gaim_account_notify_added(jap->gc->account, NULL, jap->who, NULL, NULL);
	}

	g_free(jap->who);
	g_free(jap);
}

static void deny_add_cb(struct _jabber_add_permit *jap)
{
	if(g_list_find(gaim_connections_get_all(), jap->gc)) {
		jabber_presence_subscription_set(jap->gc->proto_data, jap->who,
				"unsubscribed");
	}

	g_free(jap->who);
	g_free(jap);
}

static void jabber_vcard_parse_avatar(JabberStream *js, xmlnode *packet, gpointer blah)
{
	JabberBuddy *jb = NULL;
	GaimBuddy *b = NULL;
	xmlnode *vcard, *photo, *binval;
	char *text;
	guchar *data;
	gsize size;
	const char *from = xmlnode_get_attrib(packet, "from");

	if(!from)
		return;

	jb = jabber_buddy_find(js, from, TRUE);

	js->pending_avatar_requests = g_slist_remove(js->pending_avatar_requests, jb);

	if((vcard = xmlnode_get_child(packet, "vCard")) ||
			(vcard = xmlnode_get_child_with_namespace(packet, "query", "vcard-temp"))) {
		if((photo = xmlnode_get_child(vcard, "PHOTO")) &&
				(( (binval = xmlnode_get_child(photo, "BINVAL")) &&
				(text = xmlnode_get_data(binval))) ||
				(text = xmlnode_get_data(photo)))) {
			data = gaim_base64_decode(text, &size);

			gaim_buddy_icons_set_for_user(js->gc->account, from, data, size);
			if((b = gaim_find_buddy(js->gc->account, from))) {
				unsigned char hashval[20];
				char hash[41], *p;
				int i;

				gaim_cipher_digest_region("sha1", (guchar *)data, size,
						sizeof(hashval), hashval, NULL);
				p = hash;
				for(i=0; i<20; i++, p+=2)
					snprintf(p, 3, "%02x", hashval[i]);
				gaim_blist_node_set_string((GaimBlistNode*)b, "avatar_hash", hash);
			}
			g_free(text);
		}
	}
}

void jabber_presence_parse(JabberStream *js, xmlnode *packet)
{
	const char *from = xmlnode_get_attrib(packet, "from");
	const char *type = xmlnode_get_attrib(packet, "type");
	const char *real_jid = NULL;
	const char *affiliation = NULL;
	const char *role = NULL;
	char *status = NULL;
	int priority = 0;
	JabberID *jid;
	JabberChat *chat;
	JabberBuddy *jb;
	JabberBuddyResource *jbr = NULL, *found_jbr = NULL;
	GaimConvChatBuddyFlags flags = GAIM_CBFLAGS_NONE;
	gboolean delayed = FALSE;
	GaimBuddy *b = NULL;
	char *buddy_name;
	JabberBuddyState state = JABBER_BUDDY_STATE_UNKNOWN;
	xmlnode *y;
	gboolean muc = FALSE;
	char *avatar_hash = NULL;


	if(!(jb = jabber_buddy_find(js, from, TRUE)))
		return;

	if(!(jid = jabber_id_new(from)))
		return;

	if(jb->error_msg) {
		g_free(jb->error_msg);
		jb->error_msg = NULL;
	}

	if(type && !strcmp(type, "error")) {
		char *msg = jabber_parse_error(js, packet);

		state = JABBER_BUDDY_STATE_ERROR;
		jb->error_msg = msg ? msg : g_strdup(_("Unknown Error in presence"));
	} else if(type && !strcmp(type, "subscribe")) {
		struct _jabber_add_permit *jap = g_new0(struct _jabber_add_permit, 1);
		char *msg;

		msg = g_strdup_printf(_("The user %s wants to add %s to his or "
								"her buddy list."),
							  from, gaim_account_get_username(js->gc->account));
		jap->gc = js->gc;
		jap->who = g_strdup(from);

