view src/protocols/msn/msg.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 95fa774d216d
children 1aa5494587e8
line wrap: on
line source

/**
 * @file msg.h Message functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_MSG_H_
#define _MSN_MSG_H_

typedef struct _MsnMessage MsnMessage;

#include "session.h"
#include "user.h"

#include "command.h"
#include "transaction.h"

typedef void (*MsnMsgCb)(MsnMessage *, void *data);

/*
typedef enum
{
	MSN_MSG_NORMAL,
	MSN_MSG_SLP_SB,
	MSN_MSG_SLP_DC

} MsnMsgType;
*/

typedef enum
{
	MSN_MSG_UNKNOWN,
	MSN_MSG_TEXT,
	MSN_MSG_TYPING,
	MSN_MSG_CAPS,
	MSN_MSG_SLP,
	MSN_MSG_NUDGE

} MsnMsgType;

typedef enum
{
	MSN_MSG_ERROR_NONE, /**< No error. */
	MSN_MSG_ERROR_TIMEOUT, /**< The message timedout. */
	MSN_MSG_ERROR_NAK, /**< The message could not be sent. */
	MSN_MSG_ERROR_SB, /**< The error comes from the switchboard. */
	MSN_MSG_ERROR_UNKNOWN /**< An unknown error occurred. */

} MsnMsgErrorType;

typedef struct
{
	guint32 session_id;
	guint32 id;
	guint64 offset;
	guint64 total_size;
	guint32 length;
	guint32 flags;
	guint32 ack_id;
	guint32 ack_sub_id;
	guint64 ack_size;

} MsnSlpHeader;

typedef struct
{
	guint32 value;

} MsnSlpFooter;

/**
 * A message.
 */
struct _MsnMessage
{
	size_t ref_count;           /**< The reference count.       */

	MsnMsgType type;

	gboolean msnslp_message;

	char *remote_user;
	char flag;

	char *content_type;
	char *charset;
	char *body;
	gsize body_len;

	MsnSlpHeader msnslp_header;
	MsnSlpFooter msnslp_footer;

	GHashTable *attr_table;
	GList *attr_list;

	gboolean ack_ref;           /**< A flag that states if this message has
								  been ref'ed for using it in a callback. */

	MsnCommand *cmd;
	MsnTransaction *trans;

	MsnMsgCb ack_cb; /**< The callback to call when we receive an ACK of this
					   message. */
	MsnMsgCb nak_cb; /**< The callback to call when we receive a NAK of this
					   message. */
	void *ack_data; /**< The data used by callbacks. */

	MsnMsgErrorType error; /**< The error of the message. */
};

/**
 * Creates a new, empty message.
 *
 * @return A new message.
 */
MsnMessage *msn_message_new(MsnMsgType type);

/**
 * Creates a new, empty MSNSLP message.
 *
 * @return A new MSNSLP message.
 */
MsnMessage *msn_message_new_msnslp(void);

/**
 * Creates a new nudge message.
 *
 * @return A new nudge message.
 */
MsnMessage *msn_message_new_nudge(void);

/**
 * Creates a new plain message.
 *
 * @return A new plain message.
 */
MsnMessage *msn_message_new_plain(const char *message);

/**
 * Creates a MSNSLP ack message.
 *
 * @param acked_msg The message to acknowledge.
 *
 * @return A new MSNSLP ack message.
 */
MsnMessage *msn_message_new_msnslp_ack(MsnMessage *acked_msg);

/**
 * Creates a new message based off a command.
 *
 * @param session The MSN session.
 * @param cmd     The command.
 *
 * @return The new message.
 */
MsnMessage *msn_message_new_from_cmd(MsnSession *session, MsnCommand *cmd);

/**
 * Parses the payload of a message.
 *
 * @param msg         The message.
 * @param payload     The payload.
 * @param payload_len The length of the payload.
 */
void msn_message_parse_payload(MsnMessage *msg, const char *payload,
							   size_t payload_len);

