Mercurial > pidgin
view src/sslconn.h @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | db62420a53a2 |
children | c8ebbc0110f4 |
line wrap: on
line source
/** * @file sslconn.h SSL API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_SSLCONN_H_ #define _GAIM_SSLCONN_H_ #include "proxy.h" #define GAIM_SSL_DEFAULT_PORT 443 typedef enum { GAIM_SSL_HANDSHAKE_FAILED = 1, GAIM_SSL_CONNECT_FAILED = 2 } GaimSslErrorType; typedef struct _GaimSslConnection GaimSslConnection; typedef void (*GaimSslInputFunction)(gpointer, GaimSslConnection *, GaimInputCondition); typedef void (*GaimSslErrorFunction)(GaimSslConnection *, GaimSslErrorType, gpointer); struct _GaimSslConnection { char *host; int port; void *connect_cb_data; GaimSslInputFunction connect_cb; GaimSslErrorFunction error_cb; void *recv_cb_data; GaimSslInputFunction recv_cb; int fd; int inpa; void *private_data; }; /** * SSL implementation operations structure. * * Every SSL implementation must provide one of these and register it. */ typedef struct { gboolean (*init)(void); void (*uninit)(void); GaimInputFunction connect_cb; void (*close)(GaimSslConnection *gsc); size_t (*read)(GaimSslConnection *gsc, void *data, size_t len); size_t (*write)(GaimSslConnection *gsc, const void *data, size_t len); } GaimSslOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name SSL API */ /**************************************************************************/ /*@{*/ /** * Returns whether or not SSL is currently supported. * * @return TRUE if SSL is supported, or FALSE otherwise. */ gboolean gaim_ssl_is_supported(void); /** * Makes a SSL connection to the specified host and port. * * @param account The account making the connection. * @param host The destination host. * @param port The destination port. * @param func The SSL input handler function. * @param error_func The SSL error handler function. * @param data User-defined data. * * @return The SSL connection handle. */ GaimSslConnection *gaim_ssl_connect(GaimAccount *account, const char *host, int port, GaimSslInputFunction func, GaimSslErrorFunction error_func, void *data); /** * Makes a SSL connection using an already open file descriptor. * * @param account The account making the connection. * @param fd The file descriptor. * @param func The SSL input handler function. * @param error_func The SSL error handler function. * @param data User-defined data. * * @return The SSL connection handle. */ GaimSslConnection *gaim_ssl_connect_fd(GaimAccount *account, int fd, GaimSslInputFunction func, GaimSslErrorFunction error_func, void *data); /** * Adds an input watcher for the specified SSL connection. * * @param gsc The SSL connection handle. * @param func The callback function. * @param data User-defined data. */ void gaim_ssl_input_add(GaimSslConnection *gsc, GaimSslInputFunction func, void *data); /** * Closes a SSL connection. * * @param gsc The SSL connection to close. */ void gaim_ssl_close(GaimSslConnection *gsc); /** * Reads data from an SSL connection. * * @param gsc The SSL connection handle. * @param buffer The destination buffer. * @param len The maximum number of bytes to read. * * @return The number of bytes read. */ size_t gaim_ssl_read(GaimSslConnection *gsc, void *buffer, size_t len); /** * Writes data to an SSL connection. * * @param gsc The SSL connection handle. * @param buffer The buffer to write. * @param len The length of the data to write. * * @return The number of bytes written. */ size_t gaim_ssl_write(GaimSslConnection *gsc, const void *buffer, size_t len); /*@}*/ /**************************************************************************/ /** @name Subsystem API */ /**************************************************************************/ /*@{*/ /** * Sets the current SSL operations structure. * * @param ops The SSL operations structure to assign. */ void gaim_ssl_set_ops(GaimSslOps *ops); /** * Returns the current SSL operations structure. * * @return The SSL operations structure. */ GaimSslOps *gaim_ssl_get_ops(void); /** * Initializes the SSL subsystem. */ void gaim_ssl_init(void); /** * Uninitializes the SSL subsystem. */ void gaim_ssl_uninit(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_SSLCONN_H_ */