view src/win_gaim.c @ 6784:ea3707dde7a3

[gaim-migrate @ 7323] marv_sf writes: "Fixes some issues with idle buddies. Displays the wireless icon for sms users. Hopefully makes long contact lists (and long ignore lists, if such things exist) work. Notices with a buddy isn't on the server list, and uses the notauthorized icon, displays a status/tooltip of Not on server list, and adds a menu item to add them. It also considates the games and status message hash tables into a single one, that uses yahoo_friend for its values. yahoo_friend is nice enough to store the information for all the above items." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 07 Sep 2003 21:59:55 +0000
parents 70b892694e0b
children 5aeba37b303c
line wrap: on
line source

/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}