view src/protocols/oscar/search.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 7d31d61e6438
children
line wrap: on
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/*
 * Family 0x000a - User Search.
 *
 * TODO: Add aim_usersearch_name()
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

/*
 * Subtype 0x0001
 *
 * XXX can this be integrated with the rest of the error handling?
 */
static int error(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	int ret = 0;
	aim_rxcallback_t userfunc;
	aim_snac_t *snac2;

	/* XXX the modules interface should have already retrieved this for us */
	if (!(snac2 = aim_remsnac(sess, snac->id))) {
		gaim_debug_misc("oscar", "search error: couldn't get a snac for 0x%08lx\n", snac->id);
		return 0;
	}

	if ((userfunc = aim_callhandler(sess, rx->conn, snac->family, snac->subtype)))
		ret = userfunc(sess, rx, snac2->data /* address */);

	/* XXX freesnac()? */
	if (snac2)
		free(snac2->data);
	free(snac2);

	return ret;
}

/*
 * Subtype 0x0002
 *
 */
faim_export int aim_search_address(aim_session_t *sess, aim_conn_t *conn, const char *address)
{
	aim_frame_t *fr;
	aim_snacid_t snacid;

	if (!sess || !conn || !address)
		return -EINVAL;

	if (!(fr = aim_tx_new(sess, conn, AIM_FRAMETYPE_FLAP, 0x02, 10+strlen(address))))
		return -ENOMEM;

	snacid = aim_cachesnac(sess, 0x000a, 0x0002, 0x0000, strdup(address), strlen(address)+1);
	aim_putsnac(&fr->data, 0x000a, 0x0002, 0x0000, snacid);
	
	aimbs_putstr(&fr->data, address); 

	aim_tx_enqueue(sess, fr);

	return 0;
}

/*
 * Subtype 0x0003
 *
 */
static int reply(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	int j = 0, m, ret = 0;
	aim_tlvlist_t *tlvlist;
	char *cur = NULL, *buf = NULL;
	aim_rxcallback_t userfunc;
	aim_snac_t *snac2;
	char *searchaddr = NULL;

	if ((snac2 = aim_remsnac(sess, snac->id)))
		searchaddr = (char *)snac2->data;

	tlvlist = aim_tlvlist_read(bs);
	m = aim_tlvlist_count(&tlvlist);

	/* XXX uhm.
	 * This is the only place that uses something other than 1 for the 3rd 
	 * parameter to aim_tlv_gettlv_whatever().
	 */
	while ((cur = aim_tlv_getstr(tlvlist, 0x0001, j+1)) && j < m) {
		buf = realloc(buf, (j+1) * (MAXSNLEN+1));

		strncpy(&buf[j * (MAXSNLEN+1)], cur, MAXSNLEN);
		free(cur);

		j++; 
	}

	aim_tlvlist_free(&tlvlist);

	if ((userfunc = aim_callhandler(sess, rx->conn, snac->family, snac->subtype)))
		ret = userfunc(sess, rx, searchaddr, j, buf);

	/* XXX freesnac()? */
	if (snac2)
		free(snac2->data);
	free(snac2);

	free(buf);

	return ret;
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{

	if (snac->subtype == 0x0001)
		return error(sess, mod, rx, snac, bs);
	else if (snac->subtype == 0x0003)
		return reply(sess, mod, rx, snac, bs);

	return 0;
}

faim_internal int search_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x000a;
	mod->version = 0x0001;
	mod->toolid = 0x0110;
	mod->toolversion = 0x0629;
	mod->flags = 0;
	strncpy(mod->name, "search", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}