		gaim_request_action(js->gc, NULL, msg, NULL, GAIM_DEFAULT_ACTION_NONE,
				jap, 2,
				_("Authorize"), G_CALLBACK(authorize_add_cb),
				_("Deny"), G_CALLBACK(deny_add_cb));
		g_free(msg);
		jabber_id_free(jid);
		return;
	} else if(type && !strcmp(type, "subscribed")) {
		/* we've been allowed to see their presence, but we don't care */
		jabber_id_free(jid);
		return;
	} else {
		if((y = xmlnode_get_child(packet, "show"))) {
			char *show = xmlnode_get_data(y);
			state = jabber_buddy_status_id_get_state(show);
			g_free(show);
		} else {
			state = JABBER_BUDDY_STATE_ONLINE;
		}
	}


	for(y = packet->child; y; y = y->next) {
		if(y->type != XMLNODE_TYPE_TAG)
			continue;

		if(!strcmp(y->name, "status")) {
			g_free(status);
			status = xmlnode_get_data(y);
		} else if(!strcmp(y->name, "priority")) {
			char *p = xmlnode_get_data(y);
			if(p) {
				priority = atoi(p);
				g_free(p);
			}
		} else if(!strcmp(y->name, "x")) {
			const char *xmlns = xmlnode_get_attrib(y, "xmlns");
			if(xmlns && !strcmp(xmlns, "jabber:x:delay")) {
				/* XXX: compare the time.  jabber:x:delay can happen on presence packets that aren't really and truly delayed */
				delayed = TRUE;
			} else if(xmlns && !strcmp(xmlns, "http://jabber.org/protocol/muc#user")) {
				xmlnode *z;

				muc = TRUE;
				if((z = xmlnode_get_child(y, "status"))) {
					const char *code = xmlnode_get_attrib(z, "code");
					if(code && !strcmp(code, "201")) {
						chat = jabber_chat_find(js, jid->node, jid->domain);
						chat->config_dialog_type = GAIM_REQUEST_ACTION;
						chat->config_dialog_handle =
							gaim_request_action(js->gc, _("Create New Room"),
								_("Create New Room"),
								_("You are creating a new room.  Would you like to "
									"configure it, or accept the default settings?"),
								1, chat, 2, _("Configure Room"),
								G_CALLBACK(jabber_chat_request_room_configure),
								_("Accept Defaults"),
								G_CALLBACK(jabber_chat_create_instant_room));
					}
				}
				if((z = xmlnode_get_child(y, "item"))) {
					real_jid = xmlnode_get_attrib(z, "jid");
					affiliation = xmlnode_get_attrib(z, "affiliation");
					role = xmlnode_get_attrib(z, "role");
					if(affiliation != NULL && !strcmp(affiliation, "owner"))
						flags |= GAIM_CBFLAGS_FOUNDER;
					if (role != NULL) {
						if (!strcmp(role, "moderator"))
							flags |= GAIM_CBFLAGS_OP;
						else if (!strcmp(role, "participant"))
							flags |= GAIM_CBFLAGS_VOICE;
					}
				}
			} else if(xmlns && !strcmp(xmlns, "vcard-temp:x:update")) {
				xmlnode *photo = xmlnode_get_child(y, "photo");
				if(photo) {
					if(avatar_hash)
						g_free(avatar_hash);
					avatar_hash = xmlnode_get_data(photo);
				}
			}
		}
	}


	if(jid->node && (chat = jabber_chat_find(js, jid->node, jid->domain))) {
		static int i = 1;
		char *room_jid = g_strdup_printf("%s@%s", jid->node, jid->domain);

		if(state == JABBER_BUDDY_STATE_ERROR) {
			char *title, *msg = jabber_parse_error(js, packet);

			if(chat->conv) {
				title = g_strdup_printf(_("Error in chat %s"), from);
				serv_got_chat_left(js->gc, chat->id);
			} else {
				title = g_strdup_printf(_("Error joining chat %s"), from);
			}
			gaim_notify_error(js->gc, title, title, msg);
			g_free(title);
			g_free(msg);

			jabber_chat_destroy(chat);
			jabber_id_free(jid);
			g_free(status);
			g_free(room_jid);
			if(avatar_hash)
				g_free(avatar_hash);
			return;
		}


		if(type && !strcmp(type, "unavailable")) {
			gboolean nick_change = FALSE;

