Mercurial > pidgin
view PROGRAMMING_NOTES @ 4829:e7e45cee4265
[gaim-migrate @ 5154]
This does 3 things:
1) Removes the "Get Capabilities" option which I re-added a few hours
ago. We decided that it's pointless, since caps are in the tooltips.
It also needlessly complicates things.
2) Adds an "unable to add this buddy because you are over the limit"
message that is currently commented out. We have some sort of a
message like this right now, but it's less good. If you really want
to know why, ask me.
3) Adds a workaround for the bug where some users tooltips do not
show capabilities sometimes. This is really an AIM bug, honest.
Gaim is getting status updates for people that don't contain their
capabilities. I guess it's probably intentional. I imagine it
saves a bit o' bandwidth, since each capability is 16 bytes.
[Insert humorous phrase or catch song lyric here]
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 19 Mar 2003 02:52:42 +0000 |
parents | 59ff9d0b7b85 |
children | 10b5ac17fdd6 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)