Mercurial > pidgin
view src/protocols/oscar/.todo @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | 5ec3bd74a3b3 |
children | e66846dafeca |
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<todo version="0.1.19"> <note priority="high" time="1036040788"> watch for aol's upcoming increased aim/icq merge </note> <note priority="medium" time="1036040405"> AIM <note priority="high" time="1036040899"> option to ignore chat room invitations. (this is something you could vary conceivably want to be done per account, so perhaps a protocol action would be best) </note> <note priority="medium" time="1092939731"> buddies in Recent Buddies don't seem to delete right </note> <note priority="low" time="1036040980"> direct im <note priority="medium" time="1063208078" done="1089237715"> im image currently broke <comment> marv fixed this i think? </comment> </note> <note priority="veryhigh" time="1036040919"> some way to close direct connect w/out closing convo. </note> <note priority="low" time="1036040970"> canceled direct im should still allow new attempt </note> <note priority="low" time="1036041084"> failed direct im attempt should allow new attempt some way to cancel an attempt that isn't happening </note> </note> <note priority="low" time="1036041105"> Colors in Chat room are wrong (using Gold too much) </note> <note priority="verylow" time="1036041121"> Voice Chat </note> </note> <note priority="medium" time="1036040416"> ICQ <note priority="veryhigh" time="1036041206"> more privacy options </note> <note priority="veryhigh" time="1036041223"> increased authorization support <note priority="low" time="1038877526" done="1048144786"> add option to add person who just added you to your own list <comment> This was done sometime in January. </comment> </note> <note priority="medium" time="1038877503"> add info to dialog requesting autorization to allow you to check the info of the person who is requesting </note> </note> <note priority="high" time="1036041199"> color support </note> <note priority="high" time="1036041251"> set status message and of course when gaim can set them, it needs to be able to get the ones it sets. (yes this is redundant. its a reflection of my current mood) </note> <note priority="medium" time="1036041165"> Chat (this is different from aim chat) </note> <note priority="medium" time="1036041190"> New User Registration </note> <note priority="medium" time="1036041215"> more info support </note> <note priority="medium" time="1036041260"> search for users </note> <note priority="low" time="1036041152"> set the Nickname to be the self-alias </note> <note priority="low" time="1092939688"> icq i18n without breaking aim </note> <note priority="verylow" time="1036041174" done="1129563140"> File Transfer (do we really want this?) <comment> summer of code </comment> </note> </note> <note priority="medium" time="1036040870"> The order of groups and buddies in the server list is not updated when groups and buddies are re-arranged locally in Gaim. </note> </todo>