			/* If we haven't joined the chat yet, we don't care that someone
			 * left, or it was us leaving after we closed the chat */
			if(!chat->conv) {
				if(jid->resource && chat->handle && !strcmp(jid->resource, chat->handle))
					jabber_chat_destroy(chat);
				jabber_id_free(jid);
				g_free(status);
				g_free(room_jid);
				if(avatar_hash)
					g_free(avatar_hash);
				return;
			}

			jabber_buddy_remove_resource(jb, jid->resource);
			if(chat->muc) {
				xmlnode *x;
				for(x = xmlnode_get_child(packet, "x"); x; x = xmlnode_get_next_twin(x)) {
					const char *xmlns, *nick, *code;
					xmlnode *stat, *item;
					if(!(xmlns = xmlnode_get_attrib(x, "xmlns")) ||
							strcmp(xmlns, "http://jabber.org/protocol/muc#user"))
						continue;
					if(!(stat = xmlnode_get_child(x, "status")))
						continue;
					if(!(code = xmlnode_get_attrib(stat, "code")))
						continue;
					if(!strcmp(code, "301")) {
						/* XXX: we got banned */
					} else if(!strcmp(code, "303")) {
						if(!(item = xmlnode_get_child(x, "item")))
							continue;
						if(!(nick = xmlnode_get_attrib(item, "nick")))
							continue;
						nick_change = TRUE;
						if(!strcmp(jid->resource, chat->handle)) {
							g_free(chat->handle);
							chat->handle = g_strdup(nick);
						}
						gaim_conv_chat_rename_user(GAIM_CONV_CHAT(chat->conv), jid->resource, nick);
						jabber_chat_remove_handle(chat, jid->resource);
						break;
					} else if(!strcmp(code, "307")) {
						/* XXX: we got kicked */
					} else if(!strcmp(code, "321")) {
						/* XXX: removed due to an affiliation change */
					} else if(!strcmp(code, "322")) {
						/* XXX: removed because room is now members-only */
					} else if(!strcmp(code, "332")) {
						/* XXX: removed due to system shutdown */
					}
				}
			}
			if(!nick_change) {
				if(!g_utf8_collate(jid->resource, chat->handle)) {
					serv_got_chat_left(js->gc, chat->id);
					jabber_chat_destroy(chat);
				} else {
					gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat->conv), jid->resource,
							status);
					jabber_chat_remove_handle(chat, jid->resource);
				}
			}
		} else {
			if(!chat->conv) {
				chat->id = i++;
				chat->muc = muc;
				chat->conv = serv_got_joined_chat(js->gc, chat->id, room_jid);
				gaim_conv_chat_set_nick(GAIM_CONV_CHAT(chat->conv), chat->handle);

				jabber_chat_disco_traffic(chat);
			}

			jabber_buddy_track_resource(jb, jid->resource, priority, state,
					status);

			jabber_chat_track_handle(chat, jid->resource, real_jid, affiliation, role);

			if(!jabber_chat_find_buddy(chat->conv, jid->resource))
				gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat->conv), jid->resource,
						real_jid, flags, !delayed);
			else
				gaim_conv_chat_user_set_flags(GAIM_CONV_CHAT(chat->conv), jid->resource,
						flags);
		}
		g_free(room_jid);
	} else {
		if(state != JABBER_BUDDY_STATE_ERROR && !(jb->subscription & JABBER_SUB_TO || jb->subscription & JABBER_SUB_PENDING)) {
			gaim_debug(GAIM_DEBUG_INFO, "jabber",
					"got unexpected presence from %s, ignoring\n", from);
			jabber_id_free(jid);
			g_free(status);
			if(avatar_hash)
				g_free(avatar_hash);
			return;
		}

