view src/protocols/oscar/rxhandlers.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 7d31d61e6438
children a88ca6da0b38
line wrap: on
line source

/*
 * rxhandlers.c
 *
 * This file contains most all of the incoming packet handlers, along
 * with aim_rxdispatch(), the Rx dispatcher.  Queue/list management is
 * actually done in aim_rxqueue.c.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

struct aim_rxcblist_s {
	fu16_t family;
	fu16_t type;
	aim_rxcallback_t handler;
	fu16_t flags;
	struct aim_rxcblist_s *next;
};

faim_internal aim_module_t *aim__findmodulebygroup(aim_session_t *sess, fu16_t group)
{
	aim_module_t *cur;

	for (cur = (aim_module_t *)sess->modlistv; cur; cur = cur->next) {
		if (cur->family == group)
			return cur;
	}

	return NULL;
}

faim_internal aim_module_t *aim__findmodule(aim_session_t *sess, const char *name)
{
	aim_module_t *cur;

	for (cur = (aim_module_t *)sess->modlistv; cur; cur = cur->next) {
		if (strcmp(name, cur->name) == 0)
			return cur;
	}

	return NULL;
}

faim_internal int aim__registermodule(aim_session_t *sess, int (*modfirst)(aim_session_t *, aim_module_t *))
{
	aim_module_t *mod;

	if (!sess || !modfirst)
		return -1;

	if (!(mod = malloc(sizeof(aim_module_t))))
		return -1;
	memset(mod, 0, sizeof(aim_module_t));

	if (modfirst(sess, mod) == -1) {
		free(mod);
		return -1;
	}

	if (aim__findmodule(sess, mod->name)) {
		if (mod->shutdown)
			mod->shutdown(sess, mod);
		free(mod);
		return -1;
	}

	mod->next = (aim_module_t *)sess->modlistv;
	sess->modlistv = mod;

	gaim_debug_misc("oscar", "registered module %s (family 0x%04x, version = 0x%04x, tool 0x%04x, tool version 0x%04x)\n", mod->name, mod->family, mod->version, mod->toolid, mod->toolversion);

	return 0;
}

faim_internal void aim__shutdownmodules(aim_session_t *sess)
{
	aim_module_t *cur;

	for (cur = (aim_module_t *)sess->modlistv; cur; ) {
		aim_module_t *tmp;

		tmp = cur->next;

		if (cur->shutdown)
			cur->shutdown(sess, cur);

		free(cur);

		cur = tmp;
	}

	sess->modlistv = NULL;

	return;
}

static int consumesnac(aim_session_t *sess, aim_frame_t *rx)
{
	aim_module_t *cur;
	aim_modsnac_t snac;

	if (aim_bstream_empty(&rx->data) < 10)
		return 0;

	snac.family = aimbs_get16(&rx->data);
	snac.subtype = aimbs_get16(&rx->data);
	snac.flags = aimbs_get16(&rx->data);
	snac.id = aimbs_get32(&rx->data);

	/* SNAC flags are apparently uniform across all SNACs, so we handle them here */
	if (snac.flags & 0x0001) {
		/*
		 * This means the SNAC will be followed by another SNAC with 
		 * related information.  We don't need to do anything about 
		 * this here.
		 */
	}
	if (snac.flags & 0x8000) {
		/*
		 * This packet contains the version of the family that this SNAC is 
		 * in.  You get this when your SSI module is version 2 or higher.  
		 * For now we have no need for this, but you could always save 
		 * it as a part of aim_modnsac_t, or something.  The format is...
		 * 2 byte length of total mini-header (which is 6 bytes), then TLV 
		 * of  type 0x0001, length 0x0002, value is the 2 byte version 
		 * number
		 */
		aim_bstream_advance(&rx->data, aimbs_get16(&rx->data));
	}

	for (cur = (aim_module_t *)sess->modlistv; cur; cur = cur->next) {

		if (!(cur->flags & AIM_MODFLAG_MULTIFAMILY) &&
				(cur->family != snac.family))
			continue;

		if (cur->snachandler(sess, cur, rx, &snac, &rx->data))
			return 1;

