Mercurial > pidgin
view src/gtkdialogs.h @ 11635:e95c37720766
[gaim-migrate @ 13911]
If someone in your buddy list is idle, but not away, and you sign
on with your Yahoo! account, previosly the person would remain
offline. They should now correctly appear online and idle.
No wukkaz.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 10 Oct 2005 05:12:55 +0000 |
parents | b47708f46a38 |
children | cae2fb7e8594 |
line wrap: on
line source
/** * @defgroup gtkui GTK+ User Interface * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKDIALOGS_H_ #define _GAIM_GTKDIALOGS_H_ #include "gtkgaim.h" #include "account.h" #include "conversation.h" /* Functions in gtkdialogs.c (these should actually stay in this file) */ void gaim_gtkdialogs_destroy_all(); void gaim_gtkdialogs_about(); void gaim_gtkdialogs_im(); void gaim_gtkdialogs_im_with_user(GaimAccount *, const char *); void gaim_gtkdialogs_info(); void gaim_gtkdialogs_log(); void gaim_gtkdialogs_alias_contact(GaimContact *); void gaim_gtkdialogs_alias_buddy(GaimBuddy *); void gaim_gtkdialogs_alias_chat(GaimChat *); void gaim_gtkdialogs_remove_buddy(GaimBuddy *); void gaim_gtkdialogs_remove_group(GaimGroup *); void gaim_gtkdialogs_remove_chat(GaimChat *); void gaim_gtkdialogs_remove_contact(GaimContact *); /* Everything after this should probably be moved elsewhere */ /** * Our UI's identifier. */ #define GAIM_DIALOG(x) x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \ gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG) #define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED) /* this is used for queuing messages received while away. This is really a UI function * which is why the struct is here. */ struct queued_message { char name[80]; char alias[80]; char *message; time_t tm; GaimAccount *account; GaimMessageFlags flags; }; /* Globals in gtkmain.c */ extern int docklet_count; /* Functions in session.c */ extern void session_init(gchar *, gchar *, gchar *); extern void session_end(); #endif /* _GAIM_GTKDIALOGS_H_ */