/**
 * Destroys a message.
 *
 * @param msg The message to destroy.
 */
void msn_message_destroy(MsnMessage *msg);

/**
 * Increments the reference count on a message.
 *
 * @param msg The message.
 *
 * @return @a msg
 */
MsnMessage *msn_message_ref(MsnMessage *msg);

/**
 * Decrements the reference count on a message.
 *
 * This will destroy the structure if the count hits 0.
 *
 * @param msg The message.
 *
 * @return @a msg, or @c NULL if the new count is 0.
 */
MsnMessage *msn_message_unref(MsnMessage *msg);

/**
 * Generates the payload data of a message.
 *
 * @param msg      The message.
 * @param ret_size The returned size of the payload.
 *
 * @return The payload data of the message.
 */
char *msn_message_gen_payload(MsnMessage *msg, size_t *ret_size);

/**
 * Sets the flag for an outgoing message.
 *
 * @param msg  The message.
 * @param flag The flag.
 */
void msn_message_set_flag(MsnMessage *msg, char flag);

/**
 * Returns the flag for an outgoing message.
 *
 * @param msg The message.
 *
 * @return The flag.
 */
char msn_message_get_flag(const MsnMessage *msg);

#if 0
/**
 * Sets the body of a message.
 *
 * @param msg  The message.
 * @param body The body of the message.
 */
void msn_message_set_body(MsnMessage *msg, const char *body);

/**
 * Returns the body of the message.
 *
 * @param msg The message.
 *
 * @return The body of the message.
 */
const char *msn_message_get_body(const MsnMessage *msg);
#endif
/**
 * Sets the binary content of the message.
 *
 * @param msg  The message.
 * @param data The binary data.
 * @param len  The length of the data.
 */
void msn_message_set_bin_data(MsnMessage *msg, const void *data, size_t len);

/**
 * Returns the binary content of the message.
 *
 * @param msg The message.
 * @param len The returned length of the data.
 *
 * @return The binary data.
 */
const void *msn_message_get_bin_data(const MsnMessage *msg, size_t *len);

/**
 * Sets the content type in a message.
 *
 * @param msg  The message.
 * @param type The content-type.
 */
void msn_message_set_content_type(MsnMessage *msg, const char *type);

/**
 * Returns the content type in a message.
 *
 * @param msg The message.
 *
 * @return The content-type.
 */
const char *msn_message_get_content_type(const MsnMessage *msg);

/**
 * Sets the charset in a message.
 *
 * @param msg     The message.
 * @param charset The charset.
 */
void msn_message_set_charset(MsnMessage *msg, const char *charset);

/**
 * Returns the charset in a message.
 *
 * @param msg The message.
 *
 * @return The charset.
 */
const char *msn_message_get_charset(const MsnMessage *msg);

/**
 * Sets an attribute in a message.
 *
 * @param msg   The message.
 * @param attr  The attribute name.
 * @param value The attribute value.
 */
void msn_message_set_attr(MsnMessage *msg, const char *attr,
						  const char *value);

/**
 * Returns an attribute from a message.
 *
 * @param msg  The message.
 * @param attr The attribute.
 *
 * @return The value, or @c NULL if not found.
 */
const char *msn_message_get_attr(const MsnMessage *msg, const char *attr);

/**
 * Parses the body and returns it in the form of a hashtable.
 *
 * @param msg The message.
 *
 * @return The resulting hashtable.
 */
GHashTable *msn_message_get_hashtable_from_body(const MsnMessage *msg);

void msn_message_show_readable(MsnMessage *msg, const char *info,
							   gboolean text_body);

void msn_message_parse_slp_body(MsnMessage *msg, const char *body,
								size_t len);

char *msn_message_gen_slp_body(MsnMessage *msg, size_t *ret_size);

char *msn_message_to_string(MsnMessage *msg);

#endif /* _MSN_MSG_H_ */