	}

	return 0;
}

static int consumenonsnac(aim_session_t *sess, aim_frame_t *rx, fu16_t family, fu16_t subtype)
{
	aim_module_t *cur;
	aim_modsnac_t snac;

	snac.family = family;
	snac.subtype = subtype;
	snac.flags = snac.id = 0;

	for (cur = (aim_module_t *)sess->modlistv; cur; cur = cur->next) {

		if (!(cur->flags & AIM_MODFLAG_MULTIFAMILY) &&
				(cur->family != snac.family))
			continue;

		if (cur->snachandler(sess, cur, rx, &snac, &rx->data))
			return 1;

	}

	return 0;
}

static int negchan_middle(aim_session_t *sess, aim_frame_t *fr)
{
	aim_tlvlist_t *tlvlist;
	char *msg = NULL;
	fu16_t code = 0;
	aim_rxcallback_t userfunc;
	int ret = 1;

	if (aim_bstream_empty(&fr->data) == 0) {
		/* XXX should do something with this */
		return 1;
	}

	/* Used only by the older login protocol */
	/* XXX remove this special case? */
	if (fr->conn->type == AIM_CONN_TYPE_AUTH)
		return consumenonsnac(sess, fr, 0x0017, 0x0003);

	tlvlist = aim_tlvlist_read(&fr->data);

	if (aim_tlv_gettlv(tlvlist, 0x0009, 1))
		code = aim_tlv_get16(tlvlist, 0x0009, 1);

	if (aim_tlv_gettlv(tlvlist, 0x000b, 1))
		msg = aim_tlv_getstr(tlvlist, 0x000b, 1);

	if ((userfunc = aim_callhandler(sess, fr->conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR)))
		ret = userfunc(sess, fr, code, msg);

	aim_tlvlist_free(&tlvlist);

	free(msg);

	return ret;
}

/*
 * Bleck functions get called when there's no non-bleck functions
 * around to cleanup the mess...
 */
faim_internal int bleck(aim_session_t *sess, aim_frame_t *frame, ...)
{
	fu16_t family, subtype;
	fu16_t maxf, maxs;

	static const char *channels[6] = {
		"Invalid (0)",
		"FLAP Version",
		"SNAC",
		"Invalid (3)",
		"Negotiation",
		"FLAP NOP"
	};
	static const int maxchannels = 5;
	
	/* XXX: this is ugly. and big just for debugging. */
	static const char *literals[14][25] = {
		{"Invalid", 
		 NULL
		},
		{"General", 
		 "Invalid",
		 "Error",
		 "Client Ready",
		 "Server Ready",
		 "Service Request",
		 "Redirect",
		 "Rate Information Request",
		 "Rate Information",
		 "Rate Information Ack",
		 NULL,
		 "Rate Information Change",
		 "Server Pause",
		 NULL,
		 "Server Resume",
		 "Request Personal User Information",
		 "Personal User Information",
		 "Evil Notification",
		 NULL,
		 "Migration notice",
		 "Message of the Day",
		 "Set Privacy Flags",
		 "Well Known URL",
		 "NOP"
		},
		{"Location", 
		 "Invalid",
		 "Error",
		 "Request Rights",
		 "Rights Information", 
		 "Set user information", 
		 "Request User Information", 
		 "User Information", 
		 "Watcher Sub Request",
		 "Watcher Notification"
		},
		{"Buddy List Management", 
		 "Invalid", 
		 "Error", 
		 "Request Rights",
		 "Rights Information",
		 "Add Buddy", 
		 "Remove Buddy", 
		 "Watcher List Query", 
		 "Watcher List Response", 
		 "Watcher SubRequest", 
		 "Watcher Notification", 
		 "Reject Notification", 
		 "Oncoming Buddy", 
		 "Offgoing Buddy"
		},
		{"Messeging", 
		 "Invalid",
		 "Error", 
		 "Add ICBM Parameter",
		 "Remove ICBM Parameter", 
		 "Request Parameter Information",
		 "Parameter Information",
		 "Outgoing Message", 
		 "Incoming Message",
		 "Evil Request",
		 "Evil Reply", 
		 "Missed Calls",
		 "Message Error", 
		 "Host Ack"
		},
		{"Advertisements", 
		 "Invalid", 
		 "Error", 
		 "Request Ad",
		 "Ad Data (GIFs)"
		},
		{"Invitation / Client-to-Client", 
		 "Invalid",
		 "Error",
		 "Invite a Friend",
		 "Invitation Ack"
		},
		{"Administrative", 
		 "Invalid",
		 "Error",
		 "Information Request",
		 "Information Reply",
		 "Information Change Request",
		 "Information Chat Reply",
		 "Account Confirm Request",
		 "Account Confirm Reply",
		 "Account Delete Request",
		 "Account Delete Reply"
		},
		{"Popups", 
		 "Invalid",
		 "Error",
		 "Display Popup"
		},
		{"BOS", 
		 "Invalid",
		 "Error",
		 "Request Rights",
		 "Rights Response",
		 "Set group permission mask",
		 "Add permission list entries",
		 "Delete permission list entries",
		 "Add deny list entries",
		 "Delete deny list entries",
		 "Server Error"
		},
		{"User Lookup", 
		 "Invalid",
		 "Error",
		 "Search Request",
		 "Search Response"
		},
		{"Stats", 
		 "Invalid",
		 "Error",
		 "Set minimum report interval",
		 "Report Events"
		},
		{"Translate", 
		 "Invalid",
		 "Error",
		 "Translate Request",
		 "Translate Reply",
		},
		{"Chat Navigation", 
		 "Invalid",
		 "Error",
		 "Request rights",
		 "Request Exchange Information",
		 "Request Room Information",
		 "Request Occupant List",
		 "Search for Room",
		 "Outgoing Message", 
		 "Incoming Message",
		 "Evil Request", 
		 "Evil Reply", 
		 "Chat Error",
		}
	};

