view src/protocols/oscar/bos.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 8d74ae785a46
children
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/*
 * Family 0x0009 - Basic Oscar Service.
 *
 * The functionality of this family has been replaced by SSI.
 */

#define FAIM_INTERNAL
#include <aim.h>

#include <string.h>

/* Subtype 0x0002 - Request BOS rights. */
faim_export int aim_bos_reqrights(aim_session_t *sess, aim_conn_t *conn)
{
	return aim_genericreq_n_snacid(sess, conn, 0x0009, 0x0002);
}

/* Subtype 0x0003 - BOS Rights. */
static int rights(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	aim_rxcallback_t userfunc;
	aim_tlvlist_t *tlvlist;
	fu16_t maxpermits = 0, maxdenies = 0;
	int ret = 0;

	/* 
	 * TLVs follow 
	 */
	tlvlist = aim_tlvlist_read(bs);

	/*
	 * TLV type 0x0001: Maximum number of buddies on permit list.
	 */
	if (aim_tlv_gettlv(tlvlist, 0x0001, 1))
		maxpermits = aim_tlv_get16(tlvlist, 0x0001, 1);

	/*
	 * TLV type 0x0002: Maximum number of buddies on deny list.
	 */
	if (aim_tlv_gettlv(tlvlist, 0x0002, 1)) 
		maxdenies = aim_tlv_get16(tlvlist, 0x0002, 1);

	if ((userfunc = aim_callhandler(sess, rx->conn, snac->family, snac->subtype)))
		ret = userfunc(sess, rx, maxpermits, maxdenies);

	aim_tlvlist_free(&tlvlist);

	return ret;  
}

/* 
 * Subtype 0x0004 - Set group permission mask.
 *
 * Normally 0x1f (all classes).
 *
 * The group permission mask allows you to keep users of a certain
 * class or classes from talking to you.  The mask should be
 * a bitwise OR of all the user classes you want to see you.
 *
 */
faim_export int aim_bos_setgroupperm(aim_session_t *sess, aim_conn_t *conn, fu32_t mask)
{
	return aim_genericreq_l(sess, conn, 0x0009, 0x0004, &mask);
}

/*
 * Stubtypes 0x0005, 0x0006, 0x0007, and 0x0008 - Modify permit/deny lists.
 *
 * Changes your visibility depending on changetype:
 *
 *  AIM_VISIBILITYCHANGE_PERMITADD: Lets provided list of names see you
 *  AIM_VISIBILITYCHANGE_PERMIDREMOVE: Removes listed names from permit list
 *  AIM_VISIBILITYCHANGE_DENYADD: Hides you from provided list of names
 *  AIM_VISIBILITYCHANGE_DENYREMOVE: Lets list see you again
 *
 * list should be a list of 
 * screen names in the form "Screen Name One&ScreenNameTwo&" etc.
 *
 * Equivelents to options in WinAIM:
 *   - Allow all users to contact me: Send an AIM_VISIBILITYCHANGE_DENYADD
 *      with only your name on it.
 *   - Allow only users on my Buddy List: Send an 
 *      AIM_VISIBILITYCHANGE_PERMITADD with the list the same as your
 *      buddy list
 *   - Allow only the uesrs below: Send an AIM_VISIBILITYCHANGE_PERMITADD 
 *      with everyone listed that you want to see you.
 *   - Block all users: Send an AIM_VISIBILITYCHANGE_PERMITADD with only 
 *      yourself in the list
 *   - Block the users below: Send an AIM_VISIBILITYCHANGE_DENYADD with
 *      the list of users to be blocked
 *
 * XXX ye gods.
 */
faim_export int aim_bos_changevisibility(aim_session_t *sess, aim_conn_t *conn, int changetype, const char *denylist)
{
	aim_frame_t *fr;
	int packlen = 0;
	fu16_t subtype;
	char *localcpy = NULL, *tmpptr = NULL;
	int i;
	int listcount;
	aim_snacid_t snacid;

	if (!denylist)
		return -EINVAL;

	if (changetype == AIM_VISIBILITYCHANGE_PERMITADD)
		subtype = 0x05;
	else if (changetype == AIM_VISIBILITYCHANGE_PERMITREMOVE)
		subtype = 0x06;
	else if (changetype == AIM_VISIBILITYCHANGE_DENYADD)
		subtype = 0x07;
	else if (changetype == AIM_VISIBILITYCHANGE_DENYREMOVE)
		subtype = 0x08;
	else
		return -EINVAL;

	localcpy = strdup(denylist);

	listcount = aimutil_itemcnt(localcpy, '&');
	packlen = aimutil_tokslen(localcpy, 99, '&') + listcount + 9;

	if (!(fr = aim_tx_new(sess, conn, AIM_FRAMETYPE_FLAP, 0x02, packlen))) {
		free(localcpy);
		return -ENOMEM;
	}

	snacid = aim_cachesnac(sess, 0x0009, subtype, 0x0000, NULL, 0);
	aim_putsnac(&fr->data, 0x0009, subtype, 0x00, snacid);

	for (i = 0; (i < (listcount - 1)) && (i < 99); i++) {
		tmpptr = aimutil_itemindex(localcpy, i, '&');

		aimbs_put8(&fr->data, strlen(tmpptr));
		aimbs_putstr(&fr->data, tmpptr);

		free(tmpptr);
	}
	free(localcpy);

	aim_tx_enqueue(sess, fr);

	return 0;
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{

	if (snac->subtype == 0x0003)
		return rights(sess, mod, rx, snac, bs);

	return 0;
}

faim_internal int bos_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x0009;
	mod->version = 0x0001;
	mod->toolid = 0x0110;
	mod->toolversion = 0x0629;
	mod->flags = 0;
	strncpy(mod->name, "bos", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}