view plugins/crazychat/cc_network.h @ 12115:e9790eb93216

[gaim-migrate @ 14415] quoth charkins: " This patch has a few small fixes for the visibility stuff in gtkblist.c. First, tracking of the ICONIFIED state of the blist was removed. This was intended to allow the blist to "remember" if it was minimized between restarts. Unfortunately, this is not possible because the ICONIFIED state gets set when the blist is on a different desktop with many window managers. Second, while talking about the ICONIFIED issue on #gtk@GIMPNet, muntyan_ asked about a bug where the blist would get shown on an account re-connect with 1.5.0. Luke mentioned something about this with cvs as well. This patch introduces a check in gaim_gtk_blist_show() to prevent the window from being shown if it already exists and is visible. Third, sadrul pointed me to a one-line fix for the missing blist on startup. I added a second line to make sure the blist restores its proper size as well. Finally, when the last visibility manager is removed, gaim will now minimize the blist if it was previously hidden, rather than showing it. This could prevent a race condition with out-of-process applets, preventing gaim from maintaining the visibility state properly between restarts. This was 'cvs diff'ed against the last available anon cvs from Friday. Hopefully it'll apply cleanly." it did. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 17:55:26 +0000
parents 8bcd4d4ccef6
children
line wrap: on
line source

#ifndef __CC_NETWORK_H__
#define __CC_NETWORK_H__

#include "account.h"
#include "conversation.h"
#include "crazychat.h"

/* --- begin constant definition --- */

#define DEFAULT_CC_PORT		6543

#define CRAZYCHAT_INVITE_CODE	"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" \
				"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" \
				"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" \
				"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" \
				"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" \
				"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
#define CRAZYCHAT_ACCEPT_CODE	"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB" \
				"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB" \
				"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB" \
				"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB" \
				"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB" \
				"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
#define CRAZYCHAT_READY_CODE	"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC" \
				"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC" \
				"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC" \
				"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC" \
				"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC" \
				"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"

/* --- begin function declarations --- */

/**
 * Creates a new CrazyChat session if one doesn't exist and sends the invite.
 * @param cc		global crazychat data structure
 * @param name		the peer name
 * @param account	the gaim account
 */
void cc_net_send_invite(struct crazychat *cc, char *name, GaimAccount *account);

/**
 * Pops up the CrazyChat invitation accept window if a CrazyChat session does
 * not exist yet for this peer.
 * @param account	gaim account
 * @param cc		global crazychat data structure
 * @param name		the peer name
 * @param peer_ip	the peer's ip address
 * @param peer_port	the peer's tcp port
 */
void cc_net_recv_invite(GaimAccount *account, struct crazychat *cc, char *name,
		const char *peer_ip, const char *peer_port);

/**
 * Accepts the CrazyChat invitation and sends the response.
 * @param session	the CrazyChat session
 */
void cc_net_send_accept(struct cc_session *session);

/**
 * Receives a CrazyChat accept message, and if appropriate, creates a server
 * socket and sends the ready message.
 * @param account	the gaim account which received the message
 * @param cc		global crazychat data structure
 * @param name		the peer name
 * @param peer_ip	the peer's ip address
 */
void cc_net_recv_accept(GaimAccount *account, struct crazychat *cc, char *name,
		const char *peer_ip);

/**
 * Receives a CrazyChat ready message, and if appropriate, connects to peer
 * @param account	the gaim account which received the message
 * @param cc		global crazychat data structure
 * @param name		the peer name
 */
void cc_net_recv_ready(GaimAccount *account, struct crazychat *cc, char *name);

#endif