	maxf = sizeof(literals) / sizeof(literals[0]);
	maxs = sizeof(literals[0]) / sizeof(literals[0][0]);

	if (frame->hdr.flap.channel == 0x02) {

		family = aimbs_get16(&frame->data);
		subtype = aimbs_get16(&frame->data);
		
		if ((family < maxf) && (subtype+1 < maxs) && (literals[family][subtype] != NULL))
			gaim_debug_misc("oscar", "bleck: channel %s: null handler for %04x/%04x (%s)\n", channels[frame->hdr.flap.channel], family, subtype, literals[family][subtype+1]);
		else
			gaim_debug_misc("oscar", "bleck: channel %s: null handler for %04x/%04x (no literal)\n", channels[frame->hdr.flap.channel], family, subtype);
	} else {

		if (frame->hdr.flap.channel <= maxchannels)
			gaim_debug_misc("oscar", "bleck: channel %s (0x%02x)\n", channels[frame->hdr.flap.channel], frame->hdr.flap.channel);
		else
			gaim_debug_misc("oscar", "bleck: unknown channel 0x%02x\n", frame->hdr.flap.channel);

	}
		
	return 1;
}

faim_export int aim_conn_addhandler(aim_session_t *sess, aim_conn_t *conn, fu16_t family, fu16_t type, aim_rxcallback_t newhandler, fu16_t flags)
{
	struct aim_rxcblist_s *newcb;

	if (!conn)
		return -1;

	gaim_debug_misc("oscar", "aim_conn_addhandler: adding for %04x/%04x\n", family, type);

	if (!(newcb = (struct aim_rxcblist_s *)calloc(1, sizeof(struct aim_rxcblist_s))))
		return -1;

	newcb->family = family;
	newcb->type = type;
	newcb->flags = flags;
	newcb->handler = newhandler ? newhandler : bleck;
	newcb->next = NULL;

	if (!conn->handlerlist)
		conn->handlerlist = (void *)newcb;
	else {
		struct aim_rxcblist_s *cur;

		for (cur = (struct aim_rxcblist_s *)conn->handlerlist; cur->next; cur = cur->next)
			;
		cur->next = newcb;
	}

	return 0;
}

faim_export int aim_clearhandlers(aim_conn_t *conn)
{
	struct aim_rxcblist_s *cur;

	if (!conn)
		return -1;

	for (cur = (struct aim_rxcblist_s *)conn->handlerlist; cur; ) {
		struct aim_rxcblist_s *tmp;

		tmp = cur->next;
		free(cur);
		cur = tmp;
	}
	conn->handlerlist = NULL;

	return 0;
}

faim_internal aim_rxcallback_t aim_callhandler(aim_session_t *sess, aim_conn_t *conn, fu16_t family, fu16_t type)
{
	struct aim_rxcblist_s *cur;

	if (!conn)
		return NULL;

