view src/whiteboard.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 9d562dde0a3a
children eaf7c8558914
line wrap: on
line source

/**
 * @file whiteboard.h The GaimWhiteboard core object
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_WHITEBOARD_H_
#define _GAIM_WHITEBOARD_H_

/**
 * Whiteboard PRPL Operations
 */
typedef struct _GaimWhiteboardPrplOps GaimWhiteboardPrplOps;

#include "account.h"

/**
 * A GaimWhiteboard
 */
typedef struct _GaimWhiteboard
{
	int state;                       /**< State of whiteboard session */

	GaimAccount *account;            /**< Account associated with this session */
	char *who;                       /**< Name of the remote user */

	void *ui_data;                   /**< Graphical user-interface data */
	void *proto_data;                /**< Protocol specific data */
	GaimWhiteboardPrplOps *prpl_ops; /**< Protocol-plugin operations */

	GList *draw_list;                /**< List of drawing elements/deltas to send */
} GaimWhiteboard;

/**
 * The GaimWhiteboard UI Operations
 */
typedef struct _GaimWhiteboardUiOps
{
	void (*create)(GaimWhiteboard *wb);                                 /**< create function */
	void (*destroy)(GaimWhiteboard *wb);                               /**< destory function */
	void (*set_dimensions)(GaimWhiteboard *wb, int width, int height); /**< set_dimensions function */
	void (*set_brush) (GaimWhiteboard *wb, int size, int color);		/**< set the size and color of the brush */
	void (*draw_point)(GaimWhiteboard *wb, int x, int y,
					   int color, int size);                           /**< draw_point function */
	void (*draw_line)(GaimWhiteboard *wb, int x1, int y1,
					  int x2, int y2,
					  int color, int size);                            /**< draw_line function */
	void (*clear)(GaimWhiteboard *wb);                                 /**< clear function */
} GaimWhiteboardUiOps;

/**
 * GaimWhiteboard PRPL Operations
 */
struct _GaimWhiteboardPrplOps
{
	void (*start)(GaimWhiteboard *wb);                                   /**< start function */
	void (*end)(GaimWhiteboard *wb);                                     /**< end function */
	void (*get_dimensions)(GaimWhiteboard *wb, int *width, int *height); /**< get_dimensions function */
	void (*set_dimensions)(GaimWhiteboard *wb, int width, int height);   /**< set_dimensions function */
	void (*get_brush) (GaimWhiteboard *wb, int *size, int *color);       /**< get the brush size and color */
	void (*set_brush) (GaimWhiteboard *wb, int size, int color);         /**< set the brush size and color */
	void (*send_draw_list)(GaimWhiteboard *wb, GList *draw_list);        /**< send_draw_list function */
	void (*clear)(GaimWhiteboard *wb);                                   /**< clear function */
};

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

/******************************************************************************/
/** @name GaimWhiteboard API                                                  */
/******************************************************************************/
/*@{*/

/**
 * Sets the UI Operations
 *
 * @param ops The UI Operations to set
 */
void gaim_whiteboard_set_ui_ops(GaimWhiteboardUiOps *ops);

/**
 * Creates a whiteboard
 *
 * @param account The account.
 * @param who     Who you're drawing with.
 * @param state   The state.
 *
 * @return The new whiteboard
 */
GaimWhiteboard *gaim_whiteboard_create(GaimAccount *account, const char *who, int state);

/**
 * Destroys a whiteboard
 *
 * @param wb The whiteboard.
 */
void gaim_whiteboard_destroy(GaimWhiteboard *wb);

/**
 * Starts a whiteboard
 *
 * @param wb The whiteboard.
 */
void gaim_whiteboard_start(GaimWhiteboard *wb);

/**
 * Finds a whiteboard from an account and user.
 *
 * @param account The account.
 * @param who     The user.
 *
 * @return The whiteboard if found, otherwise @c NULL.
 */
GaimWhiteboard *gaim_whiteboard_get_session(GaimAccount *account, const char *who);

/**
 * Destorys a drawing list for a whiteboard
 *
 * @param draw_list The drawing list.
 */
void gaim_whiteboard_draw_list_destroy(GList *draw_list);

/**
 * Gets the dimension of a whiteboard.
 *
 * @param wb		The whiteboard.
 * @param width		The width to be set.
 * @param height	The height to be set.
 *
 * @return TRUE if the values of width and height were set.
 */
gboolean gaim_whiteboard_get_dimensions(GaimWhiteboard *wb, int *width, int *height);

/**
 * Sets the dimensions for a whiteboard.
 *
 * @param wb     The whiteboard.
 * @param width  The width.
 * @param height The height.
 */
void gaim_whiteboard_set_dimensions(GaimWhiteboard *wb, int width, int height);

/**
 * Draws a point on a whiteboard.
 *
 * @param wb    The whiteboard.
 * @param x     The x coordinate.
 * @param y     The y coordinate.
 * @param color The color to use.
 * @param size  The brush size.
 */
void gaim_whiteboard_draw_point(GaimWhiteboard *wb, int x, int y, int color, int size);

/**
 * Send a list of points to draw to the buddy.
 *
 * @param wb	The whiteboard
 * @param list	A GList of points
 */
void gaim_whiteboard_send_draw_list(GaimWhiteboard *wb, GList *list);

/**
 * Draws a line on a whiteboard
 *
 * @param wb    The whiteboard.
 * @param x1    The top-left x coordinate.
 * @param y1    The top-left y coordinate.
 * @param x2    The bottom-right x coordinate.
 * @param y2    The bottom-right y coordinate.
 * @param color The color to use.
 * @param size  The brush size.
 */
void gaim_whiteboard_draw_line(GaimWhiteboard *wb, int x1, int y1, int x2, int y2, int color, int size);

/**
 * Clears a whiteboard
 *
 * @param wb The whiteboard.
 */
void gaim_whiteboard_clear(GaimWhiteboard *wb);

/**
 * Sends a request to the buddy to clear the whiteboard.
 *
 * @param wb The whiteboard
 */
void gaim_whiteboard_send_clear(GaimWhiteboard *wb);

/**
 * Sends a request to change the size and color of the brush.
 *
 * @param wb	The whiteboard
 * @param size	The size of the brush
 * @param color	The color of the brush
 */
void gaim_whiteboard_send_brush(GaimWhiteboard *wb, int size, int color);

/**
 * Gets the size and color of the brush.
 *
 * @param wb	The whiteboard
 * @param size	The size of the brush
 * @param color	The color of the brush
 *
 * @return	TRUE if the size and color were set.
 */
gboolean gaim_whiteboard_get_brush(GaimWhiteboard *wb, int *size, int *color);

/**
 * Sets the size and color of the brush.
 *
 * @param wb	The whiteboard
 * @param size	The size of the brush
 * @param color	The color of the brush
 */
void gaim_whiteboard_set_brush(GaimWhiteboard *wb, int size, int color);

/*@}*/

#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif /* _GAIM_WHITEBOARD_H_ */