Mercurial > pidgin
view src/sound.c @ 2789:e8a2f3b92348
[gaim-migrate @ 2802]
I don't think anyone is being pleased with the way it is now.
So I'll put in this fix. Maybe this will make more people happy.
That comment pissed me off so much.
I'll put it back to the way it was originally tomorrow when I get home.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Sat, 24 Nov 2001 19:15:32 +0000 |
parents | c172128500ec |
children | e27517a5c28e |
line wrap: on
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/time.h> #include <unistd.h> #include <fcntl.h> #include <sys/wait.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #ifdef ESD_SOUND #include <esd.h> #endif #ifdef ARTSC_SOUND #include <artsc.h> #endif #ifdef NAS_SOUND #include <audio/audiolib.h> #endif #include "gaim.h" #include "sounds/BuddyArrive.h" #include "sounds/BuddyLeave.h" #include "sounds/Send.h" #include "sounds/Receive.h" #include "sounds/RedAlert.h" static int check_dev(char *dev) { struct stat stat_buf; uid_t user = getuid(); gid_t group = getgid(), other_groups[32]; int i, numgroups; if ((numgroups = getgroups(32, other_groups)) == -1) return 0; if (stat(dev, &stat_buf)) return 0; if (user == stat_buf.st_uid && stat_buf.st_mode & S_IWUSR) return 1; if (stat_buf.st_mode & S_IWGRP) { if (group == stat_buf.st_gid) return 1; for (i = 0; i < numgroups; i++) if (other_groups[i] == stat_buf.st_gid) return 1; } if (stat_buf.st_mode & S_IWOTH) return 1; return 0; } static void play_audio(unsigned char *data, int size) { int fd; fd = open("/dev/audio", O_WRONLY | O_EXCL | O_NDELAY); if (fd < 0) return; write(fd, data, size); close(fd); } static void play_audio_file(char *file) { /* here we can assume that we can write to /dev/audio */ char *buf; struct stat info; int fd = open(file, O_RDONLY); if (fd <= 0) { return; } fstat(fd, &info); if (info.st_size < 24) return; buf = malloc(info.st_size + 1); read(fd, buf, 24); read(fd, buf, info.st_size - 24); close(fd); fd = open("/dev/audio", O_WRONLY | O_EXCL | O_NDELAY); if (fd < 0) { free(buf); return; } write(fd, buf, info.st_size - 24); free(buf); close(fd); } static int can_play_audio() { return check_dev("/dev/audio"); } #if defined(ESD_SOUND) || defined(ARTSC_SOUND) /* ** This routine converts from ulaw to 16 bit linear. ** ** Craig Reese: IDA/Supercomputing Research Center ** 29 September 1989 ** ** References: ** 1) CCITT Recommendation G.711 (very difficult to follow) ** 2) MIL-STD-188-113,"Interoperability and Performance Standards ** for Analog-to_Digital Conversion Techniques," ** 17 February 1987 ** ** Input: 8 bit ulaw sample ** Output: signed 16 bit linear sample ** Z-note -- this is from libaudiofile. Thanks guys! */ static int _af_ulaw2linear(unsigned char ulawbyte) { static int exp_lut[8] = { 0, 132, 396, 924, 1980, 4092, 8316, 16764 }; int sign, exponent, mantissa, sample; ulawbyte = ~ulawbyte; sign = (ulawbyte & 0x80); exponent = (ulawbyte >> 4) & 0x07; mantissa = ulawbyte & 0x0F; sample = exp_lut[exponent] + (mantissa << (exponent + 3)); if (sign != 0) sample = -sample; return (sample); } #endif #ifdef ESD_SOUND int esd_fd; static int play_esd(unsigned char *data, int size) { int i; guint16 *lineardata; lineardata = g_malloc(size * 2); for (i = 0; i < size; i++) lineardata[i] = _af_ulaw2linear(data[i]); write(esd_fd, lineardata, size * 2); close(esd_fd); g_free(lineardata); return 1; } static int can_play_esd() { esd_format_t format = ESD_BITS16 | ESD_STREAM | ESD_PLAY | ESD_MONO; esd_fd = esd_play_stream(format, 8012, NULL, "gaim"); if (esd_fd < 0) { return 0; } return 1; } #endif #ifdef ARTSC_SOUND static int play_artsc(unsigned char *data, int size) { arts_stream_t stream; guint16 *lineardata; int result = 1; int error; int i; lineardata = g_malloc(size * 2); for (i = 0; i < size; i++) { lineardata[i] = _af_ulaw2linear(data[i]); } stream = arts_play_stream(8012, 16, 1, "gaim"); error = arts_write(stream, lineardata, size); if (error < 0) { result = 0; } arts_close_stream(stream); g_free(lineardata); arts_free(); return result; } static int can_play_artsc() { int error; error = arts_init(); if (error < 0) return 0; return 1; } static int artsc_play_file(char *file) { struct stat stat_buf; unsigned char *buf = NULL; int result = 0; int fd = -1; if (!can_play_artsc()) return 0; fd = open(file, O_RDONLY); if (fd < 0) return 0; if (fstat(fd, &stat_buf)) { close(fd); return 0; } if (!stat_buf.st_size) { close(fd); return 0; } buf = g_malloc(stat_buf.st_size); if (!buf) { close(fd); return 0; } if (read(fd, buf, stat_buf.st_size) < 0) { g_free(buf); close(fd); return 0; } result = play_artsc(buf, stat_buf.st_size); g_free(buf); close(fd); return result; } #endif /* ARTSC_SOUND */ #ifdef NAS_SOUND char nas_server[] = "localhost"; AuServer *nas_serv = NULL; static AuBool NasEventHandler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * handler) { AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; if (ev->type == AuEventTypeElementNotify) { switch (event->kind) { case AuElementNotifyKindState: switch (event->cur_state) { case AuStateStop: _exit(0); } break; } } return AuTrue; } static int play_nas(unsigned char *data, int size) { AuDeviceID device = AuNone; AuFlowID flow; AuElement elements[3]; int i, n, w; /* look for an output device */ for (i = 0; i < AuServerNumDevices(nas_serv); i++) { if ((AuDeviceKind(AuServerDevice(nas_serv, i)) == AuComponentKindPhysicalOutput) && AuDeviceNumTracks(AuServerDevice(nas_serv, i)) == 1) { device = AuDeviceIdentifier(AuServerDevice(nas_serv, i)); break; } } if (device == AuNone) return 0; if (!(flow = AuCreateFlow(nas_serv, NULL))) return 0; AuMakeElementImportClient(&elements[0], 8012, AuFormatULAW8, 1, AuTrue, size, size / 2, 0, NULL); AuMakeElementExportDevice(&elements[1], 0, device, 8012, AuUnlimitedSamples, 0, NULL); AuSetElements(nas_serv, flow, AuTrue, 2, elements, NULL); AuStartFlow(nas_serv, flow, NULL); AuWriteElement(nas_serv, flow, 0, size, data, AuTrue, NULL); AuRegisterEventHandler(nas_serv, AuEventHandlerIDMask, 0, flow, NasEventHandler, NULL); while (1) { AuHandleEvents(nas_serv); } return 1; } static int can_play_nas() { if ((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) return 1; return 0; } static int play_nas_file(char *file) { struct stat stat_buf; char *buf; int ret; int fd = open(file, O_RDONLY); if (fd <= 0) return 0; if (!can_play_nas()) return 0; if (stat(file, &stat_buf)) return 0; if (!stat_buf.st_size) return 0; buf = malloc(stat_buf.st_size); read(fd, buf, stat_buf.st_size); ret = play_nas(buf, stat_buf.st_size); free(buf); return ret; } #endif void play_file(char *filename) { int pid; #ifdef _WIN32 return; #endif pid = fork(); if (pid < 0) return; else if (pid == 0) { alarm(30); if (sound_options & OPT_SOUND_BEEP) { g_print("\a"); _exit(0); } if (sound_cmd[0]) { char *args[4]; char