	/* gaim_debug_misc("oscar", "aim_callhandler: calling for %04x/%04x\n", family, type); */

	for (cur = (struct aim_rxcblist_s *)conn->handlerlist; cur; cur = cur->next) {
		if ((cur->family == family) && (cur->type == type))
			return cur->handler;
	}

	if (type == AIM_CB_SPECIAL_DEFAULT) {
		/* gaim_debug_misc("oscar", "aim_callhandler: no default handler for family 0x%04x\n", family); */
		return NULL; /* prevent infinite recursion */
	}

	/* gaim_debug_misc("oscar", "aim_callhandler: no handler for  0x%04x/0x%04x\n", family, type); */

	return aim_callhandler(sess, conn, family, AIM_CB_SPECIAL_DEFAULT);
}

faim_internal void aim_clonehandlers(aim_session_t *sess, aim_conn_t *dest, aim_conn_t *src)
{
	struct aim_rxcblist_s *cur;

	for (cur = (struct aim_rxcblist_s *)src->handlerlist; cur; cur = cur->next) {
		aim_conn_addhandler(sess, dest, cur->family, cur->type, 
						cur->handler, cur->flags);
	}

	return;
}

faim_internal int aim_callhandler_noparam(aim_session_t *sess, aim_conn_t *conn,fu16_t family, fu16_t type, aim_frame_t *ptr)
{
	aim_rxcallback_t userfunc;

	if ((userfunc = aim_callhandler(sess, conn, family, type)))
		return userfunc(sess, ptr);

	return 1; /* XXX */
}

/*
 * aim_rxdispatch()
 *
 * Basically, heres what this should do:
 *   1) Determine correct packet handler for this packet
 *   2) Mark the packet handled (so it can be dequeued in purge_queue())
 *   3) Send the packet to the packet handler
 *   4) Go to next packet in the queue and start over
 *   5) When done, run purge_queue() to purge handled commands
 *
 * TODO: Clean up.
 * TODO: More support for mid-level handlers.
 * TODO: Allow for NULL handlers.
 *
 */
faim_export void aim_rxdispatch(aim_session_t *sess)
{
	int i;
	aim_frame_t *cur;

	for (cur = sess->queue_incoming, i = 0; cur; cur = cur->next, i++) {

		/*
		 * XXX: This is still fairly ugly.
		 */

		if (cur->handled)
			continue;

		if (cur->hdrtype == AIM_FRAMETYPE_FLAP) {
			if (cur->hdr.flap.channel == 0x01) {
				cur->handled = aim_callhandler_noparam(sess, cur->conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_FLAPVER, cur); /* XXX use consumenonsnac */
				continue;

			} else if (cur->hdr.flap.channel == 0x02) {
				if ((cur->handled = consumesnac(sess, cur)))
					continue;

			} else if (cur->hdr.flap.channel == 0x04) {
				cur->handled = negchan_middle(sess, cur);
				continue;

			} else if (cur->hdr.flap.channel == 0x05) {

			}

		} else if (cur->hdrtype == AIM_FRAMETYPE_OFT) {
			if (cur->conn->type == AIM_CONN_TYPE_RENDEZVOUS) {
				aim_rxdispatch_rendezvous(sess, cur);
				cur->handled = 1;
				continue;

			} else if (cur->conn->type == AIM_CONN_TYPE_LISTENER) {
				/* not possible */
				gaim_debug_misc("oscar", "rxdispatch called on LISTENER connection!\n");
				cur->handled = 1;
				continue;
			}
		}

		if (!cur->handled) {
			consumenonsnac(sess, cur, 0xffff, 0xffff); /* last chance! */
			cur->handled = 1;
		}
	}

	/*
	 * This doesn't have to be called here.  It could easily be done
	 * by a separate thread or something. It's an administrative operation,
	 * and can take a while. Though the less you call it the less memory
	 * you'll have :)
	 */
	aim_purge_rxqueue(sess);

	return;
}

faim_internal int aim_parse_unknown(aim_session_t *sess, aim_frame_t *frame, ...)
{
	int i;

	gaim_debug_misc("oscar", "\nRecieved unknown packet:");

	for (i = 0; aim_bstream_empty(&frame->data); i++) {
		if ((i % 8) == 0)
			gaim_debug_misc("oscar", "\n\t");

		gaim_debug_misc("oscar", "0x%2x ", aimbs_get8(&frame->data));
	}

	gaim_debug_misc("oscar", "\n\n");

	return 1;
}