		buddy_name = g_strdup_printf("%s%s%s", jid->node ? jid->node : "",
				jid->node ? "@" : "", jid->domain);
		if((b = gaim_find_buddy(js->gc->account, buddy_name)) == NULL) {
			jabber_id_free(jid);
			if(avatar_hash)
				g_free(avatar_hash);
			g_free(buddy_name);
			g_free(status);
			return;
		}

		if(avatar_hash) {
			const char *avatar_hash2 = gaim_blist_node_get_string((GaimBlistNode*)b, "avatar_hash");
			if(!avatar_hash2 || strcmp(avatar_hash, avatar_hash2)) {
				JabberIq *iq;
				xmlnode *vcard;

				/* XXX this is a crappy way of trying to prevent
				 * someone from spamming us with presence packets
				 * and causing us to DoS ourselves...what we really
				 * need is a queue system that can throttle itself,
				 * but i'm too tired to write that right now */
				if(!g_slist_find(js->pending_avatar_requests, jb)) {

					js->pending_avatar_requests = g_slist_prepend(js->pending_avatar_requests, jb);

					iq = jabber_iq_new(js, JABBER_IQ_GET);
					xmlnode_set_attrib(iq->node, "to", buddy_name);
					vcard = xmlnode_new_child(iq->node, "vCard");
					xmlnode_set_attrib(vcard, "xmlns", "vcard-temp");

					jabber_iq_set_callback(iq, jabber_vcard_parse_avatar, NULL);
					jabber_iq_send(iq);
				}
			}
		}

		if(state == JABBER_BUDDY_STATE_ERROR ||
				(type && (!strcmp(type, "unavailable") ||
						  !strcmp(type, "unsubscribed")))) {
			GaimConversation *conv;

			jabber_buddy_remove_resource(jb, jid->resource);
			if((conv = jabber_find_unnormalized_conv(from, js->gc->account)))
				gaim_conversation_set_name(conv, buddy_name);

		} else {
			jbr = jabber_buddy_track_resource(jb, jid->resource, priority,
					state, status);
		}

		if((found_jbr = jabber_buddy_find_resource(jb, NULL))) {
			if(!jbr || jbr == found_jbr) {
				gaim_prpl_got_user_status(js->gc->account, buddy_name, jabber_buddy_state_get_status_id(state), "priority", found_jbr->priority, found_jbr->status ? "message" : NULL, found_jbr->status, NULL);
			}
		} else {
			gaim_prpl_got_user_status(js->gc->account, buddy_name, "offline", status ? "message" : NULL, status, NULL);
		}
		g_free(buddy_name);
	}
	g_free(status);
	jabber_id_free(jid);
	if(avatar_hash)
		g_free(avatar_hash);
}

void jabber_presence_subscription_set(JabberStream *js, const char *who, const char *type)
{
	xmlnode *presence = xmlnode_new("presence");

	xmlnode_set_attrib(presence, "to", who);
	xmlnode_set_attrib(presence, "type", type);

	jabber_send(js, presence);
	xmlnode_free(presence);
}

void gaim_status_to_jabber(const GaimStatus *status, JabberBuddyState *state, const char **msg, int *priority)
{
	const char *status_id = NULL;

	*state = JABBER_BUDDY_STATE_UNKNOWN;
	*msg = NULL;
	*priority = 0;

	if(!status) {
		*state = JABBER_BUDDY_STATE_UNAVAILABLE;
	} else {
		if(state) {
			status_id = gaim_status_get_id(status);
			*state = jabber_buddy_status_id_get_state(status_id);
		}

		if(msg)
			*msg = gaim_status_get_attr_string(status, "message");

		/* if the message is blank, then there really isn't a message */
		if(*msg && !**msg)
			*msg = NULL;

		if(priority)
			*priority = gaim_status_get_attr_int(status, "priority");
	}

}