command[4096]; g_snprintf(command, sizeof(command), sound_cmd, filename); args[0] = "sh"; args[1] = "-c"; args[2] = command; args[3] = NULL; execvp(args[0], args); _exit(0); } #ifdef ESD_SOUND else if (sound_options & OPT_SOUND_ESD) { if (esd_play_file(NULL, filename, 1)) _exit(0); } #endif #ifdef ARTSC_SOUND else if (sound_options & OPT_SOUND_ARTSC) { if (artsc_play_file(filename)) _exit(0); } #endif #ifdef NAS_SOUND else if (sound_options & OPT_SOUND_NAS) { if (play_nas_file(filename)) _exit(0); } #endif else if ((sound_options & OPT_SOUND_NORMAL) && can_play_audio()) { play_audio_file(filename); _exit(0); } _exit(0); } else { g_timeout_add(100, clean_pid, NULL); } } void play(unsigned char *data, int size) { int pid; #ifdef _WIN32 return; #endif pid = fork(); if (pid < 0) return; else if (pid == 0) { alarm(30); if (sound_options & OPT_SOUND_BEEP) { g_print("\a"); _exit(0); } #ifdef ESD_SOUND /* ESD is our player of choice. Are we OK to * go there? */ else if (sound_options & OPT_SOUND_ESD) { if (can_play_esd()) { if (play_esd(data, size)) _exit(0); } } #endif #ifdef ARTSC_SOUND /* ArtsC is the new second choice. */ else if (sound_options & OPT_SOUND_ARTSC) { if (can_play_artsc()) { if (play_artsc(data, size)) _exit(0); } } #endif #ifdef NAS_SOUND /* NAS is our second choice setup. */ else if (sound_options & OPT_SOUND_NAS) { if (can_play_nas()) { if (play_nas(data, size)) _exit(0); } } #endif /* Lastly, we can try just plain old /dev/audio */ else if (sound_options & OPT_SOUND_NORMAL) { if (can_play_audio()) { play_audio(data, size); _exit(0); } } _exit(0); } else { g_timeout_add(100, clean_pid, NULL); } } extern int logins_not_muted; void play_sound(int sound) { if (awaymessage && !(sound_options & OPT_SOUND_WHEN_AWAY)) return; switch (sound) { case BUDDY_ARRIVE: if ((sound_options & OPT_SOUND_LOGIN) && logins_not_muted) { if (sound_file[BUDDY_ARRIVE]) { play_file(sound_file[BUDDY_ARRIVE]); } else { play(BuddyArrive, sizeof(BuddyArrive)); } } break; case BUDDY_LEAVE: if (sound_options & OPT_SOUND_LOGOUT) { if (sound_file[BUDDY_LEAVE]) { play_file(sound_file[BUDDY_LEAVE]); } else { play(BuddyLeave, sizeof(BuddyLeave)); } } break; case FIRST_RECEIVE: if (sound_options & OPT_SOUND_FIRST_RCV) { if (sound_file[FIRST_RECEIVE]) { play_file(sound_file[FIRST_RECEIVE]); } else { play(Receive, sizeof(Receive)); } } break; case RECEIVE: if (sound_options & OPT_SOUND_RECV) { if (sound_file[RECEIVE]) { play_file(sound_file[RECEIVE]); } else { play(Receive, sizeof(Receive)); } } break; case SEND: if (sound_options & OPT_SOUND_SEND) { if (sound_file[SEND]) { play_file(sound_file[SEND]); } else { play(Send, sizeof(Send)); } } break; case CHAT_JOIN: if (sound_options & OPT_SOUND_CHAT_JOIN) { if (sound_file[CHAT_JOIN]) { play_file(sound_file[CHAT_JOIN]); } else { play(BuddyArrive, sizeof(BuddyArrive)); } } break; case CHAT_LEAVE: if (sound_options & OPT_SOUND_CHAT_PART) { if (sound_file[CHAT_LEAVE]) { play_file(sound_file[CHAT_LEAVE]); } else { play(BuddyLeave, sizeof(BuddyLeave)); } } break; case CHAT_YOU_SAY: if (sound_options & OPT_SOUND_CHAT_YOU_SAY) { if (sound_file[CHAT_YOU_SAY]) { play_file(sound_file[CHAT_YOU_SAY]); } else { play(Send, sizeof(Send)); } } break; case CHAT_SAY: if (sound_options & OPT_SOUND_CHAT_SAY) { if (sound_file[CHAT_SAY]) { play_file(sound_file[CHAT_SAY]); } else { play(Receive, sizeof(Receive)); } } break; case POUNCE_DEFAULT: if (sound_file[POUNCE_DEFAULT]) { play_file(sound_file[POUNCE_DEFAULT]); } else { play(RedAlert, sizeof(RedAlert)); } break; } }