view src/xmlnode.h @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents b7af9100af6c
children 02833a0ae716
line wrap: on
line source

/**
 * @file xmlnode.h XML DOM functions
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_XMLNODE_H_
#define _GAIM_XMLNODE_H_

/**
 * The valid types for an xmlnode
 */
typedef enum _XMLNodeType
{
	XMLNODE_TYPE_TAG,		/**< Just a tag */
	XMLNODE_TYPE_ATTRIB,	/**< Has attributes */
	XMLNODE_TYPE_DATA		/**< Has data */
} XMLNodeType;

/**
 * An xmlnode.
 */
typedef struct _xmlnode
{
	char *name;					/**< The name of the node. */
	XMLNodeType type;			/**< The type of the node. */
	char *data;					/**< The data for the node. */
	size_t data_sz;				/**< The size of the data. */
	struct _xmlnode *parent;	/**< The parent node or @c NULL.*/
	struct _xmlnode *child;		/**< The child node or @c NULL.*/
	struct _xmlnode *next;		/**< The next node or @c NULL. */
} xmlnode;

/**
 * Creates a new xmlnode.
 *
 * @param name The name of the node.
 *
 * @return The new node.
 */
xmlnode *xmlnode_new(const char *name);

/**
 * Creates a new xmlnode child.
 *
 * @param parent The parent node.
 * @param name   The name of the child node.
 *
 * @return The new child node.
 */
xmlnode *xmlnode_new_child(xmlnode *parent, const char *name);

/**
 * Inserts a node into a node as a child.
 *
 * @param parent The parent node to insert child into.
 * @param child  The child node to insert into parent.
 */
void xmlnode_insert_child(xmlnode *parent, xmlnode *child);

/**
 * Gets a child node named name.
 *
 * @param parent The parent node.
 * @param name   The child's name.
 *
 * @return The child or NULL.
 */
xmlnode *xmlnode_get_child(const xmlnode *parent, const char *name);

/**
 * Gets a child node named name in a namespace.
 *
 * @param parent The parent node.
 * @param name   The child's name.
 * @param xmlns  The namespace.
 *
 * @return The child or NULL.
 */
xmlnode *xmlnode_get_child_with_namespace(const xmlnode *parent, const char *name, const char *xmlns);

/**
 * Gets the next node with the same name as node.
 *
 * @param node The node of a twin to find.
 *
 * @return The twin of node or NULL.
 */
xmlnode *xmlnode_get_next_twin(xmlnode *node);

/**
 * Inserts data into a node.
 *
 * @param node   The node to insert data into.
 * @param data   The data to insert.
 * @param size   The size of the data to insert.  If data is
 *               null-terminated you can pass in -1.
 */
void xmlnode_insert_data(xmlnode *node, const char *data, gssize size);

/**
 * Gets data from a node.
 *
 * @param node The node to get data from.
 *
 * @return The data from the node.
 */
char *xmlnode_get_data(xmlnode *node);

/**
 * Sets an attribute for a node.
 *
 * @param node  The node to set an attribute for.
 * @param attr  The name of the attribute.
 * @param value The value of the attribute.
 */
void xmlnode_set_attrib(xmlnode *node, const char *attr, const char *value);

/**
 * Gets an attribute from a node.
 *
 * @param node The node to get an attribute from.
 * @param attr The attribute to get.
 *
 * @return The value of the attribute.
 */
const char *xmlnode_get_attrib(xmlnode *node, const char *attr);

/**
 * Removes an attribute from a node.
 *
 * @param node The node to remove an attribute from.
 * @param attr The attribute to remove.
 */
void xmlnode_remove_attrib(xmlnode *node, const char *attr);

/**
 * Returns the node in a string of xml.
 *
 * @param node The starting node to output.
 * @param len  Address for the size of the string.
 *
 * @return The node repersented as a string.  You must
 *         g_free this string when finished using it.
 */
char *xmlnode_to_str(xmlnode *node, int *len);

/**
 * Returns the node in a string of human readable xml.
 *
 * @param node The starting node to output.
 * @param len  Address for the size of the string.
 *
 * @return The node as human readable string including
 *         tab and new line characters.  You must
 *         g_free this string when finished using it.
 */
char *xmlnode_to_formatted_str(xmlnode *node, int *len);

/**
 * Creates a node from a string of XML.  Calling this on the
 * root node of an XML document will parse the entire document
 * into a tree of nodes, and return the xmlnode of the root.
 *
 * @param str  The string of xml.
 * @param size The size of the string, or -1 if @a str is
 *             NUL-terminated.
 *
 * @return The new node.
 */
xmlnode *xmlnode_from_str(const char *str, gssize size);

/**
 * Creates a new node from the source node.
 *
 * @param src The node to copy.
 *
 * @return A new copy of the src node.
 */
xmlnode *xmlnode_copy(xmlnode *src);

/**
 * Frees a node and all of it's children.
 *
 * @param node The node to free.
 */
void xmlnode_free(xmlnode *node);

#endif /* _GAIM_XMLNODE_H_ */